-Rasterizer supports meshes with both skeletons and blend shapes
-Collada exporter supports Blend Shapes (even on actions via set driven keys)
This commit is contained in:
parent
9142d6fc40
commit
01ffe6cf89
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@ -555,6 +555,42 @@ String String::get_slice(String p_splitter, int p_slice) const {
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}
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Vector<String> String::split_spaces() const {
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Vector<String> ret;
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int from=0;
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int i=0;
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int len = length();
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bool inside=false;
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while(true) {
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bool empty=operator[](i)<33;
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if (i==0)
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inside=!empty;
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if (!empty && !inside) {
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inside=true;
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from=i;
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}
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if (empty && inside) {
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ret.push_back(substr(from,i-from));
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inside=false;
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}
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if (i==len)
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break;
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i++;
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}
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return ret;
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}
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Vector<String> String::split(const String &p_splitter,bool p_allow_empty) const {
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Vector<String> ret;
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@ -150,6 +150,7 @@ public:
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String get_slice(String p_splitter,int p_slice) const;
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Vector<String> split(const String &p_splitter,bool p_allow_empty=true) const;
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Vector<String> split_spaces() const;
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Vector<float> split_floats(const String &p_splitter,bool p_allow_empty=true) const;
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Vector<float> split_floats_mk(const Vector<String> &p_splitters,bool p_allow_empty=true) const;
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Vector<int> split_ints(const String &p_splitter,bool p_allow_empty=true) const;
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@ -5011,7 +5011,7 @@ void RasterizerGLES2::_setup_light(uint16_t p_light) {
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}
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template<bool USE_NORMAL, bool USE_TANGENT>
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template<bool USE_NORMAL, bool USE_TANGENT,bool INPLACE>
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void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_stride, uint8_t * p_dst_array, int p_dst_stride, int p_elements,const uint8_t *p_src_bones, const uint8_t *p_src_weights, const Skeleton::Bone *p_bone_xforms) {
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uint32_t basesize = 3;
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@ -5021,6 +5021,8 @@ void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_str
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basesize+=4;
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uint32_t extra=(p_dst_stride-basesize*4);
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const int dstvec_size=3+(USE_NORMAL?3:0)+(USE_TANGENT?4:0);
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float dstcopy[dstvec_size];
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for(int i=0;i<p_elements;i++) {
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@ -5029,7 +5031,11 @@ void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_str
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const uint16_t *bi = (const uint16_t*)&p_src_bones[ss];
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const float *bw = (const float *)&p_src_weights[ss];
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const float *src_vec=(const float *)&p_src_array[ss];
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float *dst_vec=(float*)&p_dst_array[ds];
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float *dst_vec;
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if (INPLACE)
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dst_vec=dstcopy;
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else
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dst_vec=(float*)&p_dst_array[ds];
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dst_vec[0]=0.0;
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dst_vec[1]=0.0;
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@ -5082,16 +5088,28 @@ void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_str
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end:
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//copy extra stuff
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const uint8_t *esp =(const uint8_t*) &src_vec[basesize];
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uint8_t *edp =(uint8_t*) &dst_vec[basesize];
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if (INPLACE) {
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const uint8_t *esp =(const uint8_t*) dstcopy;
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uint8_t *edp =(uint8_t*)&p_dst_array[ds];
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for(uint32_t j=0;j<extra;j++) {
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for(uint32_t j=0;j<dstvec_size*4;j++) {
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edp[j]=esp[j];
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edp[j]=esp[j];
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}
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} else {
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//copy extra stuff
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const uint8_t *esp =(const uint8_t*) &src_vec[basesize];
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uint8_t *edp =(uint8_t*) &dst_vec[basesize];
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for(uint32_t j=0;j<extra;j++) {
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edp[j]=esp[j];
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}
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}
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}
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}
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@ -5166,6 +5184,8 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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}
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int16_t coeffp = CLAMP(coef*255,0,255);
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for(int i=0;i<VS::ARRAY_MAX-1;i++) {
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@ -5175,9 +5195,13 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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int ofs = ad.ofs;
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int src_stride=surf->stride;
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int dst_stride=surf->local_stride;
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int dst_stride=skeleton_valid?surf->stride:surf->local_stride;
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int count = surf->array_len;
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if (!skeleton_valid && i>=VS::ARRAY_MAX-3)
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break;
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switch(i) {
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case VS::ARRAY_VERTEX:
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@ -5193,7 +5217,21 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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dst[0]= src[0]*coef;
