Small documentation improvements

This commit is contained in:
Jiří Procházka 2019-04-30 22:32:02 +02:00
parent dd2cd06165
commit 04b49264f2
3 changed files with 3 additions and 2 deletions

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@ -196,7 +196,7 @@
Perspective Projection (object's size on the screen becomes smaller when far away).
</constant>
<constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection">
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are).
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection).
</constant>
<constant name="PROJECTION_FRUSTUM" value="2" enum="Projection">
</constant>

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@ -5,6 +5,7 @@
</brief_description>
<description>
Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage.
Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0).
</description>
<tutorials>
</tutorials>

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@ -216,7 +216,7 @@
<argument index="0" name="phi" type="float">
</argument>
<description>
Returns the vector rotated by [code]phi[/code] radians.
Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].
</description>
</method>
<method name="round">