reverted mouse stuff
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@ -226,7 +226,7 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_
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queue_event(ev);
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queue_event(ev);
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};
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};
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mouse_list.pressed[p_idx] = p_pressed;
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//mouse_list.pressed[p_idx] = p_pressed;
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if (p_use_as_mouse) {
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if (p_use_as_mouse) {
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@ -242,6 +242,8 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_
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ev.mouse_button.x = ev.mouse_button.global_x = p_x;
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ev.mouse_button.x = ev.mouse_button.global_x = p_x;
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ev.mouse_button.y = ev.mouse_button.global_y = p_y;
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ev.mouse_button.y = ev.mouse_button.global_y = p_y;
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mouse_list.pressed[p_idx] = p_pressed;
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input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
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input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
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ev.mouse_button.button_index = BUTTON_LEFT;
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ev.mouse_button.button_index = BUTTON_LEFT;
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ev.mouse_button.doubleclick = p_doubleclick;
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ev.mouse_button.doubleclick = p_doubleclick;
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