Fix various property not found errors
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f5277e347d
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0154098531
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@ -430,6 +430,9 @@ void ResourceLoader::reload_translation_remaps() {
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void ResourceLoader::load_translation_remaps() {
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if (!ProjectSettings::get_singleton()->has("locale/translation_remaps"))
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return;
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Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
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List<Variant> keys;
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remaps.get_key_list(&keys);
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@ -6915,7 +6915,7 @@ void RasterizerStorageGLES3::initialize() {
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config.use_anisotropic_filter = config.extensions.has("GL_EXT_texture_filter_anisotropic");
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if (config.use_anisotropic_filter) {
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glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &config.anisotropic_level);
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config.anisotropic_level = MIN(int(ProjectSettings::get_singleton()->get("rendering/quality/anisotropic_filter_level")), config.anisotropic_level);
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config.anisotropic_level = MIN(int(ProjectSettings::get_singleton()->get("rendering/quality/filters/anisotropic_filter_level")), config.anisotropic_level);
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}
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frame.clear_request = false;
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@ -1576,7 +1576,7 @@ VisualServer::VisualServer() {
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GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);
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GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
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GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
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GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_0_subdiv", 1);
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GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_1_subdiv", 2);
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GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_2_subdiv", 3);
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