From c475f11018c950af4e47937585797e8ad26ad864 Mon Sep 17 00:00:00 2001 From: Krystof Klestil Date: Mon, 6 Jan 2020 20:16:00 +0100 Subject: [PATCH] expose scroll_vertical and scroll_horizontal in TextEdit + documentation --- doc/classes/TextEdit.xml | 6 ++++++ scene/gui/text_edit.cpp | 6 ++++++ 2 files changed, 12 insertions(+) diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 75fceac5005..ad2cadb96b6 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -459,6 +459,12 @@ If [code]true[/code], enables text wrapping when it goes beyond the edge of what is visible. + + The current vertical scroll value. + + + The current horizontal scroll value. + diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d7e469ca26a..6de2f0b5709 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -7070,6 +7070,10 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("is_smooth_scroll_enabled"), &TextEdit::is_smooth_scroll_enabled); ClassDB::bind_method(D_METHOD("set_v_scroll_speed", "speed"), &TextEdit::set_v_scroll_speed); ClassDB::bind_method(D_METHOD("get_v_scroll_speed"), &TextEdit::get_v_scroll_speed); + ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &TextEdit::set_v_scroll); + ClassDB::bind_method(D_METHOD("get_v_scroll"), &TextEdit::get_v_scroll); + ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &TextEdit::set_h_scroll); + ClassDB::bind_method(D_METHOD("get_h_scroll"), &TextEdit::get_h_scroll); ClassDB::bind_method(D_METHOD("add_keyword_color", "keyword", "color"), &TextEdit::add_keyword_color); ClassDB::bind_method(D_METHOD("has_keyword_color", "keyword"), &TextEdit::has_keyword_color); @@ -7105,6 +7109,8 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hiding_enabled"), "set_hiding_enabled", "is_hiding_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_enabled"), "set_wrap_enabled", "is_wrap_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "scroll_vertical"), "set_v_scroll", "get_v_scroll"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll"); ADD_GROUP("Minimap", "minimap_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_draw"), "draw_minimap", "is_drawing_minimap");