Fix incorrect passing of parameter to visual shader preview

This commit is contained in:
Yuri Rubinsky 2024-07-25 11:54:22 +03:00
parent e343dbbcc1
commit 02a6f3944a
1 changed files with 1 additions and 1 deletions

View File

@ -7724,7 +7724,7 @@ void VisualShaderNodePortPreview::_shader_changed() {
List<PropertyInfo> params;
src_mat->get_shader()->get_shader_uniform_list(&params);
for (const PropertyInfo &E : params) {
mat->set(E.name, src_mat->get(E.name));
mat->set_shader_parameter(E.name, src_mat->get_shader_parameter(E.name));
}
}
}