i18n: Sync translation template with current source

This commit is contained in:
Rémi Verschelde 2019-02-18 09:57:02 +01:00
parent b65d22ed90
commit 03c4e4bba8
56 changed files with 2812 additions and 2152 deletions

View File

@ -557,7 +557,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1130,8 +1130,9 @@ msgid "Add Bus"
msgstr "Voeg Bus By"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Skep 'n nuwe Bus Uitleg."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Stoor Oudio-Bus Uitleg As..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1160,6 +1161,10 @@ msgstr "Laai Verstek"
msgid "Load the default Bus Layout."
msgstr "Laai die verstek Bus Uitleg."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Skep 'n nuwe Bus Uitleg."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Ongeldige naam."
@ -2367,7 +2372,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3436,23 +3441,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Skep Intekening"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Skep Intekening"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3472,6 +3460,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Skep Intekening"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5182,6 +5187,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9536,21 +9547,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9574,6 +9570,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9631,7 +9642,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

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@ -573,7 +573,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1140,8 +1140,9 @@ msgid "Add Bus"
msgstr "أضف بيوس"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "أنشئ نسق بيوس جديد."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "إحفظ نسق بيوس الصوت كـ..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1169,6 +1170,10 @@ msgstr "تحميل الإفتراضي"
msgid "Load the default Bus Layout."
msgstr "تحميل نسق البيوس الإفتراضي."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "أنشئ نسق بيوس جديد."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "اسم غير صالح."
@ -2427,7 +2432,8 @@ msgid "Save & Restart"
msgstr "حفظ و خروج"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "يدور حينما نافذة المُعدل يتم إعادة دهانة!"
#: editor/editor_node.cpp
@ -3515,25 +3521,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "إنشاء بولي"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "تعديل البولي"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "إدخال نقطة"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "تعديل البولي (مسح النقطة)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "مسح البولي والنقطة"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3559,6 +3546,25 @@ msgstr ""
msgid "Erase points."
msgstr "زر الفأرة الأيمن: مسح النقطة."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "تعديل البولي"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "إدخال نقطة"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "تعديل البولي (مسح النقطة)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "مسح البولي والنقطة"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5297,6 +5303,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9718,21 +9730,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9756,6 +9753,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9814,7 +9826,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "أضف اللون الحالي كإعداد مسبق"
#: scene/gui/dialogs.cpp

View File

@ -559,7 +559,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1110,7 +1110,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1139,6 +1139,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2344,7 +2348,7 @@ msgid "Save & Restart"
msgstr "Запазване и повторно внасяне"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3442,24 +3446,6 @@ msgstr "Активирай сега?"
msgid "Create Polygon"
msgstr "Създаване на папка"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Приставки"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Преместване на Полигон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3483,6 +3469,24 @@ msgstr ""
msgid "Erase points."
msgstr "Изтрий точки."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Приставки"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Преместване на Полигон"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5202,6 +5206,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9660,21 +9670,6 @@ msgstr ""
"Параметърът 'Path' трябва да сочи към действителен възел Particles2D, за да "
"работи."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9698,6 +9693,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9751,7 +9761,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -576,7 +576,7 @@ msgid "Warnings"
msgstr "সতর্কতা"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1150,8 +1150,9 @@ msgid "Add Bus"
msgstr "বাস যোগ করুন"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "নতুন বাস লেআউট তৈরি করুন।"
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "অডিও বাস লেআউট সেভ করুন..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1179,6 +1180,10 @@ msgstr "লোড ডিফল্ট"
msgid "Load the default Bus Layout."
msgstr "ডিফল্ট বাস লেআউট লোড করুন।"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "নতুন বাস লেআউট তৈরি করুন।"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "অগ্রহনযোগ্য নাম।"
@ -2492,7 +2497,8 @@ msgid "Save & Restart"
msgstr "সংরক্ষণ এবং পুন-ইম্পোর্ট করুন"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "এডিটরের পুন-অঙ্কনে এটি ঘূর্ণন করে!"
#: editor/editor_node.cpp
@ -3659,26 +3665,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Poly তৈরি করুন"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Poly সম্পাদন করুন"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Insert Point"
msgstr "সন্নিবেশিত হচ্ছে"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Poly সম্পাদন করুন (বিন্দু অপসারণ করুন)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "পলি এবং বিন্দু অপসারণ করুন"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3704,6 +3690,26 @@ msgstr ""
msgid "Erase points."
msgstr "মাউসের ডান বোতাম: বিন্দু মুছে ফেলুন।"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Poly সম্পাদন করুন"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Insert Point"
msgstr "সন্নিবেশিত হচ্ছে"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Poly সম্পাদন করুন (বিন্দু অপসারণ করুন)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "পলি এবং বিন্দু অপসারণ করুন"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5503,6 +5509,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "UV Map তৈরি করুন"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -10200,23 +10212,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।"
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"প্রতি দৃশ্যে (অথবা ইন্সট্যান্সড দৃশ্যের সম্মেলনে) সর্বোচ্চ একটি দৃশ্যমান WorldEnvironment "
"সম্ভব।"
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -10242,6 +10237,23 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"প্রতি দৃশ্যে (অথবা ইন্সট্যান্সড দৃশ্যের সম্মেলনে) সর্বোচ্চ একটি দৃশ্যমান WorldEnvironment "
"সম্ভব।"
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -10302,7 +10314,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -552,7 +552,7 @@ msgid "Warnings"
msgstr "Avisos"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1115,8 +1115,9 @@ msgid "Add Bus"
msgstr "Afegeix Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crea un nou Disseny de Bus."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Anomena i Desa el Disseny del Bus d'Àudio..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1144,6 +1145,10 @@ msgstr "Carrega Valors predeterminats"
msgid "Load the default Bus Layout."
msgstr "Carrega el disseny del Bus predeterminat."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crea un nou Disseny de Bus."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nom no vàlid."
@ -2420,7 +2425,8 @@ msgid "Save & Restart"
msgstr "Desa i Reinicia"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Gira i Gira mentre l'editor es repinta!"
#: editor/editor_node.cpp
@ -3482,25 +3488,6 @@ msgstr "Activar ara?"
msgid "Create Polygon"
msgstr "Crea Polígon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Edita Polígon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insereix un Punt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Edita el Polígon (Elimina un Punt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Elimina el Polígon i el Punt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3524,6 +3511,25 @@ msgstr ""
msgid "Erase points."
msgstr "Elimina un Punt."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Edita Polígon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insereix un Punt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Edita el Polígon (Elimina un Punt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Elimina el Polígon i el Punt"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5273,6 +5279,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Crea un Mapa UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9842,25 +9854,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Cal que la propietat Camí assenyali cap a un node Spatial vàlid."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment necessita un recurs Ambiental."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Només es permet un sol WorldEnvironment per escena ( o conjunt d'escenes "
"instanciades)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Aquest WorldEnvironment s'ignora. Afegiu una càmera (per a escenes 3D) o "
"configureu el Background Mode a Canvas (per a escenes 2D)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9893,6 +9886,25 @@ msgstr ""
"RigidBody(Caràcter o Rígid). \n"
"Modifica la mida de les Formes de Col·lisió Filles."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment necessita un recurs Ambiental."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Només es permet un sol WorldEnvironment per escena ( o conjunt d'escenes "
"instanciades)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Aquest WorldEnvironment s'ignora. Afegiu una càmera (per a escenes 3D) o "
"configureu el Background Mode a Canvas (per a escenes 2D)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9952,7 +9964,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Afegeix el Color actual com a predeterminat"
#: scene/gui/dialogs.cpp

View File

@ -555,7 +555,7 @@ msgid "Warnings"
msgstr "Varování"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1118,8 +1118,9 @@ msgid "Add Bus"
msgstr "Přidat bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Uložit rozložení Audio Busu jako..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1147,6 +1148,10 @@ msgstr "Načíst výchozí"
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Neplatný název."
@ -2380,7 +2385,8 @@ msgid "Save & Restart"
msgstr "Uložit a restartovat"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Točí se, když se okno překresluje!"
#: editor/editor_node.cpp
@ -3437,25 +3443,6 @@ msgstr "Aktivovat nyní?"
msgid "Create Polygon"
msgstr "Vytvořit polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Editovat polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Vložit polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Upravit polygon (Odstranit bod)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Odstranit polygon a bod"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3479,6 +3466,25 @@ msgstr ""
msgid "Erase points."
msgstr "Vymazat body."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Editovat polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Vložit polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Upravit polygon (Odstranit bod)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Odstranit polygon a bod"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5189,6 +5195,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Vytvořit UV mapu"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9645,23 +9657,6 @@ msgstr ""
"Aby ParticleAttractor2D fungoval, musí vlastnost path ukazovat na platný "
"uzel Particles2D."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Na každou scénu (nebo skupinu instancovaných scén) je povolen pouze jeden "
"WorldEnvironment."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9691,6 +9686,23 @@ msgstr ""
"VehicleWheel slouží jako systém kol pro VehicleBody. Použijte ho prosím jako "
"potomka VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Na každou scénu (nebo skupinu instancovaných scén) je povolen pouze jeden "
"WorldEnvironment."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9747,7 +9759,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Přidat aktuální barvu jako předvolbu"
#: scene/gui/dialogs.cpp