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dst[1]= src[1]*coef;
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dst[2]= src[2]*coef;
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} break;
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};
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} break;
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case VS::ARRAY_COLOR: {
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for(int k=0;k<count;k++) {
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const uint8_t *src = (const uint8_t*)&surf->array_local[ofs+k*src_stride];
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uint8_t *dst = (uint8_t*)&base[ofs+k*dst_stride];
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dst[0]= (src[0]*coeffp)>>8;
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dst[1]= (src[1]*coeffp)>>8;
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dst[2]= (src[2]*coeffp)>>8;
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dst[3]= (src[3]*coeffp)>>8;
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}
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} break;
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case VS::ARRAY_TEX_UV:
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@ -5206,16 +5244,32 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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dst[0]= src[0]*coef;
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dst[1]= src[1]*coef;
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} break;
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}
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} break;
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case VS::ARRAY_BONES:
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case VS::ARRAY_WEIGHTS: {
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for(int k=0;k<count;k++) {
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const float *src = (const float*)&surf->array_local[ofs+k*src_stride];
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float *dst = (float*)&base[ofs+k*dst_stride];
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dst[0]= src[0];
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dst[1]= src[1];
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dst[2]= src[2];
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dst[3]= src[3];
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}
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} break;
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}
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}
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for(int j=0;j<surf->morph_target_count;j++) {
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for(int i=0;i<VS::ARRAY_MAX-1;i++) {
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for(int i=0;i<VS::ARRAY_MAX-3;i++) {
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const Surface::ArrayData& ad=surf->array[i];
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if (ad.size==0)
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@ -5223,10 +5277,12 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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int ofs = ad.ofs;
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int dst_stride=surf->local_stride;
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int src_stride=surf->local_stride;
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int dst_stride=skeleton_valid?surf->stride:surf->local_stride;
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int count = surf->array_len;
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const uint8_t *morph=surf->morph_targets_local[j].array;
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float w = p_morphs[j];
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int16_t wfp = CLAMP(w*255,0,255);
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switch(i) {
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@ -5237,13 +5293,26 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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for(int k=0;k<count;k++) {
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const float *src_morph = (const float*)&morph[ofs+k*dst_stride];
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const float *src_morph = (const float*)&morph[ofs+k*src_stride];
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float *dst = (float*)&base[ofs+k*dst_stride];
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dst[0]+= src_morph[0]*w;
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dst[1]+= src_morph[1]*w;
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dst[2]+= src_morph[2]*w;
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} break;
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}
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} break;
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case VS::ARRAY_COLOR: {
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for(int k=0;k<count;k++) {
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const uint8_t *src = (const uint8_t*)&morph[ofs+k*src_stride];
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uint8_t *dst = (uint8_t*)&base[ofs+k*dst_stride];
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dst[0]= (src[0]*wfp)>>8;
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dst[1]= (src[1]*wfp)>>8;
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dst[2]= (src[2]*wfp)>>8;
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dst[3]= (src[3]*wfp)>>8;
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}
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} break;
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case VS::ARRAY_TEX_UV:
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@ -5251,18 +5320,43 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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for(int k=0;k<count;k++) {
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const float *src_morph = (const float*)&morph[ofs+k*dst_stride];
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const float *src_morph = (const float*)&morph[ofs+k*src_stride];
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float *dst = (float*)&base[ofs+k*dst_stride];
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dst[0]+= src_morph[0]*w;
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dst[1]+= src_morph[1]*w;
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} break;
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}
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} break;
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}
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}
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}
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if (skeleton_valid) {
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const uint8_t *src_weights=&surf->array_local[surf->array[VS::ARRAY_WEIGHTS].ofs];
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const uint8_t *src_bones=&surf->array_local[surf->array[VS::ARRAY_BONES].ofs];
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const Skeleton::Bone *skeleton = &p_skeleton->bones[0];
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if (surf->format&VS::ARRAY_FORMAT_NORMAL && surf->format&VS::ARRAY_FORMAT_TANGENT)
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_skeleton_xform<true,true,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton);
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else if (surf->format&(VS::ARRAY_FORMAT_NORMAL))
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_skeleton_xform<true,false,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton);
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else if (surf->format&(VS::ARRAY_FORMAT_TANGENT))
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_skeleton_xform<false,true,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton);
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else
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_skeleton_xform<false,false,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton);
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}
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stride=skeleton_valid?surf->stride:surf->local_stride;
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#if 0
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{
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//in-place skeleton tansformation, only used for morphs, slow.
