GDScript: Allow casting enum to int

An enum value is always an integer so the cast is valid. The code here
now consider this case to avoid giving an error message.
This commit is contained in:
George Marques 2024-04-12 11:49:21 -03:00
parent 30e71782af
commit 030995c10d
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GPG Key ID: 046BD46A3201E43D
3 changed files with 13 additions and 0 deletions

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@ -3469,6 +3469,8 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
if (op_type.builtin_type == Variant::INT && cast_type.kind == GDScriptParser::DataType::ENUM) {
mark_node_unsafe(p_cast);
valid = true;
} else if (op_type.kind == GDScriptParser::DataType::ENUM && cast_type.builtin_type == Variant::INT) {
valid = true;
} else if (op_type.kind == GDScriptParser::DataType::BUILTIN && cast_type.kind == GDScriptParser::DataType::BUILTIN) {
valid = Variant::can_convert(op_type.builtin_type, cast_type.builtin_type);
} else if (op_type.kind != GDScriptParser::DataType::BUILTIN && cast_type.kind != GDScriptParser::DataType::BUILTIN) {

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@ -0,0 +1,9 @@
# GH-85882
enum Foo { A, B, C }
func test():
var a := Foo.A
var b := a as int + 1
print(b)

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@ -0,0 +1,2 @@
GDTEST_OK
1