Dist: Update manpage and macOS version string

This commit is contained in:
Rémi Verschelde 2018-01-25 23:21:31 +01:00
parent 51060a3651
commit 03d42e9e0d
2 changed files with 12 additions and 9 deletions

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.TH GODOT "6" "September 2017" "godot 3.0-alpha" "Games"
.TH GODOT "6" "January 2018" "godot 3.0" "Games"
.SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS
@ -37,6 +37,9 @@ Use a specific locale (<locale> being a two\-letter code).
\fB\-\-path\fR <directory>
Path to a project (<directory> must contain a 'project.godot' file).
.TP
\fB\-u\fR, \fB\-\-upwards\fR
Scan folders upwards for project.godot file.
.TP
\fB\-\-main\-pack\fR <file>
Path to a pack (.pck) file to load.
.TP
@ -133,17 +136,17 @@ Generate JSON dump of the Godot API for GDNative bindings.
\fB\-\-test\fR <test>
Run a unit test ('string', 'containers', 'math', 'render', 'multimesh', 'gui', 'io', 'shaderlang', 'physics', 'oa_hash_map').
.SH FILES
~/.godot/
XDG_DATA_CONFIG/godot/ or ~/.config/godot/
.RS
User\-specific configuration and cache folder, contains persistent editor and game configuration and saved files, temporary metadata, etc.
User\-specific configuration folder, contains persistent editor settings, script and text editor templates and projects metadata.
.RE
~/.godot/app_userdata/
XDG_DATA_HOME/godot/ or ~/.local/share/godot/
.RS
Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path).
Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path), as well as export templates.
.RE
~/.godot/templates/
XDG_DATA_CACHE/godot or ~/.cache/godot/
.RS
Installation folder for "export templates", compiled binaries of the engine to deploy on the many supported platforms.
Cache folder for generated thumbnails and scene previews, as well as temporary location for downloads.
.RE
/usr/share/doc/godot/
.RS

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>3.0-dev</string>
<string>3.0</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
<string>3.0-dev</string>
<string>3.0</string>
<key>NSHumanReadableCopyright</key>
<string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string>
<key>LSMinimumSystemVersion</key>