diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml
index cc3f61e1b29..f5b808be8e2 100644
--- a/doc/classes/Skeleton3D.xml
+++ b/doc/classes/Skeleton3D.xml
@@ -99,6 +99,21 @@
Returns the global rest transform for [param bone_idx].
+
+
+
+
+
+ Returns bone metadata for [param bone_idx] with [param key].
+
+
+
+
+
+
+ Returns a list of all metadata keys for [param bone_idx].
+
+
@@ -171,6 +186,14 @@
Use for invalidating caches in IK solvers and other nodes which process bones.
+
+
+
+
+
+ Returns whether there exists any bone metadata for [param bone_idx] with key [param key].
+
+
@@ -263,6 +286,15 @@
[b]Note:[/b] The pose transform needs to be a global pose! To convert a world transform from a [Node3D] to a global bone pose, multiply the [method Transform3D.affine_inverse] of the node's [member Node3D.global_transform] by the desired world transform.
+
+
+
+
+
+
+ Sets bone metadata for [param bone_idx], will set the [param key] meta to [param value].
+
+
diff --git a/editor/add_metadata_dialog.cpp b/editor/add_metadata_dialog.cpp
new file mode 100644
index 00000000000..0a070e37b68
--- /dev/null
+++ b/editor/add_metadata_dialog.cpp
@@ -0,0 +1,118 @@
+/**************************************************************************/
+/* add_metadata_dialog.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "add_metadata_dialog.h"
+
+AddMetadataDialog::AddMetadataDialog() {
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ add_child(vbc);
+
+ HBoxContainer *hbc = memnew(HBoxContainer);
+ vbc->add_child(hbc);
+ hbc->add_child(memnew(Label(TTR("Name:"))));
+
+ add_meta_name = memnew(LineEdit);
+ add_meta_name->set_custom_minimum_size(Size2(200 * EDSCALE, 1));
+ hbc->add_child(add_meta_name);
+ hbc->add_child(memnew(Label(TTR("Type:"))));
+
+ add_meta_type = memnew(OptionButton);
+
+ hbc->add_child(add_meta_type);
+
+ Control *spacing = memnew(Control);
+ vbc->add_child(spacing);
+ spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
+
+ set_ok_button_text(TTR("Add"));
+ register_text_enter(add_meta_name);
+
+ validation_panel = memnew(EditorValidationPanel);
+ vbc->add_child(validation_panel);
+ validation_panel->add_line(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name is valid."));
+ validation_panel->set_update_callback(callable_mp(this, &AddMetadataDialog::_check_meta_name));
+ validation_panel->set_accept_button(get_ok_button());
+
+ add_meta_name->connect(SceneStringName(text_changed), callable_mp(validation_panel, &EditorValidationPanel::update).unbind(1));
+}
+
+void AddMetadataDialog::_complete_init(const StringName &p_title) {
+ add_meta_name->grab_focus();
+ add_meta_name->set_text("");
+ validation_panel->update();
+
+ set_title(vformat(TTR("Add Metadata Property for \"%s\""), p_title));
+
+ // Skip if we already completed the initialization.
+ if (add_meta_type->get_item_count()) {
+ return;
+ }
+
+ // Theme icons can be retrieved only the Window has been initialized.
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ if (i == Variant::NIL || i == Variant::RID || i == Variant::CALLABLE || i == Variant::SIGNAL) {
+ continue; //not editable by inspector.
+ }
+ String type = i == Variant::OBJECT ? String("Resource") : Variant::get_type_name(Variant::Type(i));
+
+ add_meta_type->add_icon_item(get_editor_theme_icon(type), type, i);
+ }
+}
+
+void AddMetadataDialog::open(const StringName p_title, List &p_existing_metas) {
+ this->_existing_metas = p_existing_metas;
+ _complete_init(p_title);
+ popup_centered();
+}
+
+StringName AddMetadataDialog::get_meta_name() {
+ return add_meta_name->get_text();
+}
+
+Variant AddMetadataDialog::get_meta_defval() {
+ Variant defval;
+ Callable::CallError ce;
+ Variant::construct(Variant::Type(add_meta_type->get_selected_id()), defval, nullptr, 0, ce);
+ return defval;
+}
+
+void AddMetadataDialog::_check_meta_name() {
+ const String meta_name = add_meta_name->get_text();
+
+ if (meta_name.is_empty()) {
+ validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name can't be empty."), EditorValidationPanel::MSG_ERROR);
+ } else if (!meta_name.is_valid_ascii_identifier()) {
+ validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name must be a valid identifier."), EditorValidationPanel::MSG_ERROR);
+ } else if (_existing_metas.find(meta_name)) {
+ validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, vformat(TTR("Metadata with name \"%s\" already exists."), meta_name), EditorValidationPanel::MSG_ERROR);
+ } else if (meta_name[0] == '_') {
+ validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Names starting with _ are reserved for editor-only metadata."), EditorValidationPanel::MSG_ERROR);
+ }
+}
diff --git a/editor/add_metadata_dialog.h b/editor/add_metadata_dialog.h
new file mode 100644
index 00000000000..b1a244ddc6c
--- /dev/null
+++ b/editor/add_metadata_dialog.h
@@ -0,0 +1,66 @@
+/**************************************************************************/
+/* add_metadata_dialog.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef ADD_METADATA_DIALOG_H
+#define ADD_METADATA_DIALOG_H
+
+#include "core/object/callable_method_pointer.h"
+#include "editor/editor_help.h"