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@ -5356,14 +5450,14 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
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const uint8_t *src_bones=&surf->array_local[surf->array[VS::ARRAY_BONES].ofs];
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const Skeleton::Bone *skeleton = &p_skeleton->bones[0];
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if (surf->format&VS::ARRAY_FORMAT_NORMAL && surf->format&VS::ARRAY_FORMAT_TANGENT)
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_skeleton_xform<true,true>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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if (surf->format&VS::ARRAY_FORMAT_NORMAL && surf->format&VS::ARRAY_FORMAT_TANGENT)
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_skeleton_xform<true,true,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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else if (surf->format&(VS::ARRAY_FORMAT_NORMAL))
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_skeleton_xform<true,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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_skeleton_xform<true,false,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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else if (surf->format&(VS::ARRAY_FORMAT_TANGENT))
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_skeleton_xform<false,true>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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_skeleton_xform<false,true,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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else
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_skeleton_xform<false,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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_skeleton_xform<false,false,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton);
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stride=dst_stride;
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@ -608,7 +608,7 @@ class RasterizerGLES2 : public Rasterizer {
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mutable SelfList<Skeleton>::List _skeleton_dirty_list;
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template<bool USE_NORMAL, bool USE_TANGENT>
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template<bool USE_NORMAL, bool USE_TANGENT,bool INPLACE>
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void _skeleton_xform(const uint8_t * p_src_array, int p_src_stride, uint8_t * p_dst_array, int p_dst_stride, int p_elements,const uint8_t *p_src_bones, const uint8_t *p_src_weights, const Skeleton::Bone *p_bone_xforms);
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struct Light {
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@ -64,6 +64,7 @@ def get_flags():
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return [
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('freetype','builtin'), #use builtin freetype
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('openssl','builtin'), #use builtin openssl
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('theora','no'), #use builtin openssl
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]
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@ -137,6 +138,8 @@ def configure(env):
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#build using mingw
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if (os.name=="nt"):
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env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
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else:
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env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe"
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mingw_prefix=""
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@ -443,7 +443,10 @@ Vector<String> Collada::_read_string_array(XMLParser& parser) {
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if (parser.get_node_type() == XMLParser::NODE_TEXT) {
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// parse String data
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String str = parser.get_node_data();
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array=str.split(" ",false);
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array=str.split_spaces();
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for(int i=0;i<array.size();i++) {
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print_line(itos(i)+": "+array[i]);
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}
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}
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else
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if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END)
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track.target=target;
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}
