diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs index 2748454e487..3b4e749532c 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs @@ -22,7 +22,7 @@ namespace Godot /// /// The normal of the plane, which must be normalized. /// In the scalar equation of the plane `ax + by + cz = d`, this is - /// the vector `(a, b, c)`, where `d` is the property. + /// the vector `(a, b, c)`, where `d` is the property. /// /// Equivalent to `x`, `y`, and `z`. public Vector3 Normal @@ -84,7 +84,7 @@ namespace Godot /// ). This value is typically non-negative. /// In the scalar equation of the plane `ax + by + cz = d`, /// this is `d`, while the `(a, b, c)` coordinates are represented - /// by the property. + /// by the property. /// /// The plane's distance from the origin. public real_t D { get; set; }