+#include "editor/editor_undo_redo_manager.h"
+#include "editor/gui/editor_validation_panel.h"
+#include "editor/themes/editor_scale.h"
+#include "scene/gui/button.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/item_list.h"
+#include "scene/gui/line_edit.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/tree.h"
+
+class AddMetadataDialog : public ConfirmationDialog {
+ GDCLASS(AddMetadataDialog, ConfirmationDialog);
+
+public:
+ AddMetadataDialog();
+ void open(const StringName p_title, List &p_existing_metas);
+
+ StringName get_meta_name();
+ Variant get_meta_defval();
+
+private:
+ List _existing_metas;
+
+ void _check_meta_name();
+ void _complete_init(const StringName &p_label);
+
+ LineEdit *add_meta_name = nullptr;
+ OptionButton *add_meta_type = nullptr;
+ EditorValidationPanel *validation_panel = nullptr;
+};
+#endif // ADD_METADATA_DIALOG_H
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index da50ffc510b..4cd0761691a 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -32,6 +32,7 @@
#include "editor_inspector.compat.inc"
#include "core/os/keyboard.h"
+#include "editor/add_metadata_dialog.h"
#include "editor/doc_tools.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_main_screen.h"
@@ -4245,92 +4246,33 @@ Variant EditorInspector::get_property_clipboard() const {
return property_clipboard;
}
-void EditorInspector::_add_meta_confirm() {
- String name = add_meta_name->get_text();
-
- object->editor_set_section_unfold("metadata", true); // Ensure metadata is unfolded when adding a new metadata.
-
- Variant defval;
- Callable::CallError ce;
- Variant::construct(Variant::Type(add_meta_type->get_selected_id()), defval, nullptr, 0, ce);
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(vformat(TTR("Add metadata %s"), name));
- undo_redo->add_do_method(object, "set_meta", name, defval);
- undo_redo->add_undo_method(object, "remove_meta", name);
- undo_redo->commit_action();
-}
-
-void EditorInspector::_check_meta_name() {
- const String meta_name = add_meta_name->get_text();
-
- if (meta_name.is_empty()) {
- validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name can't be empty."), EditorValidationPanel::MSG_ERROR);
- } else if (!meta_name.is_valid_ascii_identifier()) {
- validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name must be a valid identifier."), EditorValidationPanel::MSG_ERROR);
- } else if (object->has_meta(meta_name)) {
- validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, vformat(TTR("Metadata with name \"%s\" already exists."), meta_name), EditorValidationPanel::MSG_ERROR);
- } else if (meta_name[0] == '_') {
- validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Names starting with _ are reserved for editor-only metadata."), EditorValidationPanel::MSG_ERROR);
- }
-}
-
void EditorInspector::_show_add_meta_dialog() {
if (!add_meta_dialog) {
- add_meta_dialog = memnew(ConfirmationDialog);
-
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_meta_dialog->add_child(vbc);
-
- HBoxContainer *hbc = memnew(HBoxContainer);
- vbc->add_child(hbc);
- hbc->add_child(memnew(Label(TTR("Name:"))));
-
- add_meta_name = memnew(LineEdit);
- add_meta_name->set_custom_minimum_size(Size2(200 * EDSCALE, 1));
- hbc->add_child(add_meta_name);
- hbc->add_child(memnew(Label(TTR("Type:"))));
-
- add_meta_type = memnew(OptionButton);
- for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- if (i == Variant::NIL || i == Variant::RID || i == Variant::CALLABLE || i == Variant::SIGNAL) {
- continue; //not editable by inspector.
- }
- String type = i == Variant::OBJECT ? String("Resource") : Variant::get_type_name(Variant::Type(i));
-
- add_meta_type->add_icon_item(get_editor_theme_icon(type), type, i);
- }
- hbc->add_child(add_meta_type);
-
- Control *spacing = memnew(Control);
- vbc->add_child(spacing);
- spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
-
- add_meta_dialog->set_ok_button_text(TTR("Add"));
- add_child(add_meta_dialog);
- add_meta_dialog->register_text_enter(add_meta_name);
+ add_meta_dialog = memnew(AddMetadataDialog());
add_meta_dialog->connect(SceneStringName(confirmed), callable_mp(this, &EditorInspector::_add_meta_confirm));
-
- validation_panel = memnew(EditorValidationPanel);
- vbc->add_child(validation_panel);
- validation_panel->add_line(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name is valid."));
- validation_panel->set_update_callback(callable_mp(this, &EditorInspector::_check_meta_name));
- validation_panel->set_accept_button(add_meta_dialog->get_ok_button());
-
- add_meta_name->connect(SceneStringName(text_changed), callable_mp(validation_panel, &EditorValidationPanel::update).unbind(1));
+ add_child(add_meta_dialog);
}
+ StringName dialog_title;
Node *node = Object::cast_to(object);
- if (node) {
- add_meta_dialog->set_title(vformat(TTR("Add Metadata Property for \"%s\""), node->get_name()));
- } else {
- // This should normally be reached when the object is derived from Resource.
- add_meta_dialog->set_title(vformat(TTR("Add Metadata Property for \"%s\""), object->get_class()));
- }
+ // If object is derived from Node use node name, if derived from Resource use classname.