View File

@ -553,7 +553,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1113,8 +1113,9 @@ msgid "Add Bus"
msgstr "Tilføj Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Opret et nyt Bus Layout."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Gem Audio Bus Layout Som..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1142,6 +1143,10 @@ msgstr "Indlæs Default"
msgid "Load the default Bus Layout."
msgstr "Indlæs standard Bus Layout."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Opret et nyt Bus Layout."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Ugyldigt navn."
@ -2384,7 +2389,8 @@ msgid "Save & Restart"
msgstr "Gem & genstart"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Snurrer når editor vinduer gentegnes!"
#: editor/editor_node.cpp
@ -3472,25 +3478,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Opret Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Rediger Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Indsæt Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Rediger Poly (Fjern Punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Fjern Poly og Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3516,6 +3503,25 @@ msgstr ""
msgid "Erase points."
msgstr "Slet points"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Rediger Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Indsæt Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Rediger Poly (Fjern Punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Fjern Poly og Punkt"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5243,6 +5249,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9715,23 +9727,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Stien skal pege på en gyldig fysisk node for at virke."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Kun én WorldEnvironment er tilladt pr. scene (eller et sæt af instanserede "
"scener)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9757,6 +9752,23 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Kun én WorldEnvironment er tilladt pr. scene (eller et sæt af instanserede "
"scener)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9815,7 +9827,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -582,7 +582,8 @@ msgid "Warnings"
msgstr "Warnungen"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Zeilen- und Spaltennummern"
#: editor/connections_dialog.cpp
@ -1146,8 +1147,9 @@ msgid "Add Bus"
msgstr "Audiobus hinzufügen"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Neues Audiobus-Layout erstellen."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Audiobus-Layout speichern als..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1175,6 +1177,10 @@ msgstr "Standard laden"
msgid "Load the default Bus Layout."
msgstr "Standard Bus-Layout laden."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Neues Audiobus-Layout erstellen."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Ungültiger Name."
@ -2433,7 +2439,8 @@ msgid "Save & Restart"
msgstr "Speichern & Neu starten"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Dreht sich, wenn das Editorfenster neu gezeichnet wird!"
#: editor/editor_node.cpp
@ -3498,22 +3505,6 @@ msgstr "Sofort aktivieren?"
msgid "Create Polygon"
msgstr "Polygon erstellen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Polygon bearbeiten"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Punkt einfügen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Polygon bearbeiten (Punkt entfernen)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Polygon und Punkt entfernen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3535,6 +3526,22 @@ msgstr ""
msgid "Erase points."
msgstr "Punkte löschen."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Polygon bearbeiten"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Punkt einfügen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Polygon bearbeiten (Punkt entfernen)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Polygon und Punkt entfernen"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5261,6 +5268,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Erzeuge UV-Map"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Polygon und UV erstellen"
@ -9754,26 +9767,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "Ein WorldEnvironment benötigt eine Environment-Ressource."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Pro Szene (oder einem Satz von instanzierten Szenen) ist nur ein einziges "
"WorldEnvironment erlaubt."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Dieses WorldEnvironment wird ignoriert. Entweder füge eine Kamera (für 3D-"
"Szenen) hinzu oder setze den Hintergrund-Modus des Environments nach Canvas "
"(für 2D-Szenen)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Diese Körper wird ignoriert werden bis ein Mesh gesetzt wurde"
@ -9806,6 +9799,26 @@ msgstr ""
"implementieren. Es kann ausschließlich als Unterobjekt von VehicleBody "
"verwendet werden."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "Ein WorldEnvironment benötigt eine Environment-Ressource."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Pro Szene (oder einem Satz von instanzierten Szenen) ist nur ein einziges "
"WorldEnvironment erlaubt."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Dieses WorldEnvironment wird ignoriert. Entweder füge eine Kamera (für 3D-"
"Szenen) hinzu oder setze den Hintergrund-Modus des Environments nach Canvas "
"(für 2D-Szenen)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "In BlendTree-Node %s, Animation nicht gefunden: %s"
@ -9865,7 +9878,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "Wechselt zwischen Hexadezimal- und Zahlenwerten."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Füge aktuelle Farbe als Vorlage hinzu"
#: scene/gui/dialogs.cpp

View File

@ -554,7 +554,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1116,7 +1116,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1145,6 +1145,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2349,7 +2353,7 @@ msgid "Save & Restart"
msgstr "Datei speichern"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3426,25 +3430,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Node erstellen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Script hinzufügen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Insert Point"
msgstr "Bild einfügen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Ungültige Bilder löschen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3465,6 +3450,25 @@ msgstr ""
msgid "Erase points."
msgstr "Oberfläche %d"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Script hinzufügen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Insert Point"
msgstr "Bild einfügen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Ungültige Bilder löschen"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5203,6 +5207,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9654,21 +9664,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9692,6 +9687,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9747,7 +9757,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -531,7 +531,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1078,7 +1078,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1107,6 +1107,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2277,7 +2281,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3314,22 +3318,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3348,6 +3336,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5032,6 +5036,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9295,21 +9305,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9333,6 +9328,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9386,7 +9396,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -551,7 +551,7 @@ msgid "Warnings"
msgstr "Προειδοποιήσεις"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1116,8 +1116,9 @@ msgid "Add Bus"
msgstr "Προσθήκη διαύλου"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Δημιουργία νέας διάταξης διαύλων ήχου."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Αποθήκευση διάταξης διαύλων ήχου ώς..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1145,6 +1146,10 @@ msgstr "Φόρτωση προεπιλογής"
msgid "Load the default Bus Layout."
msgstr "Φόρτωση προεπιλεγμένης διάταξης διαύλων ήχου."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Δημιουργία νέας διάταξης διαύλων ήχου."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Μη έγκυρο όνομα."
@ -2427,7 +2432,8 @@ msgid "Save & Restart"
msgstr "Αποθήκευση & Επανεκκίνηση"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Περιστρέφεται όταν το παράθυρο του επεξεργαστή επαναχρωματίζεται!"
#: editor/editor_node.cpp
@ -3500,25 +3506,6 @@ msgstr "Ενεργοποίηση τώρα;"
msgid "Create Polygon"
msgstr "Δημιουγία πολυγώνου"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Επεγεργασία πολυγώνου"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Εισαγωγή σημείου"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Επεγεργασία πολυγώνου (Αφαίρεση σημείου)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Αφαίρεση πολυγώνου και σημείου"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3542,6 +3529,25 @@ msgstr ""
msgid "Erase points."
msgstr "Διαγραφή σημείων."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Επεγεργασία πολυγώνου"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Εισαγωγή σημείου"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Επεγεργασία πολυγώνου (Αφαίρεση σημείου)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Αφαίρεση πολυγώνου και σημείου"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5274,6 +5280,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Δημιουργία χάρτη UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9864,25 +9876,6 @@ msgstr ""
"Η ιδιότητα Path πρέπει να δείχνει σε έναν έγκυρο κόμβο Spatial για να "
"δουλέψει αυτός ο κόμβος."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "Το WorldEnvironment χρειάζεται έναν πόρο Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Μόνο ένα WorldEnvironment επιτρέπεται σε κάθε σκηνή (ή σύνολο στιγμιοτύπων "
"σκηνών)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Αυτό το WorldEnvironment θα αγνοηθεί. Προσθέστε μια κάμερα (για 3d) ή ορίστε "
"το Background Mode αυτού του περιβάλλοντος σε Canvas (για 2d)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9914,6 +9907,25 @@ msgstr ""
"Το VehicleWheel δίνει ένα σύστημα τροχών για το VehicleBody. Παρακαλούμε "
"χρησιμοποιήστε το ως παιδί του VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "Το WorldEnvironment χρειάζεται έναν πόρο Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Μόνο ένα WorldEnvironment επιτρέπεται σε κάθε σκηνή (ή σύνολο στιγμιοτύπων "
"σκηνών)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Αυτό το WorldEnvironment θα αγνοηθεί. Προσθέστε μια κάμερα (για 3d) ή ορίστε "
"το Background Mode αυτού του περιβάλλοντος σε Canvas (για 2d)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9974,7 +9986,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Προσθήκη του τρέχοντος χρώματος ως προκαθορισμένο"
#: scene/gui/dialogs.cpp

View File

@ -585,7 +585,8 @@ msgid "Warnings"
msgstr "Advertencias"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Números de línea y columna"
#: editor/connections_dialog.cpp
@ -1146,8 +1147,9 @@ msgid "Add Bus"
msgstr "Añadir bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crear nueva configuración de bus."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Guardar configuración de bus de audio como..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1175,6 +1177,10 @@ msgstr "Cargar ajuste predeterminado"
msgid "Load the default Bus Layout."
msgstr "Cargar configuración de bus por defecto."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crear nueva configuración de bus."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nombre inválido."
@ -2432,7 +2438,8 @@ msgid "Save & Restart"
msgstr "Guardar y Reiniciar"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "¡Gira cuando la ventana del editor redibuja!"
#: editor/editor_node.cpp
@ -3498,22 +3505,6 @@ msgstr "¿Activar ahora?"
msgid "Create Polygon"
msgstr "Crear polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insertar punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Punto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono y Punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3535,6 +3526,22 @@ msgstr ""
msgid "Erase points."
msgstr "Borrar puntos."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insertar punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Punto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono y Punto"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5265,6 +5272,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Crear mapa UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Crear Polígono y UV"
@ -9762,26 +9775,6 @@ msgid "Path property must point to a valid Spatial node to work."
msgstr ""
"La propiedad Path debe apuntar a un nodo Spatial válido para funcionar."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment necesita un recurso Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solo se permite un WorldEnvironment por escena (o conjunto de escenas "
"instanciadas)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment está siendo ignorado. Agrega un nodo Camera (para "
"escenas 3D) o configura el Background Mode de este entorno en modo Canvas "
"(para escenas 2D)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Este cuerpo sera ignorado hasta que le asignes un mesh"
@ -9812,6 +9805,26 @@ msgstr ""
"VehicleWheel sirve para proporcionar un sistema de ruedas a un VehicleBody. "
"Por favor, úselo como hijo de un VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment necesita un recurso Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solo se permite un WorldEnvironment por escena (o conjunto de escenas "
"instanciadas)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment está siendo ignorado. Agrega un nodo Camera (para "
"escenas 3D) o configura el Background Mode de este entorno en modo Canvas "
"(para escenas 2D)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "En el nodo BlendTree '%s', no se encontró la animación: '%s'"
@ -9867,7 +9880,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "Cambiar entre valores hexadecimales y de código."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Añadir el color actual como predeterminado"
#: scene/gui/dialogs.cpp

