Merge pull request #37997 from reduz/local-rendering-devices
Ability to create local RenderingDevice instances.
This commit is contained in:
commit
039abbb64a
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@ -5336,17 +5336,19 @@ bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) {
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int RenderingDeviceVulkan::screen_get_width(DisplayServer::WindowID p_screen) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
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return context->window_get_width(p_screen);
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}
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int RenderingDeviceVulkan::screen_get_height(DisplayServer::WindowID p_screen) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
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return context->window_get_height(p_screen);
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}
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RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
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//very hacky, but not used often per frame so I guess ok
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VkFormat vkformat = context->get_screen_format();
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@ -5376,6 +5378,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuff
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RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(DisplayServer::WindowID p_screen, const Color &p_clear_color) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
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ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
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ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
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@ -6695,11 +6698,8 @@ void RenderingDeviceVulkan::free(RID p_id) {
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_free_dependencies(p_id); //recursively erase dependencies first, to avoid potential API problems
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_free_internal(p_id);
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}
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void RenderingDeviceVulkan::swap_buffers() {
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_THREAD_SAFE_METHOD_
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{ //finalize frame
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void RenderingDeviceVulkan::_finalize_command_bufers() {
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if (draw_list) {
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ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
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@ -6713,15 +6713,9 @@ void RenderingDeviceVulkan::swap_buffers() {
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vkEndCommandBuffer(frames[frame].setup_command_buffer);
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vkEndCommandBuffer(frames[frame].draw_command_buffer);
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}
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screen_prepared = false;
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}
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//swap buffers
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context->swap_buffers();
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{ //advance frame
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frame = (frame + 1) % frame_count;
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void RenderingDeviceVulkan::_begin_frame() {
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//erase pending resources
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_free_pending_resources(frame);
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@ -6740,10 +6734,13 @@ void RenderingDeviceVulkan::swap_buffers() {
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err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
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ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
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context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
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err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
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ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
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if (local_device.is_null()) {
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context->append_command_buffer(frames[frame].draw_command_buffer);
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context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
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}
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}
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//advance current frame
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@ -6764,6 +6761,41 @@ void RenderingDeviceVulkan::swap_buffers() {
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frames[frame].timestamp_count = 0;
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frames[frame].index = Engine::get_singleton()->get_frames_drawn();
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}
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void RenderingDeviceVulkan::swap_buffers() {
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ERR_FAIL_COND_MSG(local_device.is_valid(), "Local devices can't swap buffers.");
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_THREAD_SAFE_METHOD_
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_finalize_command_bufers();
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screen_prepared = false;
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//swap buffers
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context->swap_buffers();
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frame = (frame + 1) % frame_count;
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_begin_frame();
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}
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void RenderingDeviceVulkan::submit() {
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ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
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ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done.");
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_finalize_command_bufers();
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VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
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context->local_device_push_command_buffers(local_device, command_buffers, 2);
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local_device_processing = true;
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}
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void RenderingDeviceVulkan::sync() {
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ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
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ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit");
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context->local_device_sync(local_device);
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_begin_frame();
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}
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void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
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@ -6882,11 +6914,33 @@ uint32_t RenderingDeviceVulkan::get_frame_delay() const {
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void RenderingDeviceVulkan::_flush(bool p_current_frame) {
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if (local_device.is_valid() && !p_current_frame) {
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return; //flushign previous frames has no effect with local device
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}
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//not doing this crashes RADV (undefined behavior)
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if (p_current_frame) {
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vkEndCommandBuffer(frames[frame].setup_command_buffer);
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vkEndCommandBuffer(frames[frame].draw_command_buffer);
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}
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if (local_device.is_valid()) {
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VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
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context->local_device_push_command_buffers(local_device, command_buffers, 2);
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context->local_device_sync(local_device);
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VkCommandBufferBeginInfo cmdbuf_begin;
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cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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cmdbuf_begin.pNext = nullptr;
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cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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cmdbuf_begin.pInheritanceInfo = nullptr;
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VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
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ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
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err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
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ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
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} else {
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context->flush(p_current_frame, p_current_frame);
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//re-create the setup command
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if (p_current_frame) {
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@ -6913,12 +6967,18 @@ void RenderingDeviceVulkan::_flush(bool p_current_frame) {
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context->append_command_buffer(frames[frame].draw_command_buffer);
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}
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}
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}
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void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
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void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) {
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context = p_context;
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device = p_context->get_device();
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if (p_local_device) {
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frame_count = 1;
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local_device = p_context->local_device_create();
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} else {
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frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
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}
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limits = p_context->get_device_limits();
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max_timestamp_query_elements = 256;
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@ -6999,12 +7059,14 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
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VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin);
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ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
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context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
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err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin);
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ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
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if (local_device.is_null()) {
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context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
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context->append_command_buffer(frames[0].draw_command_buffer);
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}
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}
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staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256);
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staging_buffer_block_size = MAX(4, staging_buffer_block_size);
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@ -7285,6 +7347,19 @@ void RenderingDeviceVulkan::finalize() {
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ERR_FAIL_COND(reverse_dependency_map.size());
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}
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RenderingDevice *RenderingDeviceVulkan::create_local_device() {
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RenderingDeviceVulkan *rd = memnew(RenderingDeviceVulkan);
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rd->initialize(context, true);
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return rd;
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}
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RenderingDeviceVulkan::RenderingDeviceVulkan() {
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screen_prepared = false;
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}
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RenderingDeviceVulkan::~RenderingDeviceVulkan() {
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if (local_device.is_valid()) {
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finalize();
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context->local_device_free(local_device);
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}
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}
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@ -952,10 +952,12 @@ class RenderingDeviceVulkan : public RenderingDevice {
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uint32_t max_timestamp_query_elements;
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Frame *frames; //frames available, they are cycled (usually 3)
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Frame *frames; //frames available, for main device they are cycled (usually 3), for local devices only 1
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int frame; //current frame
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int frame_count; //total amount of frames
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uint64_t frames_drawn;
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RID local_device;
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bool local_device_processing = false;
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void _free_pending_resources(int p_frame);
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@ -971,6 +973,9 @@ class RenderingDeviceVulkan : public RenderingDevice {
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template <class T>
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void _free_rids(T &p_owner, const char *p_type);
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void _finalize_command_bufers();
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void _begin_frame();
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public:
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virtual RID texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data = Vector<Vector<uint8_t>>());
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virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture);
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@ -1121,14 +1126,20 @@ public:
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virtual int limit_get(Limit p_limit);
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virtual void prepare_screen_for_drawing();
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void initialize(VulkanContext *p_context);
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void initialize(VulkanContext *p_context, bool p_local_device = false);
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void finalize();
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virtual void swap_buffers();
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virtual void swap_buffers(); //for main device
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virtual void submit(); //for local device
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virtual void sync(); //for local device
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virtual uint32_t get_frame_delay() const;
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virtual RenderingDevice *create_local_device();
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RenderingDeviceVulkan();
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~RenderingDeviceVulkan();
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};
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#endif // RENDERING_DEVICE_VULKAN_H
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@ -1499,6 +1499,87 @@ VulkanContext::VulkanContext() {
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swapchainImageCount = 0;
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}
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RID VulkanContext::local_device_create() {
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LocalDevice ld;
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{ //create device
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VkResult err;
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float queue_priorities[1] = { 0.0 };
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VkDeviceQueueCreateInfo queues[2];
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queues[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queues[0].pNext = nullptr;
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queues[0].queueFamilyIndex = graphics_queue_family_index;
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queues[0].queueCount = 1;
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queues[0].pQueuePriorities = queue_priorities;
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queues[0].flags = 0;
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VkDeviceCreateInfo sdevice = {
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/*sType =*/VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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/*pNext */ nullptr,
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/*flags */ 0,
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/*queueCreateInfoCount */ 1,
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/*pQueueCreateInfos */ queues,
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/*enabledLayerCount */ 0,
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/*ppEnabledLayerNames */ nullptr,
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/*enabledExtensionCount */ enabled_extension_count,
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/*ppEnabledExtensionNames */ (const char *const *)extension_names,
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/*pEnabledFeatures */ &physical_device_features, // If specific features are required, pass them in here
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};
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err = vkCreateDevice(gpu, &sdevice, nullptr, &ld.device);
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ERR_FAIL_COND_V(err, RID());
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}
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{ //create graphics queue
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vkGetDeviceQueue(ld.device, graphics_queue_family_index, 0, &ld.queue);
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}
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return local_device_owner.make_rid(ld);
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}
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VkDevice VulkanContext::local_device_get_vk_device(RID p_local_device) {
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LocalDevice *ld = local_device_owner.getornull(p_local_device);
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return ld->device;
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}
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void VulkanContext::local_device_push_command_buffers(RID p_local_device, const VkCommandBuffer *p_buffers, int p_count) {
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LocalDevice *ld = local_device_owner.getornull(p_local_device);
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ERR_FAIL_COND(ld->waiting);
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VkSubmitInfo submit_info;
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submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submit_info.pNext = nullptr;
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submit_info.pWaitDstStageMask = nullptr;
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submit_info.waitSemaphoreCount = 0;
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submit_info.pWaitSemaphores = nullptr;
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submit_info.commandBufferCount = p_count;
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submit_info.pCommandBuffers = p_buffers;
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submit_info.signalSemaphoreCount = 0;
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submit_info.pSignalSemaphores = nullptr;
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VkResult err = vkQueueSubmit(ld->queue, 1, &submit_info, VK_NULL_HANDLE);
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ERR_FAIL_COND(err);
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ld->waiting = true;
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}
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void VulkanContext::local_device_sync(RID p_local_device) {
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LocalDevice *ld = local_device_owner.getornull(p_local_device);
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ERR_FAIL_COND(!ld->waiting);
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vkDeviceWaitIdle(ld->device);
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ld->waiting = false;
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}
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void VulkanContext::local_device_free(RID p_local_device) {
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LocalDevice *ld = local_device_owner.getornull(p_local_device);
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vkDestroyDevice(ld->device, nullptr);
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local_device_owner.free(p_local_device);
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}
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VulkanContext::~VulkanContext() {
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if (queue_props) {
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free(queue_props);
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@ -33,6 +33,8 @@
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#include "core/error_list.h"
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#include "core/map.h"
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#include "core/os/mutex.h"
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#include "core/rid_owner.h"
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#include "core/ustring.h"
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#include "servers/display_server.h"
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#include <vulkan/vulkan.h>
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@ -105,6 +107,14 @@ class VulkanContext {
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}
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};
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struct LocalDevice {
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bool waiting = false;
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VkDevice device;
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VkQueue queue;
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};
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RID_Owner<LocalDevice, true> local_device_owner;
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Map<DisplayServer::WindowID, Window> windows;
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uint32_t swapchainImageCount;
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@ -194,6 +204,12 @@ public:
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VkFramebuffer window_get_framebuffer(DisplayServer::WindowID p_window = 0);
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VkRenderPass window_get_render_pass(DisplayServer::WindowID p_window = 0);
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RID local_device_create();
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VkDevice local_device_get_vk_device(RID p_local_device);
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void local_device_push_command_buffers(RID p_local_device, const VkCommandBuffer *p_buffers, int p_count);
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void local_device_sync(RID p_local_device);
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void local_device_free(RID p_local_device);
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VkFormat get_screen_format() const;
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VkPhysicalDeviceLimits get_device_limits() const;
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@ -64,6 +64,7 @@
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#include "servers/navigation_server_2d.h"
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#include "servers/navigation_server_3d.h"
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#include "servers/physics_server_2d.h"
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#include "servers/rendering/rendering_device.h"
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#include "editor/audio_stream_preview.h"
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#include "editor/debugger/editor_debugger_node.h"
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@ -60,5 +60,7 @@ Vector<uint8_t> RenderingDevice::shader_compile_from_source(ShaderStage p_stage,
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}
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RenderingDevice::RenderingDevice() {
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if (singleton == nullptr) { // there may be more rendering devices later
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singleton = this;
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}
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}
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@ -1024,6 +1024,11 @@ public:
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virtual uint32_t get_frame_delay() const = 0;
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virtual void submit() = 0;
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virtual void sync() = 0;
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virtual RenderingDevice *create_local_device() = 0;
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static RenderingDevice *get_singleton();
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RenderingDevice();
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};
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