+ dialog_title = node ? node->get_name() : StringName(object->get_class());
- add_meta_dialog->popup_centered();
- add_meta_name->grab_focus();
- add_meta_name->set_text("");
- validation_panel->update();
+ List existing_meta_keys;
+ object->get_meta_list(&existing_meta_keys);
+ add_meta_dialog->open(dialog_title, existing_meta_keys);
+}
+
+void EditorInspector::_add_meta_confirm() {
+ // Ensure metadata is unfolded when adding a new metadata.
+ object->editor_set_section_unfold("metadata", true);
+
+ String name = add_meta_dialog->get_meta_name();
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(vformat(TTR("Add metadata %s"), name));
+ undo_redo->add_do_method(object, "set_meta", name, add_meta_dialog->get_meta_defval());
+ undo_redo->add_undo_method(object, "remove_meta", name);
+ undo_redo->commit_action();
}
void EditorInspector::_bind_methods() {
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index fda14430009..14b6ff0907a 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -31,6 +31,7 @@
#ifndef EDITOR_INSPECTOR_H
#define EDITOR_INSPECTOR_H
+#include "editor/add_metadata_dialog.h"
#include "editor_property_name_processor.h"
#include "scene/gui/box_container.h"
#include "scene/gui/scroll_container.h"
@@ -575,14 +576,13 @@ class EditorInspector : public ScrollContainer {
bool _is_property_disabled_by_feature_profile(const StringName &p_property);
- ConfirmationDialog *add_meta_dialog = nullptr;
+ AddMetadataDialog *add_meta_dialog = nullptr;
LineEdit *add_meta_name = nullptr;
OptionButton *add_meta_type = nullptr;
EditorValidationPanel *validation_panel = nullptr;
void _add_meta_confirm();
void _show_add_meta_dialog();
- void _check_meta_name();
protected:
static void _bind_methods();
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 99cb03cdcd3..64b9522864c 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -52,7 +52,7 @@
#include "scene/resources/skeleton_profile.h"
#include "scene/resources/surface_tool.h"
-void BoneTransformEditor::create_editors() {
+void BonePropertiesEditor::create_editors() {
section = memnew(EditorInspectorSection);
section->setup("trf_properties", label, this, Color(0.0f, 0.0f, 0.0f), true);
section->unfold();
@@ -61,7 +61,7 @@ void BoneTransformEditor::create_editors() {
enabled_checkbox = memnew(EditorPropertyCheck());
enabled_checkbox->set_label("Pose Enabled");
enabled_checkbox->set_selectable(false);
- enabled_checkbox->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed));
+ enabled_checkbox->connect("property_changed", callable_mp(this, &BonePropertiesEditor::_value_changed));
section->get_vbox()->add_child(enabled_checkbox);
// Position property.
@@ -69,8 +69,8 @@ void BoneTransformEditor::create_editors() {
position_property->setup(-10000, 10000, 0.001, true);
position_property->set_label("Position");
position_property->set_selectable(false);
- position_property->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed));
- position_property->connect("property_keyed", callable_mp(this, &BoneTransformEditor::_property_keyed));
+ position_property->connect("property_changed", callable_mp(this, &BonePropertiesEditor::_value_changed));
+ position_property->connect("property_keyed", callable_mp(this, &BonePropertiesEditor::_property_keyed));
section->get_vbox()->add_child(position_property);
// Rotation property.
@@ -78,8 +78,8 @@ void BoneTransformEditor::create_editors() {
rotation_property->setup(-10000, 10000, 0.001, true);
rotation_property->set_label("Rotation");
rotation_property->set_selectable(false);
- rotation_property->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed));
- rotation_property->connect("property_keyed", callable_mp(this, &BoneTransformEditor::_property_keyed));
+ rotation_property->connect("property_changed", callable_mp(this, &BonePropertiesEditor::_value_changed));
+ rotation_property->connect("property_keyed", callable_mp(this, &BonePropertiesEditor::_property_keyed));
section->get_vbox()->add_child(rotation_property);
// Scale property.
@@ -87,8 +87,8 @@ void BoneTransformEditor::create_editors() {
scale_property->setup(-10000, 10000, 0.001, true, true);
scale_property->set_label("Scale");
scale_property->set_selectable(false);
- scale_property->connect("property_changed", callable_mp(this, &BoneTransformEditor::_value_changed));
- scale_property->connect("property_keyed", callable_mp(this, &BoneTransformEditor::_property_keyed));
+ scale_property->connect("property_changed", callable_mp(this, &BonePropertiesEditor::_value_changed));
+ scale_property->connect("property_keyed", callable_mp(this, &BonePropertiesEditor::_property_keyed));
section->get_vbox()->add_child(scale_property);
// Transform/Matrix section.