View File

@ -555,7 +555,8 @@ msgid "Warnings"
msgstr "Advertencias"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Números de línea y columna"
#: editor/connections_dialog.cpp
@ -1114,8 +1115,9 @@ msgid "Add Bus"
msgstr "Agregar Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crear un nuevo Layout Bus."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Guardar Layout de Bus de Audio Como..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1143,6 +1145,10 @@ msgstr "Cargar Valores por Defecto"
msgid "Load the default Bus Layout."
msgstr "Cargar el Bus Layout predeterminado."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crear un nuevo Layout Bus."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nombre inválido."
@ -2399,7 +2405,8 @@ msgid "Save & Restart"
msgstr "Guardar y Reiniciar"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Gira cuando la ventana del editor repinta!"
#: editor/editor_node.cpp
@ -3464,22 +3471,6 @@ msgstr "Activar ahora?"
msgid "Create Polygon"
msgstr "Crear Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insertar Punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Punto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono y Punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3501,6 +3492,22 @@ msgstr ""
msgid "Erase points."
msgstr "Borrar puntos."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insertar Punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Punto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono y Punto"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5225,6 +5232,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Crear Mapa UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Crear Polígono y UV"
@ -9714,26 +9727,6 @@ msgid "Path property must point to a valid Spatial node to work."
msgstr ""
"La propiedad Path debe apuntar a un nodo Spatial valido para funcionar."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment necesita un recurso Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solo se permite un WorldEnvironment por escena (o conjunto de escenas "
"instanciadas)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment esta siendo ignorado. Agregá un nodo Camera (para "
"escenas 3D) o configurá el Background Mode de este entorno en modo Canvas "
"(para escenas 2D)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Este cuerpo sera ignorado hasta que le asignes un mesh"
@ -9764,6 +9757,26 @@ msgstr ""
"VehicleWheel sirve para proveer un sistema de ruedas a VehicleBody. Por "
"favor usálo como hijo de VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment necesita un recurso Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solo se permite un WorldEnvironment por escena (o conjunto de escenas "
"instanciadas)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment esta siendo ignorado. Agregá un nodo Camera (para "
"escenas 3D) o configurá el Background Mode de este entorno en modo Canvas "
"(para escenas 2D)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "En el nodo BlendTree '%s', no se encontró la animación: '%s'"
@ -9819,7 +9832,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "Cambiar entre valores hexadecimales y de código."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Agregar color actual como preset"
#: scene/gui/dialogs.cpp

View File

@ -531,7 +531,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1078,7 +1078,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1107,6 +1107,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2277,7 +2281,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3314,22 +3318,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3348,6 +3336,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5032,6 +5036,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9295,21 +9305,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9333,6 +9328,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9386,7 +9396,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -565,7 +565,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1135,7 +1135,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1164,6 +1164,10 @@ msgstr "بارگیری پیش فرض"
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "نام نامعتبر."
@ -2370,7 +2374,7 @@ msgid "Save & Restart"
msgstr "ذخیره و خروج"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3454,24 +3458,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "انتخاب شده را تغییر مقیاس بده"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "ویرایش سیگنال"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "برداشتن نقش"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3492,6 +3478,24 @@ msgstr ""
msgid "Erase points."
msgstr "کُندی در آغاز"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "ویرایش سیگنال"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "برداشتن نقش"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5225,6 +5229,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9762,23 +9772,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "دارایی Path باید به یک گره Particles2D معتبر اشاره کند تا کار کند."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونه‌گذاری شده) "
"مجاز است."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9804,6 +9797,23 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"فقط یک WorldEnvironment در هر صحنه (یا مجموعه ای از صحنه های نمونه‌گذاری شده) "
"مجاز است."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9862,7 +9872,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -548,7 +548,8 @@ msgid "Warnings"
msgstr "Varoitukset"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Rivi- ja sarakenumerot"
#: editor/connections_dialog.cpp
@ -1108,8 +1109,9 @@ msgid "Add Bus"
msgstr "Lisää väylä"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Luo uusi ääniväylän asettelu."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Tallenna ääniväylän asettelu nimellä..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1137,6 +1139,10 @@ msgstr "Lataa oletus"
msgid "Load the default Bus Layout."
msgstr "Lataa väylän oletusasettelu."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Luo uusi ääniväylän asettelu."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Virheellinen nimi."
@ -2375,7 +2381,8 @@ msgid "Save & Restart"
msgstr "Tallenna & käynnistä uudelleen"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Pyörii kun editorin ikkuna päivittyy!"
#: editor/editor_node.cpp
@ -3439,22 +3446,6 @@ msgstr "Aktivoi nyt?"
msgid "Create Polygon"
msgstr "Luo polygoni"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Muokkaa polygonia"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Lisää piste"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Muokkaa polygonia (poista piste)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Poista polygoni ja piste"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3476,6 +3467,22 @@ msgstr ""
msgid "Erase points."
msgstr "Pyyhi pisteitä."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Muokkaa polygonia"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Lisää piste"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Muokkaa polygonia (poista piste)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Poista polygoni ja piste"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5197,6 +5204,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Luo UV kartta"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Luo polygoni ja UV"
@ -9658,26 +9671,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Polkuominaisuuden täytyy osoittaa Spatial solmuun toimiakseen."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment tarvitsee Environment resurssin."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Vain yksi WorldEnvironment on sallittu per skene (tai per skeneilmentymien "
"joukko)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Tämä WorldEnvironment jätetään huomioimatta. Lisää joko Camera (3D-"
"skeneille) tai aseta tälle ympäristölle Background Mode asetukseksi Canvas "
"(2D-skeneille)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Tämä kappale sivuutetaan, kunnes asetat meshin"
@ -9707,6 +9700,26 @@ msgstr ""
"VehicleWheel solmu tarjoaa rengasjärjestelmän VehicleBody solmulle. Ole hyvä "
"ja käytä sitä VehicleBody solmun alla."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment tarvitsee Environment resurssin."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Vain yksi WorldEnvironment on sallittu per skene (tai per skeneilmentymien "
"joukko)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Tämä WorldEnvironment jätetään huomioimatta. Lisää joko Camera (3D-"
"skeneille) tai aseta tälle ympäristölle Background Mode asetukseksi Canvas "
"(2D-skeneille)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "BlendTree solmusta '%' ei löytynyt animaatiota: '%s'"
@ -9762,7 +9775,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "Vaihda heksadesimaali- ja koodiarvojen välillä."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Lisää nykyinen väri esiasetukseksi"
#: scene/gui/dialogs.cpp

View File

@ -603,7 +603,8 @@ msgid "Warnings"
msgstr "Avertissements"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Numéros de ligne et de colonne"
#: editor/connections_dialog.cpp
@ -1164,8 +1165,9 @@ msgid "Add Bus"
msgstr "Ajouter un bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Créer une nouvel agencement de tranport."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Enregistrer la disposition des bus audio sous…"
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1193,6 +1195,10 @@ msgstr "Charger défaut"
msgid "Load the default Bus Layout."
msgstr "Charger l'agencement de transport par défaut."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Créer une nouvel agencement de tranport."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nom invalide."
@ -2455,7 +2461,8 @@ msgid "Save & Restart"
msgstr "Enregistrer et Redémarrer"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Tourne lorsque la fenêtre de l'éditeur est repainte !"
#: editor/editor_node.cpp
@ -3524,22 +3531,6 @@ msgstr "Activer maintenant ?"
msgid "Create Polygon"
msgstr "Créer un polygone"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Modifier le polygone"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insérer un point"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Modifier le polygone (supprimer un point)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Supprimer le polygone et le point"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3561,6 +3552,22 @@ msgstr ""
msgid "Erase points."
msgstr "Effacer des points."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Modifier le polygone"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Insérer un point"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Modifier le polygone (supprimer un point)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Supprimer le polygone et le point"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5295,6 +5302,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Créer une carte UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Créer un polygone & UV"
@ -9806,26 +9819,6 @@ msgid "Path property must point to a valid Spatial node to work."
msgstr ""
"La propriété Path doit pointer vers un nœud Spatial valide pour fonctionner."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment requiert une ressource de type Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Seul un WorldEnvironnement ne peut être utilisé par scène (ou ensemble de "
"scènes instanciées)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Ce WorldEnvironment est ignoré. Ajoutez une caméra (pour les scènes 3D) ou "
"définissez la propriété \"Background Mode\" de cet environnement sur \"Canvas"
"\" (pour les scènes 2D)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Ce corps sera ignoré jusqu'à ce que vous définissiez un maillage"
@ -9856,6 +9849,26 @@ msgstr ""
"VehicleWheel permet de fournir un système de roue à un VehicleBody. Merci de "
"l'utiliser comme enfant d'un VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment requiert une ressource de type Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Seul un WorldEnvironnement ne peut être utilisé par scène (ou ensemble de "
"scènes instanciées)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Ce WorldEnvironment est ignoré. Ajoutez une caméra (pour les scènes 3D) ou "
"définissez la propriété \"Background Mode\" de cet environnement sur \"Canvas"
"\" (pour les scènes 2D)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "Sur le nœud BlendTree '%s', animation introuvable : '%s'"
@ -9912,7 +9925,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "Alterner entre les valeurs hexadécimales ou brutes."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Ajouter la couleur courante comme pré-réglage"
#: scene/gui/dialogs.cpp

