Fixed small typos in the SConstruct file.
(cherry picked from commit b92c5669de
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@ -161,11 +161,11 @@ opts.Add(BoolVariable('xml', "XML format support for resources", True))
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# Advanced options
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opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False))
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opts.Add(BoolVariable('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors", False))
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opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced 3D gui nodes and behaviors", False))
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opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
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opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '')
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opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False))
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opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project.", False))
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opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project", False))
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opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no')))
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opts.Add(BoolVariable('progress', "Show a progress indicator during build", True))
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opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False))
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