Fixes touch events for HTML
Without this patch, the following exception is thrown when the touch
screen is used: TypeError: e.getBoundingClientRect is not a function.
No touch events arrive in the engine.
From my testing, this PR fixes the issue and behaves as expected.
Tested with godot-demo-projects/misc/multitouch_view/, emscripten 1.39.8
and Firefox mobile emulator as well as FF on Android
(cherry picked from commit 5134317afc
)
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@ -1012,10 +1012,10 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, mousedown, mouse_button_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, mousedown, mouse_button_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, wheel, wheel_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, wheel, wheel_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchstart, touch_press_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchstart, touch_press_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchmove, touchmove_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchmove, touchmove_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchend, touch_press_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchend, touch_press_callback)
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SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchcancel, touch_press_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, touchcancel, touch_press_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keydown, keydown_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keydown, keydown_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keypress, keypress_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keypress, keypress_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keyup, keyup_callback)
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SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keyup, keyup_callback)
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