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print_line("TARGET: "+track.target);
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state.animation_tracks.push_back(track);
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if (!state.referenced_tracks.has(target))
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@ -302,6 +302,7 @@ public:
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Vector3 uv2;
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Plane tangent;
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Color color;
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int uid;
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struct Weight {
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int bone_idx;
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float weight;
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@ -331,21 +332,26 @@ public:
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bool operator<(const Vertex& p_vert) const {
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if (vertex==p_vert.vertex) {
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if(normal==p_vert.normal) {
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if(uv==p_vert.uv) {
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if(uv2==p_vert.uv2) {
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return (color<p_vert.color);
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if (uid==p_vert.uid) {
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if (vertex==p_vert.vertex) {
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if(normal==p_vert.normal) {
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if(uv==p_vert.uv) {
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if(uv2==p_vert.uv2) {
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return (color<p_vert.color);
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} else
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return (uv2<p_vert.uv2);
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} else
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return (uv2<p_vert.uv2);
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return (uv<p_vert.uv);
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} else
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return (uv<p_vert.uv);
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return (normal<p_vert.normal);
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} else
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return (normal<p_vert.normal);
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return vertex<p_vert.vertex;
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} else
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return vertex<p_vert.vertex;
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return uid < p_vert.uid;
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}
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Vertex() { uid=0; idx=0; }
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};
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struct Node {
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@ -694,6 +694,7 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co
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// Must convert to GL/DX format.
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int _prim_ofs=0;
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int vertidx=0;
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for(int p_i=0;p_i<p.count;p_i++) {
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@ -718,6 +719,8 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co
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ERR_FAIL_INDEX_V(src,p.indices.size(),ERR_INVALID_DATA);
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Collada::Vertex vertex;
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if (p_morph_data)
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vertex.uid=vertidx++;
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int vertex_index=p.indices[src+vertex_ofs]; //used for index field (later used by controllers)
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int vertex_pos = (vertex_src->stride?vertex_src->stride:3) * vertex_index;
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@ -1670,15 +1673,20 @@ void ColladaImport::_fix_param_animation_tracks() {
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source=skin.base;
|
||||
} else if (collada.state.morph_controller_data_map.has(source)) {
|
||||
|
||||
print_line("has morph");
|
||||
const Collada::MorphControllerData& morph = collada.state.morph_controller_data_map[source];
|
||||
|
||||
if (morph.targets.has("MORPH_WEIGHT") && morph.targets.has("MORPH_TARGET")) {
|
||||
print_line("weight and target");
|
||||
|
||||
String weights = morph.targets["MORPH_WEIGHT"];
|
||||
String targets = morph.targets["MORPH_TARGET"];
|
||||
//fails here
|
||||
|
||||
if (morph.sources.has(targets) && morph.sources.has(weights)) {
|
||||