View File

@ -566,7 +566,7 @@ msgid "Warnings"
msgstr "אזהרות"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1120,8 +1120,9 @@ msgid "Add Bus"
msgstr "הוספת אפיק"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "יצירת פריסת אפיקים חדשה."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "שמירת פריסת אפיקי השמע בתור…"
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1149,6 +1150,10 @@ msgstr "טעינת בררת המחדל"
msgid "Load the default Bus Layout."
msgstr "טעינת בררת המחדל של פריסת אפיקי השמע."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "יצירת פריסת אפיקים חדשה."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "שם שגוי."
@ -2357,7 +2362,8 @@ msgid "Save & Restart"
msgstr "לשמור ולצאת"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "מסתובב כאשר חלון העורך מצויר מחדש!"
#: editor/editor_node.cpp
@ -3436,25 +3442,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "יצירת מצולע"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "עריכת מצולע"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "הוספת נקודה"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "עריכת מצולע (הסרת נקודה)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "הסרת מצולע ונקודה"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3475,6 +3462,25 @@ msgstr ""
msgid "Erase points."
msgstr "מחיקת נקודות"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "עריכת מצולע"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "הוספת נקודה"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "עריכת מצולע (הסרת נקודה)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "הסרת מצולע ונקודה"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5193,6 +5199,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9590,21 +9602,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9628,6 +9625,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9683,7 +9695,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "הוספת הצבע הנוכחי כערכה"
#: scene/gui/dialogs.cpp

View File

@ -549,7 +549,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1135,7 +1135,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1164,6 +1164,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2344,7 +2348,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3399,23 +3403,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "सदस्यता बनाएं"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "सदस्यता बनाएं"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3435,6 +3422,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "सदस्यता बनाएं"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5128,6 +5132,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9442,21 +9452,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9480,6 +9475,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9535,7 +9545,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -536,7 +536,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1083,7 +1083,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1112,6 +1112,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2282,7 +2286,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3319,22 +3323,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3353,6 +3341,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5037,6 +5041,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9300,21 +9310,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9338,6 +9333,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9391,7 +9401,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -570,7 +570,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1137,8 +1137,9 @@ msgid "Add Bus"
msgstr "Busz Hozzáadása"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Új Buszelrendezés létrehozása."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Hangbusz Elrendezés Mentése Másként..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1166,6 +1167,10 @@ msgstr "Alapértelmezett Betöltése"
msgid "Load the default Bus Layout."
msgstr "Betölti az alapértelmezett Busz Elrendezést."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Új Buszelrendezés létrehozása."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Érvénytelen név."
@ -2446,7 +2451,8 @@ msgid "Save & Restart"
msgstr "Mentés és Kilépés"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Fordul egyet, amikor a szerkesztőablak újrarajzolódik!"
#: editor/editor_node.cpp
@ -3538,25 +3544,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Sokszög Létrehozása"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Sokszög Szerkesztése"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Pont Beszúrása"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Sokszög Szerkesztése (Pont Eltávolítása)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Sokszög és Pont Eltávolítása"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3582,6 +3569,25 @@ msgstr ""
msgid "Erase points."
msgstr "Jobb Egérgomb: Pont Törlése."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Sokszög Szerkesztése"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Pont Beszúrása"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Sokszög Szerkesztése (Pont Eltávolítása)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Sokszög és Pont Eltávolítása"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5330,6 +5336,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "UV Térkép Létrehozása"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9738,21 +9750,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9776,6 +9773,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9836,7 +9848,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -566,7 +566,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1131,8 +1131,9 @@ msgid "Add Bus"
msgstr "Tambahkan Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Buat Layout Bus Baru."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Simpan Layout Suara Bus Ke..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1160,6 +1161,10 @@ msgstr "Muat Default"
msgid "Load the default Bus Layout."
msgstr "Muat default Layout Bus."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Buat Layout Bus Baru."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nama tidak sah."
@ -2428,7 +2433,8 @@ msgid "Save & Restart"
msgstr "Simpan & Keluar"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Putar ketika jendela editor cat ulang!"
#: editor/editor_node.cpp
@ -3536,25 +3542,6 @@ msgstr "Aktifkan sekarang?"
msgid "Create Polygon"
msgstr "Buat Bidang"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Sunting Bidang"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Tambah Titik"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Sunting Bidang (Hapus Titik)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Hapus Bidang dan Titik"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3580,6 +3567,25 @@ msgstr ""
msgid "Erase points."
msgstr "Beri Skala Seleksi"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Sunting Bidang"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Tambah Titik"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Sunting Bidang (Hapus Titik)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Hapus Bidang dan Titik"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5351,6 +5357,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9944,23 +9956,6 @@ msgstr ""
"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar "
"bekerja."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene "
"yang diacu)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9986,6 +9981,23 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene "
"yang diacu)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -10043,7 +10055,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Tambahkan warna yang sekarang sebagai preset"
#: scene/gui/dialogs.cpp

View File

@ -557,7 +557,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1104,7 +1104,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1133,6 +1133,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2305,7 +2309,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3343,23 +3347,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Breyta Viðbót"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3378,6 +3365,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Breyta Viðbót"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5066,6 +5070,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9350,21 +9360,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9388,6 +9383,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9441,7 +9451,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -591,7 +591,7 @@ msgid "Warnings"
msgstr "Avvertimento"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1156,8 +1156,9 @@ msgid "Add Bus"
msgstr "Aggiungi Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crea nuovo layout di tipo bus."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Salva Layout Bus Audio Come..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1185,6 +1186,10 @@ msgstr "Carica predefiniti"
msgid "Load the default Bus Layout."
msgstr "Carica il layout di tipo bus predefinito."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Crea nuovo layout di tipo bus."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nome Invalido."
@ -2446,7 +2451,8 @@ msgid "Save & Restart"
msgstr "Salva e Re-Importa"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Gira quando la finestra dell'editor viene ridisegnata!"
#: editor/editor_node.cpp
@ -3549,25 +3555,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Crea Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Modifica Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserisci Punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Modifica Poly (Rimuovi Punto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Rimuovi Poligono e Punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3593,6 +3580,25 @@ msgstr ""
msgid "Erase points."
msgstr "RMB: Elimina Punto."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Modifica Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserisci Punto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Modifica Poly (Rimuovi Punto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Rimuovi Poligono e Punto"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5355,6 +5361,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Crea UV Map"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -10032,23 +10044,6 @@ msgstr ""
"La proprietà path deve puntare ad un nodo Spaziale (Spatial) valido per "
"poter funzionare."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solamente un WorldEnvironment è consentito per scena (o insieme di scene "
"istanziate)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -10080,6 +10075,23 @@ msgstr ""
"VehicleWheel serve a provvedere un sistema di ruote a VehicleBody. Per "
"favore usalo come figlio di VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Solamente un WorldEnvironment è consentito per scena (o insieme di scene "
"istanziate)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -10140,7 +10152,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Aggiungi colore attuale come preset"
#: scene/gui/dialogs.cpp

View File

@ -565,7 +565,8 @@ msgid "Warnings"
msgstr "警告"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "行及び列番号"
#: editor/connections_dialog.cpp
@ -1123,8 +1124,9 @@ msgid "Add Bus"
msgstr "バスを追加"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "新規バスレイアウトを作成。"
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "オーディオバスのレイアウトを別名で保存..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1152,6 +1154,10 @@ msgstr "デフォルトを読込む"
msgid "Load the default Bus Layout."
msgstr "デフォルトのバスレイアウトを読込みます。"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "新規バスレイアウトを作成。"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "無効な名前です。"
@ -2388,7 +2394,8 @@ msgid "Save & Restart"
msgstr "保存して再起動"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "エディタウィンドウの再描画時にスピンします!"
#: editor/editor_node.cpp
@ -3441,22 +3448,6 @@ msgstr "今すぐアクティブ化?"
msgid "Create Polygon"
msgstr "ポリゴンを生成"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "ポリゴンを編集"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "ポイント挿入"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "ポリゴンを編集(点を除去)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "ポリゴンと点を除去"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3478,6 +3469,22 @@ msgstr ""
msgid "Erase points."
msgstr "点を消す。"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "ポリゴンを編集"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "ポイント挿入"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "ポリゴンを編集(点を除去)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "ポリゴンと点を除去"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5246,6 +5253,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "UVマップを生成"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "ポリゴンとUVを生成"
@ -9882,27 +9895,6 @@ msgstr ""
"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま"
"す。"
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
#, fuzzy
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"WorldEnvironment は、シーン (またはインスタンス化されたシーンのセット) ごとに"
"1つだけ許可されます。"
#: scene/3d/scenario_fx.cpp
#, fuzzy
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"このWorldEnvironmentは無視されました。カメラを追加するか(3Dシーンの場合)、こ"
"のEnvironmentの Backgroundモード を Canvas に設定します(2Dシーンの場合)。"
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9928,6 +9920,27 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
#, fuzzy
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"WorldEnvironment は、シーン (またはインスタンス化されたシーンのセット) ごとに"
"1つだけ許可されます。"
#: scene/3d/world_environment.cpp
#, fuzzy
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"このWorldEnvironmentは無視されました。カメラを追加するか(3Dシーンの場合)、こ"
"のEnvironmentの Backgroundモード を Canvas に設定します(2Dシーンの場合)。"
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9986,7 +9999,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "現在の色をプリセットとして追加"
#: scene/gui/dialogs.cpp