@@ -102,50 +102,136 @@ void BoneTransformEditor::create_editors() {
rest_matrix->set_label("Transform");
rest_matrix->set_selectable(false);
rest_section->get_vbox()->add_child(rest_matrix);
+
+ // Bone Metadata property
+ meta_section = memnew(EditorInspectorSection);
+ meta_section->setup("bone_meta", TTR("Bone Metadata"), this, Color(.0f, .0f, .0f), true);
+ section->get_vbox()->add_child(meta_section);
+
+ add_metadata_button = EditorInspector::create_inspector_action_button(TTR("Add Bone Metadata"));
+ add_metadata_button->connect(SceneStringName(pressed), callable_mp(this, &BonePropertiesEditor::_show_add_meta_dialog));
+ section->get_vbox()->add_child(add_metadata_button);
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->connect("version_changed", callable_mp(this, &BonePropertiesEditor::_update_properties));
+ undo_redo->connect("history_changed", callable_mp(this, &BonePropertiesEditor::_update_properties));
}
-void BoneTransformEditor::_notification(int p_what) {
+void BonePropertiesEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
const Color section_color = get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor));
section->set_bg_color(section_color);
rest_section->set_bg_color(section_color);
+ add_metadata_button->set_icon(get_editor_theme_icon(SNAME("Add")));
} break;
}
}
-void BoneTransformEditor::_value_changed(const String &p_property, const Variant &p_value, const String &p_name, bool p_changing) {
- if (updating) {
+void BonePropertiesEditor::_value_changed(const String &p_property, const Variant &p_value, const String &p_name, bool p_changing) {
+ if (updating || !skeleton) {
return;
}
- if (skeleton) {
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Set Bone Transform"), UndoRedo::MERGE_ENDS);
- undo_redo->add_undo_property(skeleton, p_property, skeleton->get(p_property));
- undo_redo->add_do_property(skeleton, p_property, p_value);
- Skeleton3DEditor *se = Skeleton3DEditor::get_singleton();
- if (se) {
- undo_redo->add_do_method(se, "update_joint_tree");
- undo_redo->add_undo_method(se, "update_joint_tree");
- }
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Set Bone Transform"), UndoRedo::MERGE_ENDS);
+ undo_redo->add_undo_property(skeleton, p_property, skeleton->get(p_property));
+ undo_redo->add_do_property(skeleton, p_property, p_value);
- undo_redo->commit_action();
+ Skeleton3DEditor *se = Skeleton3DEditor::get_singleton();
+ if (se) {
+ undo_redo->add_do_method(se, "update_joint_tree");
+ undo_redo->add_undo_method(se, "update_joint_tree");
}
+
+ undo_redo->commit_action();
}
-BoneTransformEditor::BoneTransformEditor(Skeleton3D *p_skeleton) :
+void BonePropertiesEditor::_meta_changed(const String &p_property, const Variant &p_value, const String &p_name, bool p_changing) {
+ if (!skeleton || p_property.get_slicec('/', 2) != "bone_meta") {
+ return;
+ }
+
+ int bone = p_property.get_slicec('/', 1).to_int();
+ if (bone >= skeleton->get_bone_count()) {
+ return;
+ }
+
+ String key = p_property.get_slicec('/', 3);
+ if (!skeleton->has_bone_meta(1, key)) {
+ return;
+ }
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(vformat(TTR("Modify metadata '%s' for bone '%s'"), key, skeleton->get_bone_name(bone)));
+ undo_redo->add_do_property(skeleton, p_property, p_value);
+ undo_redo->add_do_method(meta_editors[p_property], "update_property");
+ undo_redo->add_undo_property(skeleton, p_property, skeleton->get_bone_meta(bone, key));
+ undo_redo->add_undo_method(meta_editors[p_property], "update_property");
+ undo_redo->commit_action();
+}
+
+void BonePropertiesEditor::_meta_deleted(const String &p_property) {
+ if (!skeleton || p_property.get_slicec('/', 2) != "bone_meta") {
+ return;
+ }
+
+ int bone = p_property.get_slicec('/', 1).to_int();
+ if (bone >= skeleton->get_bone_count()) {
+ return;
+ }
+
+ String key = p_property.get_slicec('/', 3);
+ if (!skeleton->has_bone_meta(1, key)) {
+ return;
+ }
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(vformat(TTR("Remove metadata '%s' from bone '%s'"), key, skeleton->get_bone_name(bone)));
+ undo_redo->add_do_property(skeleton, p_property, Variant());
+ undo_redo->add_undo_property(skeleton, p_property, skeleton->get_bone_meta(bone, key));
+ undo_redo->commit_action();
+
+ emit_signal(SNAME("property_deleted"), p_property);
+}
+
+void BonePropertiesEditor::_show_add_meta_dialog() {
+ if (!add_meta_dialog) {
+ add_meta_dialog = memnew(AddMetadataDialog());
+ add_meta_dialog->connect(SceneStringName(confirmed), callable_mp(this, &BonePropertiesEditor::_add_meta_confirm));
+ add_child(add_meta_dialog);
+ }
+
+ int bone = Skeleton3DEditor::get_singleton()->get_selected_bone();
+ StringName dialog_title = skeleton->get_bone_name(bone);
+
+ List existing_meta_keys;
+ skeleton->get_bone_meta_list(bone, &existing_meta_keys);
+ add_meta_dialog->open(dialog_title, existing_meta_keys);
+}
+
+void BonePropertiesEditor::_add_meta_confirm() {
+ int bone = Skeleton3DEditor::get_singleton()->get_selected_bone();
+ String name = add_meta_dialog->get_meta_name();
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(vformat(TTR("Add metadata '%s' to bone '%s'"), name, skeleton->get_bone_name(bone)));
