diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
index 2748454e487..3b4e749532c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
@@ -22,7 +22,7 @@ namespace Godot
///
/// The normal of the plane, which must be normalized.
/// In the scalar equation of the plane `ax + by + cz = d`, this is
- /// the vector `(a, b, c)`, where `d` is the property.
+ /// the vector `(a, b, c)`, where `d` is the property.
///
/// Equivalent to `x`, `y`, and `z`.
public Vector3 Normal
@@ -84,7 +84,7 @@ namespace Godot
/// ). This value is typically non-negative.
/// In the scalar equation of the plane `ax + by + cz = d`,
/// this is `d`, while the `(a, b, c)` coordinates are represented
- /// by the property.
+ /// by the property.
///
/// The plane's distance from the origin.
public real_t D { get; set; }