View File

@ -565,7 +565,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1130,7 +1130,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1159,6 +1159,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2342,7 +2346,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3391,23 +3395,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "შექმნა"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "შექმნა"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3427,6 +3414,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "შექმნა"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5124,6 +5128,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9440,21 +9450,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9478,6 +9473,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9535,7 +9545,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -553,7 +553,8 @@ msgid "Warnings"
msgstr "경고"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "라인 및 컬럼 번호"
#: editor/connections_dialog.cpp
@ -1111,8 +1112,9 @@ msgid "Add Bus"
msgstr "버스 추가"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "새로운 버스 레이아웃을 만듭니다."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "오디오 버스 레이아웃을 다른 이름으로 저장..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1140,6 +1142,10 @@ msgstr "기본값 불러오기"
msgid "Load the default Bus Layout."
msgstr "기본 버스 레이아웃을 불러옵니다."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "새로운 버스 레이아웃을 만듭니다."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "유효하지 않은 이름."
@ -2375,7 +2381,8 @@ msgid "Save & Restart"
msgstr "저장 & 다시 시작"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "에디터 윈도우가 다시 그려질 때 회전!"
#: editor/editor_node.cpp
@ -3430,22 +3437,6 @@ msgstr "지금 실행하시겠습니까?"
msgid "Create Polygon"
msgstr "폴리곤 만들기"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "폴리곤 편집"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "포인트 삽입"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "폴리곤 편집 (포인트 삭제)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "폴리곤과 포인트 삭제"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3467,6 +3458,22 @@ msgstr ""
msgid "Erase points."
msgstr "포인트 지우기."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "폴리곤 편집"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "포인트 삽입"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "폴리곤 편집 (포인트 삭제)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "폴리곤과 포인트 삭제"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5173,6 +5180,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "UV 맵 만들기"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "폴리곤 & UV 만들기"
@ -9607,23 +9620,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment는 Environment 리소스가 필요합니다."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr "씬마다 WorldEnvironment가 단 하나만 허용됩니다."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"이 WorldEnvironment는 무시됩니다. (3D 씬을 위해) Camera를 추가하거나 아니면 "
"(2D 씬을 위해) 이 환경의 배경 모드를 Canvas로 설정하세요."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "이 바디는 메시를 설정할 때 까지 무시됩니다"
@ -9653,6 +9649,23 @@ msgstr ""
"VehicleWheel은 VehicleBody로 휠 시스템을 제공하는 기능을 합니다. VehicleBody"
"의 자식으로 사용해주세요."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment는 Environment 리소스가 필요합니다."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr "씬마다 WorldEnvironment가 단 하나만 허용됩니다."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"이 WorldEnvironment는 무시됩니다. (3D 씬을 위해) Camera를 추가하거나 아니면 "
"(2D 씬을 위해) 이 환경의 배경 모드를 Canvas로 설정하세요."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "BlendTree 노드 '%s'에서, 애니메이션을 찾을 수 없음: '%s'"
@ -9710,7 +9723,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "16 진수나 코드 값으로 전환합니다."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "현재 색상을 프리셋으로 추가"
#: scene/gui/dialogs.cpp

View File

@ -552,7 +552,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1106,7 +1106,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1135,6 +1135,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2316,7 +2320,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3377,23 +3381,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Keisti Poligono Skalę"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Priedai"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3413,6 +3400,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Priedai"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5116,6 +5120,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9451,21 +9461,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9489,6 +9484,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9547,7 +9557,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -548,7 +548,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1106,7 +1106,7 @@ msgid "Add Bus"
msgstr "Pievienot Kopni"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1135,6 +1135,10 @@ msgstr "Ielādēt Noklusējumu"
msgid "Load the default Bus Layout."
msgstr "Ielādēt Kopnes Izkārtojuma noklusējumu."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nederīgs nosaukums."
@ -2321,7 +2325,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3368,23 +3372,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Izveidot"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Izveidot"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3404,6 +3391,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Izveidot"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5098,6 +5102,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9415,21 +9425,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9453,6 +9448,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9509,7 +9519,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Pievienot pašreizējo krāsu kā iepriekšnoteiktu krāsu"
#: scene/gui/dialogs.cpp

View File

@ -537,7 +537,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1084,7 +1084,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1113,6 +1113,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2283,7 +2287,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3320,22 +3324,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3354,6 +3342,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5038,6 +5042,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9301,21 +9311,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9339,6 +9334,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9392,7 +9402,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -546,7 +546,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1093,7 +1093,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1122,6 +1122,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2292,7 +2296,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3329,22 +3333,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3363,6 +3351,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5049,6 +5053,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9322,21 +9332,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9360,6 +9355,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9413,7 +9423,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -592,7 +592,7 @@ msgid "Warnings"
msgstr "Advarsler"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1164,8 +1164,9 @@ msgid "Add Bus"
msgstr "Legg til Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Opprett et nytt Bus oppsett."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Lagre Audio Bus Oppsett som..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1193,6 +1194,10 @@ msgstr "Last Standard"
msgid "Load the default Bus Layout."
msgstr "Last standard Bus oppsettet."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Opprett et nytt Bus oppsett."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Ugyldig navn."
@ -2477,7 +2482,7 @@ msgstr "Lagre & Avslutt"
#: editor/editor_node.cpp
#, fuzzy
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr "Snurrer når editorvinduet rendrer om!"
#: editor/editor_node.cpp
@ -3605,25 +3610,6 @@ msgstr "Aktiver nå?"
msgid "Create Polygon"
msgstr "Lag Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Rediger Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Sett inn Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Rediger Poly (Fjern Punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Fjern Poly Og Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3649,6 +3635,25 @@ msgstr ""
msgid "Erase points."
msgstr "Høyreklikk: Slett Punkt."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Rediger Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Sett inn Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Rediger Poly (Fjern Punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Fjern Poly Og Punkt"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5413,6 +5418,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9888,21 +9899,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9926,6 +9922,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9984,7 +9995,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -577,7 +577,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1144,8 +1144,9 @@ msgid "Add Bus"
msgstr "Bus Toevoegen"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Maak een nieuwe audiobus layout."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Sla Audio Bus Layout Op Als..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1173,6 +1174,10 @@ msgstr "Laad Standaard"
msgid "Load the default Bus Layout."
msgstr "Laad de standaard audiobus layout."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Maak een nieuwe audiobus layout."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Ongeldige naam."
@ -2436,7 +2441,8 @@ msgid "Save & Restart"
msgstr "Opslaan & Herstarten"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Draait wanneer het editor venster opnieuw ververst wordt!"
#: editor/editor_node.cpp
@ -3498,22 +3504,6 @@ msgstr "Nu activeren?"
msgid "Create Polygon"
msgstr "Veelhoek aanmaken"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Veelhoek bewerken"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Punt Toevoegen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Veelhoek bewerken (punt verwijderen)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Veelhoek en punt verwijderen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3535,6 +3525,22 @@ msgstr ""
msgid "Erase points."
msgstr "Punten wissen."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Veelhoek bewerken"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Punt Toevoegen"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Veelhoek bewerken (punt verwijderen)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Veelhoek en punt verwijderen"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5279,6 +5285,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Creëer UV Map"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9828,23 +9840,6 @@ msgid "Path property must point to a valid Spatial node to work."
msgstr ""
"Pad eigenschap moet verwijzen naar een geldige Spatial node om te werken."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Slechts één WorldEnvironment is toegestaan per scene (of set van "
"geïnstantieerde scenes)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9870,6 +9865,23 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Slechts één WorldEnvironment is toegestaan per scene (of set van "
"geïnstantieerde scenes)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9929,7 +9941,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Huidige kleur als een preset toevoegen"
#: scene/gui/dialogs.cpp

View File

@ -574,7 +574,8 @@ msgid "Warnings"
msgstr "Ostrzeżenia"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Numery linii i kolumn"
#: editor/connections_dialog.cpp
@ -1133,8 +1134,9 @@ msgid "Add Bus"
msgstr "Dodaj magistralę"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Utwórz nowy układ magistral."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Zapisz układ magistrali audio jako..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1162,6 +1164,10 @@ msgstr "Wczytaj domyślny"
msgid "Load the default Bus Layout."
msgstr "Załaduj domyślny układ magistral."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Utwórz nowy układ magistral."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Niewłaściwa nazwa."
@ -2400,7 +2406,8 @@ msgid "Save & Restart"
msgstr "Zapisz i zrestartuj"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Ikona obraca się, gdy okno edytora jest odrysowywane!"
#: editor/editor_node.cpp
@ -3462,22 +3469,6 @@ msgstr "Aktywować teraz?"
msgid "Create Polygon"
msgstr "Utwórz wielokąt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Edytuj wielokąt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Wstaw punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Edytuj wielokąt (usuń punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Usuń wielokąt i punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3499,6 +3490,22 @@ msgstr ""
msgid "Erase points."
msgstr "Usuń punkty."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Edytuj wielokąt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Wstaw punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Edytuj wielokąt (usuń punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Usuń wielokąt i punkt"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5231,6 +5238,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Utwórz Mapę UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Utwórz wielokąt i UV"
@ -9712,25 +9725,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Pole Path musi wskazywać na węzeł Spatial."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment wymaga zasobu Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Tylko jeden WorldEnvironment jest dozwolony na scenę (lub zestaw "
"zinstancjonowanych scen)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Ten WorldEnvironment jest ignorowany. Dodaj Camera (dla scen 3D) lub ustaw "
"Background Mode tego środowiska na Canvas (dla scen 2D)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "To ciało będzie ignorowane, dopóki nie ustawisz siatki"
@ -9761,6 +9755,25 @@ msgstr ""
"VehicleWheel zapewnia system kół do VehicleBody. Proszę użyć go jako "
"dziedziczącego po VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment wymaga zasobu Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Tylko jeden WorldEnvironment jest dozwolony na scenę (lub zestaw "
"zinstancjonowanych scen)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Ten WorldEnvironment jest ignorowany. Dodaj Camera (dla scen 3D) lub ustaw "
"Background Mode tego środowiska na Canvas (dla scen 2D)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "W węźle BlendTree '%s', animacja nie znaleziona: '%s'"
@ -9816,7 +9829,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Dodaj bieżący kolor jako domyślne"
#: scene/gui/dialogs.cpp