+ undo_redo->add_do_method(skeleton, "set_bone_meta", bone, name, add_meta_dialog->get_meta_defval());
+ undo_redo->add_undo_method(skeleton, "set_bone_meta", bone, name, Variant());
+ undo_redo->commit_action();
+}
+
+BonePropertiesEditor::BonePropertiesEditor(Skeleton3D *p_skeleton) :
skeleton(p_skeleton) {
create_editors();
}
-void BoneTransformEditor::set_keyable(const bool p_keyable) {
+void BonePropertiesEditor::set_keyable(const bool p_keyable) {
position_property->set_keying(p_keyable);
rotation_property->set_keying(p_keyable);
scale_property->set_keying(p_keyable);
}
-void BoneTransformEditor::set_target(const String &p_prop) {
+void BonePropertiesEditor::set_target(const String &p_prop) {
enabled_checkbox->set_object_and_property(skeleton, p_prop + "enabled");
enabled_checkbox->update_property();
@@ -162,7 +248,7 @@ void BoneTransformEditor::set_target(const String &p_prop) {
rest_matrix->update_property();
}
-void BoneTransformEditor::_property_keyed(const String &p_path, bool p_advance) {
+void BonePropertiesEditor::_property_keyed(const String &p_path, bool p_advance) {
AnimationTrackEditor *te = AnimationPlayerEditor::get_singleton()->get_track_editor();
if (!te || !te->has_keying()) {
return;
@@ -183,16 +269,17 @@ void BoneTransformEditor::_property_keyed(const String &p_path, bool p_advance)
}
}
-void BoneTransformEditor::_update_properties() {
+void BonePropertiesEditor::_update_properties() {
if (!skeleton) {
return;
}
int selected = Skeleton3DEditor::get_singleton()->get_selected_bone();
List props;
+ HashSet meta_seen;
skeleton->get_property_list(&props);
for (const PropertyInfo &E : props) {
PackedStringArray split = E.name.split("/");
- if (split.size() == 3 && split[0] == "bones") {
+ if (split.size() >= 3 && split[0] == "bones") {
if (split[1].to_int() == selected) {
if (split[2] == "enabled") {
enabled_checkbox->set_read_only(E.usage & PROPERTY_USAGE_READ_ONLY);
@@ -224,9 +311,35 @@ void BoneTransformEditor::_update_properties() {
rest_matrix->update_editor_property_status();
rest_matrix->queue_redraw();
}
+ if (split[2] == "bone_meta") {
+ meta_seen.insert(E.name);
+ if (!meta_editors.find(E.name)) {
+ EditorProperty *editor = EditorInspectorDefaultPlugin::get_editor_for_property(skeleton, E.type, E.name, PROPERTY_HINT_NONE, "", E.usage);
+ editor->set_label(split[3]);
+ editor->set_object_and_property(skeleton, E.name);
+ editor->set_deletable(true);
+ editor->set_selectable(false);
+ editor->connect("property_changed", callable_mp(this, &BonePropertiesEditor::_meta_changed));
+ editor->connect("property_deleted", callable_mp(this, &BonePropertiesEditor::_meta_deleted));
+
+ meta_section->get_vbox()->add_child(editor);
+ editor->update_property();
+ editor->update_editor_property_status();
+ editor->queue_redraw();
+
+ meta_editors[E.name] = editor;
+ }
+ }
}
}
}
+ // UI for any bone metadata prop not seen during the iteration has to be deleted
+ for (KeyValue iter : meta_editors) {
+ if (!meta_seen.has(iter.key)) {
+ callable_mp((Node *)meta_section->get_vbox(), &Node::remove_child).call_deferred(iter.value);
+ meta_editors.remove(meta_editors.find(iter.key));
+ }
+ }
}
Skeleton3DEditor *Skeleton3DEditor::singleton = nullptr;
@@ -992,7 +1105,7 @@ void Skeleton3DEditor::create_editors() {
SET_DRAG_FORWARDING_GCD(joint_tree, Skeleton3DEditor);
s_con->add_child(joint_tree);
- pose_editor = memnew(BoneTransformEditor(skeleton));
+ pose_editor = memnew(BonePropertiesEditor(skeleton));
pose_editor->set_label(TTR("Bone Transform"));
pose_editor->set_visible(false);
add_child(pose_editor);
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index d4dee1f16f7..0265183dfaf 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -31,6 +31,7 @@
#ifndef SKELETON_3D_EDITOR_PLUGIN_H
#define SKELETON_3D_EDITOR_PLUGIN_H
+#include "editor/add_metadata_dialog.h"
#include "editor/editor_properties.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/plugins/editor_plugin.h"
@@ -50,8 +51,8 @@ class Tree;
class TreeItem;
class VSeparator;
-class BoneTransformEditor : public VBoxContainer {
- GDCLASS(BoneTransformEditor, VBoxContainer);
+class BonePropertiesEditor : public VBoxContainer {
+ GDCLASS(BonePropertiesEditor, VBoxContainer);
EditorInspectorSection *section = nullptr;
@@ -63,6 +64,10 @@ class BoneTransformEditor : public VBoxContainer {
EditorInspectorSection *rest_section = nullptr;
EditorPropertyTransform3D *rest_matrix = nullptr;
+ EditorInspectorSection *meta_section = nullptr;
+ AddMetadataDialog *add_meta_dialog = nullptr;
+ Button *add_metadata_button = nullptr;
+
Rect2 background_rects[5];
Skeleton3D *skeleton = nullptr;
@@ -79,11 +84,18 @@ class BoneTransformEditor : public VBoxContainer {
void _property_keyed(const String &p_path, bool p_advance);
+ void _meta_changed(const String &p_property, const Variant &p_value, const String &p_name, bool p_changing);
+ void _meta_deleted(const String &p_property);
+ void _show_add_meta_dialog();
+ void _add_meta_confirm();
+
+ HashMap meta_editors;
+
protected:
void _notification(int p_what);
public:
- BoneTransformEditor(Skeleton3D *p_skeleton);
+ BonePropertiesEditor(Skeleton3D *p_skeleton);
// Which transform target to modify.
void set_target(const String &p_prop);
@@ -123,8 +135,8 @@ class Skeleton3DEditor : public VBoxContainer {
};
Tree *joint_tree = nullptr;
- BoneTransformEditor *rest_editor = nullptr;
- BoneTransformEditor *pose_editor = nullptr;
+ BonePropertiesEditor *rest_editor = nullptr;
+ BonePropertiesEditor *pose_editor = nullptr;
HBoxContainer *topmenu_bar = nullptr;
MenuButton *skeleton_options = nullptr;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 56dae658319..bd034cbdc5d 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -5534,6 +5534,10 @@ void GLTFDocument::_convert_skeleton_to_gltf(Skeleton3D *p_skeleton3d, Refset_name(_gen_unique_name(p_state, skeleton->get_bone_name(bone_i)));
joint_node->transform = skeleton->get_bone_pose(bone_i);
joint_node->joint = true;
+
+ if (p_skeleton3d->has_bone_meta(bone_i, "extras")) {
+ joint_node->set_meta("extras", p_skeleton3d->get_bone_meta(bone_i, "extras"));
+ }
GLTFNodeIndex current_node_i = p_state->nodes.size();
p_state->scene_nodes.insert(current_node_i, skeleton);
p_state->nodes.push_back(joint_node);
diff --git a/modules/gltf/skin_tool.cpp b/modules/gltf/skin_tool.cpp
index a344334d939..1522c0e324d 100644
--- a/modules/gltf/skin_tool.cpp
+++ b/modules/gltf/skin_tool.cpp
@@ -602,6 +602,11 @@ Error SkinTool::_create_skeletons(
skeleton->set_bone_pose_rotation(bone_index, node->transform.basis.get_rotation_quaternion());
skeleton->set_bone_pose_scale(bone_index, node->transform.basis.get_scale());
+ // Store bone-level GLTF extras in skeleton per bone meta.
+ if (node->has_meta("extras")) {
+ skeleton->set_bone_meta(bone_index, "extras", node->get_meta("extras"));
+ }
+
if (node->parent >= 0 && nodes[node->parent]->skeleton == skel_i) {
const int bone_parent = skeleton->find_bone(nodes[node->parent]->get_name());
ERR_FAIL_COND_V(bone_parent < 0, FAILED);
diff --git a/modules/gltf/tests/test_gltf_extras.h b/modules/gltf/tests/test_gltf_extras.h
index 96aadf30232..37c8f6925c6 100644
--- a/modules/gltf/tests/test_gltf_extras.h
+++ b/modules/gltf/tests/test_gltf_extras.h
@@ -41,6 +41,7 @@
#include "modules/gltf/gltf_document.h"
#include "modules/gltf/gltf_state.h"
#include "scene/3d/mesh_instance_3d.h"
+#include "scene/3d/skeleton_3d.h"
#include "scene/main/window.h"
#include "scene/resources/3d/primitive_meshes.h"
#include "scene/resources/material.h"
@@ -158,6 +159,62 @@ TEST_CASE("[SceneTree][Node] GLTF test mesh and material meta export and import"
memdelete(original);
memdelete(loaded);
}
+
+TEST_CASE("[SceneTree][Node] GLTF test skeleton and bone export and import") {
+ // Setup scene.
+ Skeleton3D *skeleton = memnew(Skeleton3D);
+ skeleton->set_name("skeleton");
+ Dictionary skeleton_extras;
+ skeleton_extras["node_type"] = "skeleton";
+ skeleton->set_meta("extras", skeleton_extras);
+
+ skeleton->add_bone("parent");
+ skeleton->set_bone_rest(0, Transform3D());
+ Dictionary parent_bone_extras;
+ parent_bone_extras["bone"] = "i_am_parent_bone";
+ skeleton->set_bone_meta(0, "extras", parent_bone_extras);
+
+ skeleton->add_bone("child");
+ skeleton->set_bone_rest(1, Transform3D());
+ skeleton->set_bone_parent(1, 0);
+ Dictionary child_bone_extras;
+ child_bone_extras["bone"] = "i_am_child_bone";
+ skeleton->set_bone_meta(1, "extras", child_bone_extras);
+
+ // We have to have a mesh to link with skeleton or it will not get imported.
+ Ref meshdata = memnew(PlaneMesh);
+ meshdata->set_name("planemesh");
+
+ MeshInstance3D *mesh = memnew(MeshInstance3D);
+ mesh->set_mesh(meshdata);
+ mesh->set_name("mesh_instance_3d");
+
+ Node3D *scene = memnew(Node3D);
+ SceneTree::get_singleton()->get_root()->add_child(scene);
+ scene->add_child(skeleton);
+ scene->add_child(mesh);
+ scene->set_name("node3d");
+
+ // Now that both skeleton and mesh are part of scene, link them.
+ mesh->set_skeleton_path(mesh->get_path_to(skeleton));
+
+ // Convert to GLFT and back.
+ String tempfile = OS::get_singleton()->get_cache_path().path_join("gltf_bone_extras");
+ Node *loaded = _gltf_export_then_import(scene, tempfile);
+
+ // Compare the results.
+ CHECK(loaded->get_name() == "node3d");
+ Skeleton3D *result = Object::cast_to(loaded->find_child("Skeleton3D", false, true));
+ CHECK(result->get_bone_name(0) == "parent");
+ CHECK(Dictionary(result->get_bone_meta(0, "extras"))["bone"] == "i_am_parent_bone");
+ CHECK(result->get_bone_name(1) == "child");
+ CHECK(Dictionary(result->get_bone_meta(1, "extras"))["bone"] == "i_am_child_bone");
+
+ memdelete(skeleton);
+ memdelete(mesh);
+ memdelete(scene);
+ memdelete(loaded);
+}
} // namespace TestGltfExtras
#endif // TOOLS_ENABLED
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index c6ece84cdde..db9c4db30d0 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -103,6 +103,8 @@ bool Skeleton3D::_set(const StringName &p_path, const Variant &p_value) {
set_bone_pose_rotation(which, p_value);
} else if (what == "scale") {
set_bone_pose_scale(which, p_value);
+ } else if (what == "bone_meta") {
+ set_bone_meta(which, path.get_slicec('/', 3), p_value);
#ifndef DISABLE_DEPRECATED
} else if (what == "pose" || what == "bound_children") {
// Kept for compatibility from 3.x to 4.x.
@@ -170,6 +172,8 @@ bool Skeleton3D::_get(const StringName &p_path, Variant &r_ret) const {
r_ret = get_bone_pose_rotation(which);
} else if (what == "scale") {
r_ret = get_bone_pose_scale(which);
+ } else if (what == "bone_meta") {
+ r_ret = get_bone_meta(which, path.get_slicec('/', 3));
} else {
return false;
}
@@ -187,6 +191,11 @@ void Skeleton3D::_get_property_list(List *p_list) const {
p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + PNAME("position"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
p_list->push_back(PropertyInfo(Variant::QUATERNION, prep + PNAME("rotation"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + PNAME("scale"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+
+ for (const KeyValue &K : bones[i].metadata) {
+ PropertyInfo pi = PropertyInfo(bones[i].metadata[K.key].get_type(), prep + PNAME("bone_meta/") + K.key, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
+ p_list->push_back(pi);
+ }
}
for (PropertyInfo &E : *p_list) {
@@ -531,6 +540,57 @@ void Skeleton3D::set_bone_name(int p_bone, const String &p_name) {
version++;
}
+Variant Skeleton3D::get_bone_meta(int p_bone, const StringName &p_key) const {
+ const int bone_size = bones.size();
+ ERR_FAIL_INDEX_V(p_bone, bone_size, Variant());
+
+ if (!bones[p_bone].metadata.has(p_key)) {
+ return Variant();
+ }
+ return bones[p_bone].metadata[p_key];
+}
+
+TypedArray Skeleton3D::_get_bone_meta_list_bind(int p_bone) const {
+ const int bone_size = bones.size();
+ ERR_FAIL_INDEX_V(p_bone, bone_size, TypedArray());
+
+ TypedArray _metaret;
+ for (const KeyValue &K : bones[p_bone].metadata) {
+ _metaret.push_back(K.key);
+ }
+ return _metaret;
+}
+
+void Skeleton3D::get_bone_meta_list(int p_bone, List *p_list) const {
+ const int bone_size = bones.size();
+ ERR_FAIL_INDEX(p_bone, bone_size);
+
+ for (const KeyValue &K : bones[p_bone].metadata) {
+ p_list->push_back(K.key);
+ }
+}
+
+bool Skeleton3D::has_bone_meta(int p_bone, const StringName &p_key) const {
+ const int bone_size = bones.size();
+ ERR_FAIL_INDEX_V(p_bone, bone_size, false);
+
+ return bones[p_bone].metadata.has(p_key);
+}
+
+void Skeleton3D::set_bone_meta(int p_bone, const StringName &p_key, const Variant &p_value) {
+ const int bone_size = bones.size();
+ ERR_FAIL_INDEX(p_bone, bone_size);
+
+ if (p_value.get_type() == Variant::NIL) {
+ if (bones.write[p_bone].metadata.has(p_key)) {
+ bones.write[p_bone].metadata.erase(p_key);
+ }
+ return;
+ }
+
+ bones.write[p_bone].metadata.insert(p_key, p_value, false);
+}
+
bool Skeleton3D::is_bone_parent_of(int p_bone, int p_parent_bone_id) const {
int parent_of_bone = get_bone_parent(p_bone);
@@ -1014,6 +1074,11 @@ void Skeleton3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bone_name", "bone_idx"), &Skeleton3D::get_bone_name);
ClassDB::bind_method(D_METHOD("set_bone_name", "bone_idx", "name"), &Skeleton3D::set_bone_name);
+ ClassDB::bind_method(D_METHOD("get_bone_meta", "bone_idx", "key"), &Skeleton3D::get_bone_meta);
+ ClassDB::bind_method(D_METHOD("get_bone_meta_list", "bone_idx"), &Skeleton3D::_get_bone_meta_list_bind);
+ ClassDB::bind_method(D_METHOD("has_bone_meta", "bone_idx", "key"), &Skeleton3D::has_bone_meta);
+ ClassDB::bind_method(D_METHOD("set_bone_meta", "bone_idx", "key", "value"), &Skeleton3D::set_bone_meta);
+
ClassDB::bind_method(D_METHOD("get_concatenated_bone_names"), &Skeleton3D::get_concatenated_bone_names);
ClassDB::bind_method(D_METHOD("get_bone_parent", "bone_idx"), &Skeleton3D::get_bone_parent);
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h
index a009383f45c..07bdeccf2f7 100644
--- a/scene/3d/skeleton_3d.h
+++ b/scene/3d/skeleton_3d.h
@@ -116,6 +116,8 @@ private:
}
}
+ HashMap metadata;
+
#ifndef DISABLE_DEPRECATED
Transform3D pose_global_no_override;
real_t global_pose_override_amount = 0.0;
@@ -193,6 +195,7 @@ protected:
void _get_property_list(List *p_list) const;
void _validate_property(PropertyInfo &p_property) const;
void _notification(int p_what);
+ TypedArray _get_bone_meta_list_bind(int p_bone) const;
static void _bind_methods();
virtual void add_child_notify(Node *p_child) override;
@@ -238,6 +241,12 @@ public:
void set_motion_scale(float p_motion_scale);
float get_motion_scale() const;
+ // bone metadata
+ Variant get_bone_meta(int p_bone, const StringName &p_key) const;
+ void get_bone_meta_list(int p_bone, List *p_list) const;
+ bool has_bone_meta(int p_bone, const StringName &p_key) const;
+ void set_bone_meta(int p_bone, const StringName &p_key, const Variant &p_value);
+
// Posing API
Transform3D get_bone_pose(int p_bone) const;
Vector3 get_bone_pose_position(int p_bone) const;
diff --git a/tests/scene/test_skeleton_3d.h b/tests/scene/test_skeleton_3d.h
new file mode 100644
index 00000000000..b5cf49c4eba
--- /dev/null
+++ b/tests/scene/test_skeleton_3d.h
@@ -0,0 +1,78 @@
+/**************************************************************************/
+/* test_skeleton_3d.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_SKELETON_3D_H
+#define TEST_SKELETON_3D_H
+
+#include "tests/test_macros.h"
+
+#include "scene/3d/skeleton_3d.h"
+
+namespace TestSkeleton3D {
+
+TEST_CASE("[Skeleton3D] Test per-bone meta") {
+ Skeleton3D *skeleton = memnew(Skeleton3D);
+ skeleton->add_bone("root");
+ skeleton->set_bone_rest(0, Transform3D());
+
+ // Adding meta to bone.
+ skeleton->set_bone_meta(0, "key1", "value1");
+ skeleton->set_bone_meta(0, "key2", 12345);
+ CHECK_MESSAGE(skeleton->get_bone_meta(0, "key1") == "value1", "Bone meta missing.");
+ CHECK_MESSAGE(skeleton->get_bone_meta(0, "key2") == Variant(12345), "Bone meta missing.");
+
+ // Rename bone and check if meta persists.
+ skeleton->set_bone_name(0, "renamed_root");
+ CHECK_MESSAGE(skeleton->get_bone_meta(0, "key1") == "value1", "Bone meta missing.");
+ CHECK_MESSAGE(skeleton->get_bone_meta(0, "key2") == Variant(12345), "Bone meta missing.");
+
+ // Retrieve list of keys.
+ List keys;
+ skeleton->get_bone_meta_list(0, &keys);
+ CHECK_MESSAGE(keys.size() == 2, "Wrong number of bone meta keys.");
+ CHECK_MESSAGE(keys.find("key1"), "key1 not found in bone meta list");
+ CHECK_MESSAGE(keys.find("key2"), "key2 not found in bone meta list");
+
+ // Removing meta.
+ skeleton->set_bone_meta(0, "key1", Variant());
+ skeleton->set_bone_meta(0, "key2", Variant());
+ CHECK_MESSAGE(!skeleton->has_bone_meta(0, "key1"), "Bone meta key1 should be deleted.");
+ CHECK_MESSAGE(!skeleton->has_bone_meta(0, "key2"), "Bone meta key2 should be deleted.");
+ List should_be_empty_keys;
+ skeleton->get_bone_meta_list(0, &should_be_empty_keys);
+ CHECK_MESSAGE(should_be_empty_keys.size() == 0, "Wrong number of bone meta keys.");
+
+ // Deleting non-existing key should succeed.
+ skeleton->set_bone_meta(0, "non-existing-key", Variant());
+ memdelete(skeleton);
+}
+} // namespace TestSkeleton3D
+
+#endif // TEST_SKELETON_3D_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 2b6461e9cae..949e4f0b330 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -160,6 +160,7 @@
#include "tests/scene/test_path_3d.h"
#include "tests/scene/test_path_follow_3d.h"
#include "tests/scene/test_primitives.h"
+#include "tests/scene/test_skeleton_3d.h"
#endif // _3D_DISABLED
#include "modules/modules_tests.gen.h"