const Collada::MorphControllerData::Source &weight_src=morph.sources[weights];
|
||||
const Collada::MorphControllerData::Source &target_src=morph.sources[targets];
|
||||
print_line("sources OK");
|
||||
|
||||
ERR_FAIL_COND(weight_src.array.size() != target_src.sarray.size());
|
||||
|
||||
|
@ -1687,6 +1695,8 @@ void ColladaImport::_fix_param_animation_tracks() {
|
|||
String track_name = weights+"("+itos(i)+")";
|
||||
String mesh_name = target_src.sarray[i];
|
||||
if (collada.state.mesh_name_map.has(mesh_name) && collada.state.referenced_tracks.has(track_name)) {
|
||||
print_line("refe tracks");
|
||||
|
||||
|
||||
const Vector<int>&rt = collada.state.referenced_tracks[track_name];
|
||||
|
||||
|
@ -1731,6 +1741,7 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) {
|
|||
for(int i=0;i<collada.state.animation_tracks.size();i++) {
|
||||
|
||||
Collada::AnimationTrack &at = collada.state.animation_tracks[i];
|
||||
print_line("CHANNEL: "+at.target+" PARAM: "+at.param);
|
||||
if (!node_map.has(at.target)) {
|
||||
print_line("Coudlnt find node: "+at.target);
|
||||
continue;
|
||||
|
|
|
@ -19,14 +19,14 @@
|
|||
# <pep8-80 compliant>
|
||||
|
||||
bl_info = {
|
||||
"name": "Khronos Collada format",
|
||||
"name": "Better Collada Exporter",
|
||||
"author": "Juan Linietsky",
|
||||
"blender": (2, 5, 8),
|
||||
"api": 38691,
|
||||
"location": "File > Import-Export",
|
||||
"description": ("Export DAE Scenes"),
|
||||
"description": ("Export DAE Scenes, This plugin actually works better! otherwise contact me."),
|
||||
"warning": "",
|
||||
"wiki_url": ("None"),
|
||||
"wiki_url": ("http://www.godotengine.org"),
|
||||
"tracker_url": "",
|
||||
"support": 'OFFICIAL',
|
||||
"category": "Import-Export"}
|
||||
|
@ -171,7 +171,7 @@ class ExportDAE(bpy.types.Operator, ExportHelper):
|
|||
|
||||
|
||||
def menu_func(self, context):
|
||||
self.layout.operator(ExportDAE.bl_idname, text="Khronos Collada (.dae)")
|
||||
self.layout.operator(ExportDAE.bl_idname, text="Better Collada (.dae)")
|
||||
|
||||
|
||||
def register():
|
||||
|
|
|
@ -123,6 +123,11 @@ class DaeExporter:
|
|||
tup = (self.vertex.x,self.vertex.y,self.vertex.z,self.normal.x,self.normal.y,self.normal.z)
|
||||
for t in self.uv:
|
||||
tup = tup + (t.x,t.y)
|
||||
#for t in self.bones:
|
||||
# tup = tup + (t)
|
||||
#for t in self.weights:
|
||||
# tup = tup + (t)
|
||||
|
||||
return tup
|
||||
|
||||
def __init__(self):
|
||||
|
@ -315,13 +320,127 @@ class DaeExporter:
|
|||
return matid
|
||||
|
||||
|
||||
def export_mesh(self,node,armature=None,shapename=None):
|
||||
def export_mesh(self,node,armature=None,skeyindex=-1,skel_source=None):
|
||||
|
||||
mesh = node.data
|
||||
if (node.data in self.mesh_cache) and shapename==None:
|
||||
|
||||
|
||||
if (node.data in self.mesh_cache):
|
||||
return self.mesh_cache[mesh]
|
||||
|
||||
if (len(node.modifiers) and self.config["use_mesh_modifiers"]) or shapename!=None:
|
||||
if (skeyindex==-1 and mesh.shape_keys!=None and len(mesh.shape_keys.key_blocks)):
|
||||
values=[]
|
||||
morph_targets=[]
|
||||
md=None
|
||||
for k in range(0,len(mesh.shape_keys.key_blocks)):
|
||||
shape = node.data.shape_keys.key_blocks[k]
|
||||
values+=[shape.value] #save value
|
||||
shape.value=0
|
||||
|
||||
mid = self.new_id("morph")
|
||||
|
||||
for k in range(0,len(mesh.shape_keys.key_blocks)):
|
||||
|
||||
shape = node.data.shape_keys.key_blocks[k]
|
||||
node.show_only_shape_key=True
|
||||
node.active_shape_key_index = k
|
||||
shape.value = 1.0
|
||||
mesh.update()
|
||||
"""
|
||||
oldval = shape.value
|
||||
shape.value = 1.0
|
||||
|
||||
"""
|
||||
p = node.data
|
||||
v = node.to_mesh(bpy.context.scene, True, "RENDER")
|
||||
node.data = v
|
||||
# self.export_node(node,il,shape.name)
|
||||
node.data.update()
|
||||
if (armature and k==0):
|
||||
md=self.export_mesh(node,armature,k,mid)
|
||||
else:
|
||||
md=self.export_mesh(node,None,k)
|
||||
|
||||
node.data = p
|
||||
node.data.update()
|
||||
shape.value = 0.0
|
||||
morph_targets.append(md)
|
||||
|
||||
"""
|
||||
shape.value = oldval
|
||||
"""
|
||||
node.show_only_shape_key=False
|
||||
node.active_shape_key_index = 0
|
||||
|
||||
|
||||
self.writel(S_CONT,1,'<controller id="'+mid+'" name="">')
|
||||
#if ("skin_id" in morph_targets[0]):
|
||||
# self.writel(S_CONT,2,'<morph source="#'+morph_targets[0]["skin_id"]+'" method="NORMALIZED">')
|
||||
#else:
|
||||
self.writel(S_CONT,2,'<morph source="#'+morph_targets[0]["id"]+'" method="NORMALIZED">')
|
||||
|
||||
self.writel(S_CONT,3,'<source id="'+mid+'-morph-targets">')
|
||||
self.writel(S_CONT,4,'<IDREF_array id="'+mid+'-morph-targets-array" count="'+str(len(morph_targets)-1)+'">')
|
||||
marr=""
|
||||
warr=""
|
||||
for i in range(len(morph_targets)):
|
||||
if (i==0):
|
||||
continue
|
||||
elif (i>1):
|
||||
marr+=" "
|
||||
|
||||
if ("skin_id" in morph_targets[i]):
|
||||
marr+=morph_targets[i]["skin_id"]
|
||||
else:
|
||||
marr+=morph_targets[i]["id"]
|
||||
|
||||
warr+=" 0"
|
||||
|
||||
self.writel(S_CONT,5,marr)