View File

@ -557,7 +557,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1112,7 +1112,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1141,6 +1141,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2332,7 +2336,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3394,24 +3398,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Ye be fixin' Signal:"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Discharge ye' Function"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3432,6 +3418,24 @@ msgstr ""
msgid "Erase points."
msgstr "Yar, Blow th' Selected Down!"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Ye be fixin' Signal:"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Discharge ye' Function"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5138,6 +5142,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9526,21 +9536,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9564,6 +9559,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9618,7 +9628,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -593,7 +593,8 @@ msgid "Warnings"
msgstr "Avisos"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Números de linha e coluna"
#: editor/connections_dialog.cpp
@ -1153,8 +1154,9 @@ msgid "Add Bus"
msgstr "Adicionar Canal"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Criar um novo Layout de Canais."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Salvar Layout de Canais de Áudio Como..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1182,6 +1184,10 @@ msgstr "Carregar Padrão"
msgid "Load the default Bus Layout."
msgstr "Carregar o Layout de Canais padrão."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Criar um novo Layout de Canais."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nome Inválido."
@ -2428,7 +2434,8 @@ msgid "Save & Restart"
msgstr "Salvar e Reiniciar"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Gira quando a janela do editor atualiza!"
#: editor/editor_node.cpp
@ -3490,22 +3497,6 @@ msgstr "Ativar agora?"
msgid "Create Polygon"
msgstr "Criar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserir Ponto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Ponto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono e Ponto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3527,6 +3518,22 @@ msgstr ""
msgid "Erase points."
msgstr "Apagar pontos."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserir Ponto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Ponto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono e Ponto"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5253,6 +5260,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Criar Mapa UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Criar Polígono & UV"
@ -9728,25 +9741,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "A propriedade Caminho deve apontar para um nó Spatial para funcionar."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment precisa de um recurso Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"É permitido apenas um nó WorldEnvironment por cena (ou conjunto de cenas "
"instanciadas)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment está sendo ignorado. Adicione uma Camera (para cenas "
"3D) ou defina o Background Mode deste ambiente para Canvas (para cenas 2D)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Este corpo será ignorado até você definir uma malha"
@ -9777,6 +9771,25 @@ msgstr ""
"VehiceWheel serve para fornecer um sistema de rodas para um VehicleBody. Por "
"favor, use ele como um filho de um VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment precisa de um recurso Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"É permitido apenas um nó WorldEnvironment por cena (ou conjunto de cenas "
"instanciadas)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment está sendo ignorado. Adicione uma Camera (para cenas "
"3D) ou defina o Background Mode deste ambiente para Canvas (para cenas 2D)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "No nó do BlendTree '%s', animação não encontrada: '%s'"
@ -9833,7 +9846,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Adicionar cor atual como uma predefinição"
#: scene/gui/dialogs.cpp

View File

@ -559,7 +559,7 @@ msgid "Warnings"
msgstr "Avisos"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1119,8 +1119,9 @@ msgid "Add Bus"
msgstr "Adicionar Barramento"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Criar um novo Modelo de Barramento."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Guardar Modelo do barramento de áudio como..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1148,6 +1149,10 @@ msgstr "Carregar Padrão"
msgid "Load the default Bus Layout."
msgstr "Carregar o Modelo padrão de barramento."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Criar um novo Modelo de Barramento."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nome inválido."
@ -2395,7 +2400,8 @@ msgid "Save & Restart"
msgstr "Guardar & Reiniciar"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Roda quando a janela do Editor atualiza!"
#: editor/editor_node.cpp
@ -3454,22 +3460,6 @@ msgstr "Ativar agora?"
msgid "Create Polygon"
msgstr "Criar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserir Ponto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Ponto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono e Ponto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3491,6 +3481,22 @@ msgstr ""
msgid "Erase points."
msgstr "Apagar pontos."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Editar Polígono"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserir Ponto"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Editar Polígono (Remover Ponto)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Remover Polígono e Ponto"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5206,6 +5212,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Criar mapa UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Criar Polígono & UV"
@ -9674,25 +9686,6 @@ msgstr ""
"Para funcionar, a Propriedade Caminho tem de apontar para um Nó Spatial "
"válido."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment precisa de um recurso Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Apenas um WorldEnvironment é permitido por Cena (ou grupo de cenas "
"instanciadas)."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment ė ignorado. Pode adicionar uma Camera (para cenas 3D) "
"ou definir o Modo Background deste ambiente como Canvas (para cenas 2D)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Este corpo será ignorado até se definir uma Malha"
@ -9723,6 +9716,25 @@ msgstr ""
"VehicleWheel fornece um sistema de rodas a um VehicleBody. Use-o como um "
"filho de VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment precisa de um recurso Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Apenas um WorldEnvironment é permitido por Cena (ou grupo de cenas "
"instanciadas)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Este WorldEnvironment ė ignorado. Pode adicionar uma Camera (para cenas 3D) "
"ou definir o Modo Background deste ambiente como Canvas (para cenas 2D)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "No nó BlendTree '%s', animação não encontrada: '%s'"
@ -9778,7 +9790,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Adicionar cor atual como predefinição"
#: scene/gui/dialogs.cpp

View File

@ -563,7 +563,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1132,8 +1132,9 @@ msgid "Add Bus"
msgstr "Adaugați Pistă Audio"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Creaţi o Schemă nouă de Pistă Audio."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Salvați Schema Pistei Audio Ca..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1161,6 +1162,10 @@ msgstr "Încărcați Implicit"
msgid "Load the default Bus Layout."
msgstr "Încarcă Schema de Pistă Audio implicită."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Creaţi o Schemă nouă de Pistă Audio."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Nume nevalid."
@ -2437,7 +2442,8 @@ msgid "Save & Restart"
msgstr "Salvează și Restartează"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Se rotește când ferestra editorului se recolorează!"
#: editor/editor_node.cpp
@ -3532,25 +3538,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Crează Poligon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Editează Poligon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserează Punct"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Editează Poligon (Elimină Punct)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Elimină Poligon Și Punct"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3576,6 +3563,25 @@ msgstr ""
msgid "Erase points."
msgstr "RMB: Șterge Punctul."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Editează Poligon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Inserează Punct"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Editează Poligon (Elimină Punct)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Elimină Poligon Și Punct"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5319,6 +5325,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Creare hartă UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9722,21 +9734,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9760,6 +9757,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9818,7 +9830,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -579,7 +579,7 @@ msgid "Warnings"
msgstr "Предупреждения"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1138,8 +1138,9 @@ msgid "Add Bus"
msgstr "Добавить"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Создать новую раскладку шины."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Сохранить раскладку звуковой шины как..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1167,6 +1168,10 @@ msgstr "Загрузить по умолчанию"
msgid "Load the default Bus Layout."
msgstr "Загрузить раскладку шины по умолчанию."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Создать новую раскладку шины."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Недопустимое имя."
@ -2414,7 +2419,8 @@ msgid "Save & Restart"
msgstr "Сохранить и перезапустить"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Вращается, когда окно редактора перерисовывается!"
#: editor/editor_node.cpp
@ -3474,22 +3480,6 @@ msgstr "Активировать сейчас?"
msgid "Create Polygon"
msgstr "Создать Полигон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Редактировать полигон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Вставить точку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Редактировать Полигон (удалить точку)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Удалить Полигон и Точку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3511,6 +3501,22 @@ msgstr ""
msgid "Erase points."
msgstr "Удалить точки."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Редактировать полигон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Вставить точку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Редактировать Полигон (удалить точку)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Удалить Полигон и Точку"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5229,6 +5235,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Создать UV карту"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Создать Полигон и UV"
@ -9681,25 +9693,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "Свойство Path должно указывать на действительный Spatial узел."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment необходим Environment ресурс."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Только один WorldEnvironment допускается на сцену или совокупность "
"приведённых сцен."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Этот WorldEnvironment игнорируется. Либо добавьте Camera (для 3D-сцен), либо "
"установите в Environment ресурсе Background режим в Canvas (для 2D сцен)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Это тело будет игнорироваться, пока вы не установите сетку"
@ -9731,6 +9724,25 @@ msgstr ""
"VehicleWheel служит колесом для VehicleBody. Пожалуйста, используйте его как "
"ребенка VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment необходим Environment ресурс."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Только один WorldEnvironment допускается на сцену или совокупность "
"приведённых сцен."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Этот WorldEnvironment игнорируется. Либо добавьте Camera (для 3D-сцен), либо "
"установите в Environment ресурсе Background режим в Canvas (для 2D сцен)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "На узле BlendTree '%s' анимация не найдена: '%s'"
@ -9784,7 +9796,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Добавить текущий цвет как пресет"
#: scene/gui/dialogs.cpp

