Compatibility: Fix alignment of compressed textures when retrieving

This commit is contained in:
BlueCube3310 2024-09-11 16:51:15 +02:00
parent d0dc3896ad
commit 0182294b37
1 changed files with 2 additions and 2 deletions

View File

@ -1039,7 +1039,7 @@ Ref<Image> TextureStorage::texture_2d_get(RID p_texture) const {
data.resize(data_size);
ERR_FAIL_COND_V(data.is_empty(), Ref<Image>());
image = Image::create_from_data(texture->width, texture->height, texture->mipmaps > 1, texture->real_format, data);
image = Image::create_from_data(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1, texture->real_format, data);
ERR_FAIL_COND_V(image->is_empty(), Ref<Image>());
if (texture->format != texture->real_format) {
image->convert(texture->format);
@ -1095,7 +1095,7 @@ Ref<Image> TextureStorage::texture_2d_get(RID p_texture) const {
data.resize(data_size);
ERR_FAIL_COND_V(data.is_empty(), Ref<Image>());
image = Image::create_from_data(texture->width, texture->height, false, Image::FORMAT_RGBA8, data);
image = Image::create_from_data(texture->alloc_width, texture->alloc_height, false, Image::FORMAT_RGBA8, data);
ERR_FAIL_COND_V(image->is_empty(), Ref<Image>());
if (texture->format != Image::FORMAT_RGBA8) {