|
||||
self.writel(S_CONT,4,'</IDREF_array>')
|
||||
self.writel(S_CONT,4,'<technique_common>')
|
||||
self.writel(S_CONT,5,'<accessor source="#'+mid+'-morph-targets-array" count="'+str(len(morph_targets)-1)+'" stride="1">')
|
||||
self.writel(S_CONT,6,'<param name="MORPH_TARGET" type="IDREF"/>')
|
||||
self.writel(S_CONT,5,'</accessor>')
|
||||
self.writel(S_CONT,4,'</technique_common>')
|
||||
self.writel(S_CONT,3,'</source>')
|
||||
|
||||
self.writel(S_CONT,3,'<source id="'+mid+'-morph-weights">')
|
||||
self.writel(S_CONT,4,'<float_array id="'+mid+'-morph-weights-array" count="'+str(len(morph_targets)-1)+'" >')
|
||||
self.writel(S_CONT,5,warr)
|
||||
self.writel(S_CONT,4,'</float_array>')
|
||||
self.writel(S_CONT,4,'<technique_common>')
|
||||
self.writel(S_CONT,5,'<accessor source="#'+mid+'-morph-weights-array" count="'+str(len(morph_targets)-1)+'" stride="1">')
|
||||
self.writel(S_CONT,6,'<param name="MORPH_WEIGHT" type="float"/>')
|
||||
self.writel(S_CONT,5,'</accessor>')
|
||||
self.writel(S_CONT,4,'</technique_common>')
|
||||
self.writel(S_CONT,3,'</source>')
|
||||
|
||||
self.writel(S_CONT,3,'<targets>')
|
||||
self.writel(S_CONT,4,'<input semantic="MORPH_TARGET" source="#'+mid+'-morph-targets"/>')
|
||||
self.writel(S_CONT,4,'<input semantic="MORPH_WEIGHT" source="#'+mid+'-morph-weights"/>')
|
||||
self.writel(S_CONT,3,'</targets>')
|
||||
self.writel(S_CONT,2,'</morph>')
|
||||
self.writel(S_CONT,1,'</controller>')
|
||||
if (armature!=None):
|
||||
|
||||
self.armature_for_morph[node]=armature
|
||||
|
||||
meshdata={}
|
||||
if (armature):
|
||||
meshdata = morph_targets[0]
|
||||
meshdata["morph_id"]=mid
|
||||
else:
|
||||
meshdata["id"]=morph_targets[0]["id"]
|
||||
meshdata["morph_id"]=mid
|
||||
meshdata["material_assign"]=morph_targets[0]["material_assign"]
|
||||
|
||||
|
||||
|
||||
self.mesh_cache[node.data]=meshdata
|
||||
return meshdata
|
||||
|
||||
if (len(node.modifiers) and self.config["use_mesh_modifiers"]):
|
||||
mesh=node.to_mesh(self.scene,True,"RENDER") #is this allright?
|
||||
else:
|
||||
mesh=node.data
|
||||
|
@ -349,7 +468,6 @@ class DaeExporter:
|
|||
for fi in range(len(mesh.tessfaces)):
|
||||
f=mesh.tessfaces[fi]
|
||||
|
||||
|
||||
if (not (f.material_index in surface_indices)):
|
||||
surface_indices[f.material_index]=[]
|
||||
print("Type: "+str(type(f.material_index)))
|
||||
|
@ -419,7 +537,7 @@ class DaeExporter:
|
|||
|
||||
tup = v.get_tup()
|
||||
idx = 0
|
||||
if (tup in vertex_map):
|
||||
if (skeyindex==-1 and tup in vertex_map): #do not optmize if using shapekeys
|
||||
idx = vertex_map[tup]
|
||||
else:
|
||||
idx = len(vertices)
|
||||
|
@ -428,12 +546,9 @@ class DaeExporter:
|
|||
|
||||
indices.append(idx)
|
||||
|
||||
if shapename != None:
|
||||
meshid = self.new_id("mesh_"+shapename)
|
||||
self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'_'+shapename+'">')
|
||||
else:
|
||||
meshid = self.new_id("mesh")
|
||||
self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'">')
|
||||
|
||||
meshid = self.new_id("mesh")
|
||||
self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'">')
|
||||
|
||||
self.writel(S_GEOM,2,'<mesh>')
|
||||
|
||||
|
@ -526,20 +641,26 @@ class DaeExporter:
|
|||
self.writel(S_GEOM,2,'</mesh>')
|
||||
self.writel(S_GEOM,1,'</geometry>')
|
||||
|
||||
|
||||
meshdata={}
|
||||
meshdata["id"]=meshid
|
||||
meshdata["material_assign"]=mat_assign
|
||||
self.mesh_cache[node.data]=meshdata
|
||||
if (skeyindex==-1):
|
||||
self.mesh_cache[node.data]=meshdata
|
||||
|
||||
|
||||
# Export armature data (if armature exists)
|
||||
|
||||
if (armature!=None):
|
||||
if (armature!=None and (skel_source!=None or skeyindex==-1)):
|
||||
|
||||
contid = self.new_id("controller")
|
||||
|
||||
self.writel(S_CONT,1,'<controller id="'+contid+'">')
|
||||
self.writel(S_CONT,2,'<skin source="'+meshid+'">')
|
||||
if (skel_source!=None):
|
||||
self.writel(S_CONT,2,'<skin source="'+skel_source+'">')
|
||||
else:
|
||||
self.writel(S_CONT,2,'<skin source="'+meshid+'">')
|
||||
|
||||
self.writel(S_CONT,3,'<bind_shape_matrix>'+strmtx(node.matrix_world)+'</bind_shape_matrix>')
|
||||
#Joint Names
|
||||
self.writel(S_CONT,3,'<source id="'+contid+'-joints">')
|
||||
|
@ -614,7 +735,7 @@ class DaeExporter:
|
|||
return meshdata
|
||||
|
||||
|
||||
def export_mesh_node(self,node,il,shapename=None):
|
||||
def export_mesh_node(self,node,il):
|
||||
|
||||
if (node.data==None):
|
||||
return
|
||||
|
@ -624,14 +745,19 @@ class DaeExporter:
|
|||
if (node.parent.type=="ARMATURE"):
|
||||
armature=node.parent
|
||||
|
||||
meshdata = self.export_mesh(node,armature,shapename)
|
||||
meshdata = self.export_mesh(node,armature)
|
||||
close_controller=False
|
||||
|
||||
if (armature==None):
|
||||
self.writel(S_NODES,il,'<instance_geometry url="#'+meshdata["id"]+'">')
|
||||
else:
|
||||
if ("skin_id" in meshdata):
|
||||
close_controller=True
|
||||
self.writel(S_NODES,il,'<instance_controller url="#'+meshdata["skin_id"]+'">')
|
||||
for sn in self.skeleton_info[armature]["skeleton_nodes"]:
|
||||
self.writel(S_NODES,il+1,'<skeleton>#'+sn+'</skeleton>')
|
||||
elif ("morph_id" in meshdata):
|
||||
self.writel(S_NODES,il,'<instance_controller url="#'+meshdata["morph_id"]+'">')
|
||||
close_controller=True
|
||||
elif (armature==None):
|
||||
self.writel(S_NODES,il,'<instance_geometry url="#'+meshdata["id"]+'">')
|
||||
|
||||
|
||||
if (len(meshdata["material_assign"])>0):
|
||||
|
@ -644,17 +770,17 @@ class DaeExporter:
|
|||
self.writel(S_NODES,il+2,'</technique_common>')
|
||||
self.writel(S_NODES,il+1,'</bind_material>')
|
||||
|
||||
if (armature==None):
|
||||
self.writel(S_NODES,il,'</instance_geometry>')
|
||||
else:
|
||||
if (close_controller):
|
||||
self.writel(S_NODES,il,'</instance_controller>')
|
||||
else:
|
||||
self.writel(S_NODES,il,'</instance_geometry>')
|
||||
|
||||
|
||||
def export_armature_bone(self,bone,il,si):
|
||||
boneid = self.new_id("bone")
|
||||
boneidx = si["bone_count"]
|
||||
si["bone_count"]+=1
|
||||
bonesid = si["name"]+"-"+str(boneidx)
|
||||
bonesid = si["id"]+"-"+str(boneidx)
|
||||
si["bone_index"][bone.name]=boneidx
|
||||
si["bone_ids"][bone]=boneid
|
||||
si["bone_names"].append(bonesid)
|
||||
|
@ -683,7 +809,7 @@ class DaeExporter:
|
|||
self.skeletons.append(node)
|
||||
|
||||
armature = node.data
|
||||
self.skeleton_info[node]={ "bone_count":0, "name":node.name, "bone_index":{},"bone_ids":{},"bone_names":[],"bone_bind_poses":[],"skeleton_nodes":[],"armature_xform":node.matrix_world }
|
||||
self.skeleton_info[node]={ "bone_count":0, "id":self.new_id("skelbones"),"name":node.name, "bone_index":{},"bone_ids":{},"bone_names":[],"bone_bind_poses":[],"skeleton_nodes":[],"armature_xform":node.matrix_world }
|
||||
|
||||
|
||||
|
||||
|
@ -912,21 +1038,18 @@ class DaeExporter:
|
|||
|
||||
|
||||
|
||||
def export_node(self,node,il,shapename=None):
|
||||
def export_node(self,node,il):
|
||||
if (not self.is_node_valid(node)):
|
||||
return
|
||||
bpy.context.scene.objects.active = node
|
||||
|
||||
if shapename != None:
|
||||
self.writel(S_NODES,il,'<node id="'+self.validate_id(node.name + '_' + shapename)+'" name="'+node.name+'_'+shapename+'" type="NODE">')
|
||||
else:
|
||||
self.writel(S_NODES,il,'<node id="'+self.validate_id(node.name)+'" name="'+node.name+'" type="NODE">')
|
||||
self.writel(S_NODES,il,'<node id="'+self.validate_id(node.name)+'" name="'+node.name+'" type="NODE">')
|
||||
il+=1
|
||||
|
||||
self.writel(S_NODES,il,'<matrix sid="transform">'+strmtx(node.matrix_local)+'</matrix>')
|
||||
print("NODE TYPE: "+node.type+" NAME: "+node.name)
|
||||
if (node.type=="MESH"):
|
||||
self.export_mesh_node(node,il,shapename)
|
||||
self.export_mesh_node(node,il)
|
||||
elif (node.type=="CURVE"):
|
||||
self.export_curve_node(node,il)
|
||||
elif (node.type=="ARMATURE"):
|
||||
|
@ -937,22 +1060,9 @@ class DaeExporter:
|
|||
self.export_lamp_node(node,il)
|
||||
|
||||
self.valid_nodes.append(node)
|
||||
if shapename==None:
|
||||
for x in node.children:
|
||||
self.export_node(x,il)
|
||||
if node.type=="MESH" and self.config["export_shapekeys"]:
|
||||
for k in range(0,len(node.data.shape_keys.key_blocks)):
|
||||
shape = node.data.shape_keys.key_blocks[k]
|
||||
oldval = shape.value
|
||||
shape.value = 1.0
|
||||
node.active_shape_key_index = k
|
||||
p = node.data
|
||||
v = node.to_mesh(bpy.context.scene, True, "RENDER")
|
||||
node.data = v
|
||||
self.export_node(node,il,shape.name)
|
||||
node.data = p
|
||||
node.data.update()
|
||||
shape.value = oldval
|
||||
for x in node.children:
|
||||
self.export_node(x,il)
|
||||
|
||||
il-=1
|
||||
self.writel(S_NODES,il,'</node>')
|
||||
|
||||
|
@ -1003,18 +1113,22 @@ class DaeExporter:
|
|||
self.writel(S_ASSET,0,'</asset>')
|
||||
|
||||
|
||||
def export_animation_transform_channel(self,target,transform_keys):
|
||||
def export_animation_transform_channel(self,target,keys,matrices=True):
|
||||
|
||||
frame_total=len(transform_keys)
|
||||
frame_total=len(keys)
|
||||
anim_id=self.new_id("anim")
|
||||
self.writel(S_ANIM,1,'<animation id="'+anim_id+'">')
|
||||
source_frames = ""
|
||||
source_transforms = ""
|
||||
source_interps = ""
|
||||
|
||||
for k in transform_keys:
|
||||
for k in keys:
|
||||
source_frames += " "+str(k[0])
|
||||
source_transforms += " "+strmtx(k[1])
|
||||
if (matrices):
|
||||
source_transforms += " "+strmtx(k[1])
|
||||
else:
|
||||
source_transforms += " "+str(k[1])
|
||||
|
||||
source_interps +=" LINEAR"
|
||||
|
||||
|
||||
|
@ -1028,15 +1142,26 @@ class DaeExporter:
|
|||
self.writel(S_ANIM,3,'</technique_common>')
|
||||
self.writel(S_ANIM,2,'</source>')
|
||||
|
||||
# Transform Source
|
||||
self.writel(S_ANIM,2,'<source id="'+anim_id+'-transform-output">')
|
||||
self.writel(S_ANIM,3,'<float_array id="'+anim_id+'-transform-output-array" count="'+str(frame_total*16)+'">'+source_transforms+'</float_array>')
|
||||
self.writel(S_ANIM,3,'<technique_common>')
|
||||
self.writel(S_ANIM,4,'<accessor source="'+anim_id+'-transform-output-array" count="'+str(frame_total)+'" stride="16">')
|
||||
