From d44b33741bb54c4fea3b5b1f3503f9a4b3a56eb6 Mon Sep 17 00:00:00 2001 From: jmb462 Date: Sun, 12 Dec 2021 09:12:26 +0100 Subject: [PATCH] Fix bad mouse offset to show tooltips in Tree --- scene/main/viewport.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index af4032a77db..007e5d11736 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1183,7 +1183,7 @@ void Viewport::_gui_show_tooltip() { Control *tooltip_owner = nullptr; String tooltip_text = _gui_get_tooltip( gui.tooltip_control, - gui.tooltip_control->get_screen_transform().xform_inv(gui.last_mouse_pos), + gui.tooltip_control->get_global_transform().xform_inv(gui.last_mouse_pos), &tooltip_owner); tooltip_text = tooltip_text.strip_edges(); if (tooltip_text.is_empty()) { @@ -1712,7 +1712,7 @@ void Viewport::_gui_input_event(Ref p_event) { if (gui.tooltip_popup) { if (gui.tooltip_control) { - String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_screen_transform().xform_inv(mpos)); + String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_global_transform().xform_inv(mpos)); if (tooltip.length() == 0) { _gui_cancel_tooltip();