View File

@ -541,7 +541,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1088,7 +1088,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1117,6 +1117,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2287,7 +2291,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3324,22 +3328,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3358,6 +3346,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5042,6 +5046,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9311,21 +9321,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9349,6 +9344,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9402,7 +9412,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -548,7 +548,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1102,7 +1102,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1132,6 +1132,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2327,7 +2331,7 @@ msgid "Save & Restart"
msgstr "Uložiť súbor"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3387,24 +3391,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Vytvoriť adresár"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Signály:"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Všetky vybrané"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3425,6 +3411,24 @@ msgstr ""
msgid "Erase points."
msgstr "Všetky vybrané"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Signály:"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Všetky vybrané"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5137,6 +5141,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9513,21 +9523,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9551,6 +9546,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9605,7 +9615,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -566,7 +566,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1133,8 +1133,9 @@ msgid "Add Bus"
msgstr "Dodaj Vodilo"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Ustvari novo Postavitev Vodila."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Shrani Postavitev Zvočnega Vodila Kot..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1162,6 +1163,10 @@ msgstr "Naložite Prevzeto"
msgid "Load the default Bus Layout."
msgstr "Naloži prevezeto Postavitev Vodila."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Ustvari novo Postavitev Vodila."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Neveljavno ime."
@ -2424,7 +2429,8 @@ msgid "Save & Restart"
msgstr "Shrani & Zapri"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Vrti se ob spremembi okna urejevalnika!"
#: editor/editor_node.cpp
@ -3518,25 +3524,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Ustvarite Poligon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Uredi Poligon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Ustavi Točko"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Uredi Poligon (Odstrani Točko)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Odstrani Poligon in Točko"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3562,6 +3549,25 @@ msgstr ""
msgid "Erase points."
msgstr "Izbriši točke"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Uredi Poligon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Ustavi Točko"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Uredi Poligon (Odstrani Točko)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Odstrani Poligon in Točko"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5296,6 +5302,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9719,21 +9731,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9757,6 +9754,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9816,7 +9828,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Dodaj trenutno barvo kot prednastavljeno"
#: scene/gui/dialogs.cpp

View File

@ -536,7 +536,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1083,7 +1083,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1112,6 +1112,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2282,7 +2286,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3319,22 +3323,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3353,6 +3341,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5037,6 +5041,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9305,21 +9315,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9343,6 +9338,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9396,7 +9406,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -566,7 +566,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1139,8 +1139,9 @@ msgid "Add Bus"
msgstr "Додај бас"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Направи нови бас распоред."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Сачувај распоред звучног баса као..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1168,6 +1169,10 @@ msgstr "Учитај уобичајено"
msgid "Load the default Bus Layout."
msgstr "Учитај уобичајен бас распоред."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Направи нови бас распоред."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Неважеће име."
@ -2436,7 +2441,8 @@ msgid "Save & Restart"
msgstr "Сачувај и изађи"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Окрене се кад се едиторски прозор поново обоји!"
#: editor/editor_node.cpp
@ -3545,25 +3551,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Направи полигон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Измени полигон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Уметни тачку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Уреди полигон (обриши тачку)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Обриши полигон и тачку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3589,6 +3576,25 @@ msgstr ""
msgid "Erase points."
msgstr "Десни тастер миша: обриши тачку."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Измени полигон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Уметни тачку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Уреди полигон (обриши тачку)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Обриши полигон и тачку"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5327,6 +5333,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Направи UV мапу"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9798,21 +9810,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9836,6 +9833,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9894,7 +9906,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -549,7 +549,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1097,7 +1097,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1126,6 +1126,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2297,7 +2301,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3335,23 +3339,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Napravi"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Napravi"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3371,6 +3358,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Napravi"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5062,6 +5066,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9357,21 +9367,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9395,6 +9390,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9448,7 +9458,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -586,7 +586,7 @@ msgid "Warnings"
msgstr "Varning"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1236,8 +1236,8 @@ msgstr "Lägg till Buss"
#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Create a new Bus Layout."
msgstr "Skapa en ny Buss-Layout."
msgid "Add a new Audio Bus to this layout."
msgstr "Spara Ljud-Buss Layout Som..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1270,6 +1270,11 @@ msgstr "Ladda Standard"
msgid "Load the default Bus Layout."
msgstr "Ladda standard Buss-Layouten."
#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Create a new Bus Layout."
msgstr "Skapa en ny Buss-Layout."
#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Invalid name."
@ -2641,7 +2646,7 @@ msgid "Save & Restart"
msgstr "Spara & Avsluta"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3785,25 +3790,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Skapa Prenumeration"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Redigera Polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Infoga Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Redigera Polygon (ta bort punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Ta bort Polygon och Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3824,6 +3810,25 @@ msgstr ""
msgid "Erase points."
msgstr "Radera punkter"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Redigera Polygon"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Infoga Punkt"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Redigera Polygon (ta bort punkt)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Ta bort Polygon och Punkt"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5582,6 +5587,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -10211,21 +10222,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -10249,6 +10245,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -10308,7 +10319,7 @@ msgstr ""
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr "Lägg till nuvarande färg som en förinställning"
#: scene/gui/dialogs.cpp

View File

@ -546,7 +546,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1094,7 +1094,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1123,6 +1123,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2293,7 +2297,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3331,22 +3335,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3365,6 +3353,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5052,6 +5056,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9325,21 +9335,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9363,6 +9358,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9416,7 +9426,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -537,7 +537,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1084,7 +1084,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1113,6 +1113,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2283,7 +2287,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3320,22 +3324,6 @@ msgstr ""
msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3354,6 +3342,22 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5038,6 +5042,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9301,21 +9311,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9339,6 +9334,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9392,7 +9402,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -572,7 +572,7 @@ msgid "Warnings"
msgstr "คำเตือน"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1137,8 +1137,9 @@ msgid "Add Bus"
msgstr "เพิ่ม Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "สร้างเลย์เอาต์ Bus ใหม่"
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "บันทึกเลย์เอาต์ของ Audio Bus เป็น..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1166,6 +1167,10 @@ msgstr "โหลดค่าเริ่มต้น"
msgid "Load the default Bus Layout."
msgstr "โหลดค่าเริ่มต้นเลย์เอาต์ Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "สร้างเลย์เอาต์ Bus ใหม่"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "ชื่อผิดพลาด"
@ -2400,7 +2405,8 @@ msgid "Save & Restart"
msgstr "บันทึกและนำเข้าอีกครั้ง"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "หมุนเมื่อมีการวาดหน้าต่างโปรแกรมใหม่!"
#: editor/editor_node.cpp
@ -3490,25 +3496,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "สร้างรูปหลายเหลี่ยม"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "แก้ไขรูปหลายเหลี่ยม"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "แทรกจุด"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "แก้ไขรูปหลายเหลี่ยม (ลบจุด)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "ลบรูปหลายเหลี่ยมและจุด"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3534,6 +3521,25 @@ msgstr ""
msgid "Erase points."
msgstr "คลิกขวา: ลบจุด"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "แก้ไขรูปหลายเหลี่ยม"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "แทรกจุด"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "แก้ไขรูปหลายเหลี่ยม (ลบจุด)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "ลบรูปหลายเหลี่ยมและจุด"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5275,6 +5281,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "สร้าง UV Map"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9771,21 +9783,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "ต้องแก้ไข Path ให้ชี้ไปยังโหนด Spatial จึงจะทำงานได้"
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr "จะมี WorldEnvironment ได้เพียงโหนดเดียวในฉาก (หรือกลุ่มของฉากที่เป็นอินสแตนซ์)"
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9812,6 +9809,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr "VehicleWheel เป็นระบบล้อของ VehicleBody กรุณาใช้เป็นโหนดลูกของ VehicleBody"
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr "จะมี WorldEnvironment ได้เพียงโหนดเดียวในฉาก (หรือกลุ่มของฉากที่เป็นอินสแตนซ์)"
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9870,7 +9882,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "เพิ่มสีที่เลือกในรายการโปรด"
#: scene/gui/dialogs.cpp

View File

@ -588,7 +588,7 @@ msgid "Warnings"
msgstr "Uyarılar"
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1156,8 +1156,9 @@ msgid "Add Bus"
msgstr "Bus ekle"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Yeni bir Bus Yerleşim Düzeni oluştur."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Audio Bus Yerleşim Düzenini Farklı Kaydet..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1185,6 +1186,10 @@ msgstr "Varsayılanı Yükle"
msgid "Load the default Bus Layout."
msgstr "Varsayılan Bus Yerleşim Düzenini Yükle."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Yeni bir Bus Yerleşim Düzeni oluştur."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Geçersiz ad."
@ -2454,7 +2459,8 @@ msgid "Save & Restart"
msgstr "Kaydet & Yeniden İçe Aktar"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Düzenleyici penceresi yeniden boyandığında döndürülür!"
#: editor/editor_node.cpp
@ -3552,25 +3558,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Çoklu Oluşturun"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Çokluyu Düzenleyin"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Nokta Yerleştir"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Çokluyu Düzenleyin (Noktayı Silin)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Çokluyu ve Noktayı Kaldır"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3596,6 +3583,25 @@ msgstr ""
msgid "Erase points."
msgstr "RMB: Noktayı Sil."
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Çokluyu Düzenleyin"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Nokta Yerleştir"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Çokluyu Düzenleyin (Noktayı Silin)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Çokluyu ve Noktayı Kaldır"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5341,6 +5347,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "UV Haritası Oluştur"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
@ -9896,25 +9908,6 @@ msgid "Path property must point to a valid Spatial node to work."
msgstr ""
"Yol özelliği, çalışmak için geçerli bir Spatial düğümüne işaret etmelidir."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment bir Environment kaynağı gerektirir."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Her sahne başına (ya da örneklenmiş sahneler dizisine) sadece bir tane "
"WorldEnvironment 'a izin verilir."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Bu WorldEnvironment yoksayıldı. (3B sahneler için) Bir Kamera ekleyin veya "
"(2B sahneler için) bu ortamın Arkaplan Kipini Canvas olarak ayarlayın."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9946,6 +9939,25 @@ msgstr ""
"VehicleWheel VehicleBody'ye bir tekerlek sistemi sağlaması için hizmet eder. "
"Lütfen bunu VehicleBody'nin çocuğu olarak kullanın."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment bir Environment kaynağı gerektirir."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Her sahne başına (ya da örneklenmiş sahneler dizisine) sadece bir tane "
"WorldEnvironment 'a izin verilir."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Bu WorldEnvironment yoksayıldı. (3B sahneler için) Bir Kamera ekleyin veya "
"(2B sahneler için) bu ortamın Arkaplan Kipini Canvas olarak ayarlayın."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -10006,7 +10018,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Şuanki rengi bir önayar olarak kaydet"
#: scene/gui/dialogs.cpp

View File

@ -557,7 +557,8 @@ msgid "Warnings"
msgstr "Попередження"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "Номери рядків і позицій"
#: editor/connections_dialog.cpp
@ -1117,8 +1118,9 @@ msgid "Add Bus"
msgstr "Додати шину"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Створення нового компонування шини."
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Зберегти компонування аудіо шини як..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1146,6 +1148,10 @@ msgstr "Завантажити типовий"
msgid "Load the default Bus Layout."
msgstr "Завантажити типове компонування шини."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Створення нового компонування шини."
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Некоректна назва."
@ -2392,7 +2398,8 @@ msgid "Save & Restart"
msgstr "Зберегти і перезапустити"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Обертається, коли перемальовується вікно редактора!"
#: editor/editor_node.cpp
@ -3453,22 +3460,6 @@ msgstr "Задіяти зараз?"
msgid "Create Polygon"
msgstr "Створити полігон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Редагувати полігон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Вставити точку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Редагувати полігон (вилучити точку)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Вилучити полігон та точку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3490,6 +3481,22 @@ msgstr ""
msgid "Erase points."
msgstr "Витерти точки."
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "Редагувати полігон"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Вставити точку"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "Редагувати полігон (вилучити точку)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "Вилучити полігон та точку"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5215,6 +5222,12 @@ msgstr ""
msgid "Create UV Map"
msgstr "Створити UV-карту"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "Створити полігон і UV"
@ -9702,26 +9715,6 @@ msgstr ""
"Щоб усе працювало як слід, властивість шляху (path) має вказувати на "
"коректний вузол Spatial."
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment потребує ресурсу Environment."
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"У сцені (або наборі екземплярів сцен) може бути лише один елемент "
"WorldEnvironment."
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Цей запис WorldEnvironment проігноровано. Або додайте запис Camera (для "
"просторових сцен) або встановіть для Background Mode цього середовища "
"значення Canvas (для двовимірних сцен)."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "Це тіло буде проігноровано, аж доки ви не встановите сітку"
@ -9751,6 +9744,26 @@ msgstr ""
"VehicleWheel слугує для забезпечення роботи системи коліс у VehicleBody. "
"Будь ласка, використовуйте цей елемент як дочірній елемент вузла VehicleBody."
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment потребує ресурсу Environment."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"У сцені (або наборі екземплярів сцен) може бути лише один елемент "
"WorldEnvironment."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"Цей запис WorldEnvironment проігноровано. Або додайте запис Camera (для "
"просторових сцен) або встановіть для Background Mode цього середовища "
"значення Canvas (для двовимірних сцен)."
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "У вузлі BlendTree «%s» не знайдено анімації: «%s»"
@ -9806,7 +9819,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "Перемикання між шістнадцятковими значеннями і кодами."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "Додати поточний колір в якості пресету"
#: scene/gui/dialogs.cpp

View File

@ -545,7 +545,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1097,7 +1097,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1127,6 +1127,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2311,7 +2315,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3358,24 +3362,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr ".تمام کا انتخاب"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3396,6 +3382,24 @@ msgstr ""
msgid "Erase points."
msgstr ".تمام کا انتخاب"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr ".تمام کا انتخاب"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5102,6 +5106,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9439,21 +9449,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9477,6 +9472,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9530,7 +9540,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -562,7 +562,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1120,7 +1120,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1149,6 +1149,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@ -2351,7 +2355,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3418,23 +3422,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "Tạo"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Tạo"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3454,6 +3441,23 @@ msgstr ""
msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Tạo"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5165,6 +5169,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9511,21 +9521,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9549,6 +9544,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9603,7 +9613,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -579,7 +579,8 @@ msgid "Warnings"
msgstr "警告"
#: editor/code_editor.cpp
msgid "Line and column numbers"
#, fuzzy
msgid "Line and column numbers."
msgstr "行号和列号"
#: editor/connections_dialog.cpp
@ -1128,8 +1129,9 @@ msgid "Add Bus"
msgstr "添加Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "创建一个新的总线布局。"
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "将音频Bus布局保存为..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1157,6 +1159,10 @@ msgstr "加载默认"
msgid "Load the default Bus Layout."
msgstr "加载默认总线布局。"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "创建一个新的总线布局。"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "名称非法:。"
@ -2363,7 +2369,8 @@ msgid "Save & Restart"
msgstr "保存并重启"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "旋转时,重新绘制编辑器窗口!"
#: editor/editor_node.cpp
@ -3408,22 +3415,6 @@ msgstr "现在激活吗?"
msgid "Create Polygon"
msgstr "创建多边形"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "编辑多边形"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "插入点"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "编辑多边形(移除顶点)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "移除多边形及顶点"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3445,6 +3436,22 @@ msgstr ""
msgid "Erase points."
msgstr "擦除点。"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon"
msgstr "编辑多边形"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "插入点"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr "编辑多边形(移除顶点)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
msgstr "移除多边形及顶点"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5139,6 +5146,12 @@ msgstr "此多边形没有贴图请先为它设置贴图后再尝试编辑UV
msgid "Create UV Map"
msgstr "创建UV贴图"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr "创建多边形和 UV"
@ -9503,23 +9516,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr "path属性必须指向一个合法的Spatial节点才能正常工作。"
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment需要一个环境资源。"
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr "每个场景中只允许有一个WorldEnvironment类型的节点。"
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"这个WorldEnvironment被忽略。添加摄像头用于3D场景或将此环境的背景模式设置"
"为画布用于2D场景。"
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr "这个物体将被忽略,除非设置一个网格"
@ -9549,6 +9545,23 @@ msgstr ""
"VehicleWheel 为 VehicleBody 提供一个车轮系统Wheel System。请将它作为"
"VehicleBody的子节点。"
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr "WorldEnvironment需要一个环境资源。"
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr "每个场景中只允许有一个WorldEnvironment类型的节点。"
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"这个WorldEnvironment被忽略。添加摄像头用于3D场景或将此环境的背景模式设置"
"为画布用于2D场景。"
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "在 BlendTree 节点 '%s' 上没有发现动画: '%s'"
@ -9602,7 +9615,8 @@ msgid "Switch between hexadecimal and code values."
msgstr "在十六进制值和代码值之间切换。"
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "将当前颜色添加为预设"
#: scene/gui/dialogs.cpp

View File

@ -584,7 +584,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1166,7 +1166,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@ -1197,6 +1197,10 @@ msgstr "預設"
msgid "Load the default Bus Layout."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "無效名稱"
@ -2461,7 +2465,7 @@ msgid "Save & Restart"
msgstr "儲存檔案"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@ -3580,24 +3584,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "縮放selection"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "插件"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "只限選中"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3618,6 +3604,24 @@ msgstr ""
msgid "Erase points."
msgstr "縮放selection"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "插件"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "只限選中"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5361,6 +5365,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9854,21 +9864,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9892,6 +9887,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9949,7 +9959,7 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
msgid "Add current color as a preset."
msgstr ""
#: scene/gui/dialogs.cpp

View File

@ -564,7 +564,7 @@ msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
msgid "Line and column numbers"
msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@ -1140,8 +1140,9 @@ msgid "Add Bus"
msgstr "新增 Bus"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "建立新的 Bus 配置。"
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "另存 Audio Bus 配置為..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@ -1169,6 +1170,10 @@ msgstr "載入預設值"
msgid "Load the default Bus Layout."
msgstr "載入預設的 Bus 配置。"
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "建立新的 Bus 配置。"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "不能使用的名稱。"
@ -2396,7 +2401,8 @@ msgid "Save & Restart"
msgstr "儲存並重啟"
#: editor/editor_node.cpp
msgid "Spins when the editor window repaints!"
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "在重新繪製(repaint)編輯器視窗時,來個旋轉!"
#: editor/editor_node.cpp
@ -3483,24 +3489,6 @@ msgstr ""
msgid "Create Polygon"
msgstr "新增資料夾"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "新增資料夾"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "移除"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@ -3521,6 +3509,24 @@ msgstr ""
msgid "Erase points."
msgstr "所有的選擇"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "新增資料夾"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "移除"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@ -5247,6 +5253,12 @@ msgstr ""
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@ -9701,21 +9713,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/scenario_fx.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@ -9739,6 +9736,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
#: scene/3d/world_environment.cpp
msgid "WorldEnvironment needs an Environment resource."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@ -9796,7 +9808,8 @@ msgid "Switch between hexadecimal and code values."
msgstr ""
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset"
#, fuzzy
msgid "Add current color as a preset."
msgstr "將目前顏色設為預設"
#: scene/gui/dialogs.cpp