self.writel(S_ANIM,5,'<param name="TRANSFORM" type="float4x4"/>')
|
||||
self.writel(S_ANIM,4,'</accessor>')
|
||||
self.writel(S_ANIM,3,'</technique_common>')
|
||||
self.writel(S_ANIM,2,'</source>')
|
||||
if (matrices):
|
||||
# Transform Source
|
||||
self.writel(S_ANIM,2,'<source id="'+anim_id+'-transform-output">')
|
||||
self.writel(S_ANIM,3,'<float_array id="'+anim_id+'-transform-output-array" count="'+str(frame_total*16)+'">'+source_transforms+'</float_array>')
|
||||
self.writel(S_ANIM,3,'<technique_common>')
|
||||
self.writel(S_ANIM,4,'<accessor source="'+anim_id+'-transform-output-array" count="'+str(frame_total)+'" stride="16">')
|
||||
self.writel(S_ANIM,5,'<param name="TRANSFORM" type="float4x4"/>')
|
||||
self.writel(S_ANIM,4,'</accessor>')
|
||||
self.writel(S_ANIM,3,'</technique_common>')
|
||||
self.writel(S_ANIM,2,'</source>')
|
||||
else:
|
||||
# Value Source
|
||||
self.writel(S_ANIM,2,'<source id="'+anim_id+'-transform-output">')
|
||||
self.writel(S_ANIM,3,'<float_array id="'+anim_id+'-transform-output-array" count="'+str(frame_total)+'">'+source_transforms+'</float_array>')
|
||||
self.writel(S_ANIM,3,'<technique_common>')
|
||||
self.writel(S_ANIM,4,'<accessor source="'+anim_id+'-transform-output-array" count="'+str(frame_total)+'" stride="1">')
|
||||
self.writel(S_ANIM,5,'<param name="X" type="float"/>')
|
||||
self.writel(S_ANIM,4,'</accessor>')
|
||||
self.writel(S_ANIM,3,'</technique_common>')
|
||||
self.writel(S_ANIM,2,'</source>')
|
||||
|
||||
# Interpolation Source
|
||||
self.writel(S_ANIM,2,'<source id="'+anim_id+'-interpolation-output">')
|
||||
|
@ -1053,7 +1178,10 @@ class DaeExporter:
|
|||
self.writel(S_ANIM,3,'<input semantic="OUTPUT" source="#'+anim_id+'-transform-output"/>')
|
||||
self.writel(S_ANIM,3,'<input semantic="INTERPOLATION" source="#'+anim_id+'-interpolation-output"/>')
|
||||
self.writel(S_ANIM,2,'</sampler>')
|
||||
self.writel(S_ANIM,2,'<channel source="#'+anim_id+'-sampler" target="'+target+'/transform"/>')
|
||||
if (matrices):
|
||||
self.writel(S_ANIM,2,'<channel source="#'+anim_id+'-sampler" target="'+target+'/transform"/>')
|
||||
else:
|
||||
self.writel(S_ANIM,2,'<channel source="#'+anim_id+'-sampler" target="'+target+'"/>')
|
||||
self.writel(S_ANIM,1,'</animation>')
|
||||
|
||||
return [anim_id]
|
||||
|
@ -1075,6 +1203,7 @@ class DaeExporter:
|
|||
|
||||
tcn = []
|
||||
xform_cache={}
|
||||
blend_cache={}
|
||||
# Change frames first, export objects last
|
||||
# This improves performance enormously
|
||||
|
||||
|
@ -1089,9 +1218,26 @@ class DaeExporter:
|
|||
if (not node in self.valid_nodes):
|
||||
continue
|
||||
if (allowed!=None and not (node in allowed)):
|
||||
continue
|
||||
if (node.type=="MESH" and node.data!=None and (node in self.armature_for_morph) and (self.armature_for_morph[node] in allowed)):
|
||||
pass #all good you pass with flying colors for morphs inside of action
|
||||
else:
|
||||
continue
|
||||
if (node.type=="MESH" and node.data!=None and node.data.shape_keys!=None and (node.data in self.mesh_cache) and len(node.data.shape_keys.key_blocks)):
|
||||
target = self.mesh_cache[node.data]["morph_id"]
|
||||
for i in range(len(node.data.shape_keys.key_blocks)):
|
||||
|
||||
if (i==0):
|
||||
continue
|
||||
|
||||
name=target+"-morph-weights("+str(i-1)+")"
|
||||
if (not (name in blend_cache)):
|
||||
blend_cache[name]=[]
|
||||
|
||||
blend_cache[name].append( (key,node.data.shape_keys.key_blocks[i].value) )
|
||||
|
||||
|
||||
if (node.type=="MESH" and node.parent and node.parent.type=="ARMATURE"):
|
||||
|
||||
continue #In Collada, nodes that have skin modifier must not export animation, animate the skin instead.
|
||||
|
||||
if (len(node.constraints)>0 or node.animation_data!=None):
|
||||
|
@ -1108,6 +1254,7 @@ class DaeExporter:
|
|||
|
||||
if (node.type=="ARMATURE"):
|
||||
#All bones exported for now
|
||||
|
||||
for bone in node.data.bones:
|
||||
|
||||
bone_name=self.skeleton_info[node]["bone_ids"][bone]
|
||||
|
@ -1138,7 +1285,9 @@ class DaeExporter:
|
|||
|
||||
#export animation xml
|
||||
for nid in xform_cache:
|
||||
tcn+=self.export_animation_transform_channel(nid,xform_cache[nid])
|
||||
tcn+=self.export_animation_transform_channel(nid,xform_cache[nid],True)
|
||||
for nid in blend_cache:
|
||||
tcn+=self.export_animation_transform_channel(nid,blend_cache[nid],False)
|
||||
|
||||
return tcn
|
||||
|
||||
|
@ -1197,7 +1346,7 @@ class DaeExporter:
|
|||
print("Export anim: "+x.name)
|
||||
self.writel(S_ANIM_CLIPS,1,'<animation_clip name="'+x.name+'" start="'+str(start)+'" end="'+str(end)+'">')
|
||||
for z in tcn:
|
||||
self.writel(S_ANIM_CLIPS,2,'<instance_animation url="#'+z+'">')
|
||||
self.writel(S_ANIM_CLIPS,2,'<instance_animation url="#'+z+'"/>')
|
||||
self.writel(S_ANIM_CLIPS,1,'</animation_clip>')
|
||||
|
||||
|
||||
|
@ -1276,6 +1425,7 @@ class DaeExporter:
|
|||
self.skeleton_info={}
|
||||
self.config=kwargs
|
||||
self.valid_nodes=[]
|
||||
self.armature_for_morph={}
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue