Check if RD is supported in the ProjectManager and disable creating RD projects if not supported.
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3978628c6c
commit
04d0e7f7a4
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@ -428,6 +428,8 @@ void ProjectDialog::_renderer_selected() {
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String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method"));
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bool rd_error = false;
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if (renderer_type == "forward_plus") {
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renderer_info->set_text(
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String::utf8("• ") + TTR("Supports desktop platforms only.") +
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@ -435,6 +437,7 @@ void ProjectDialog::_renderer_selected() {
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String::utf8("\n• ") + TTR("Can scale to large complex scenes.") +
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String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") +
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String::utf8("\n• ") + TTR("Slower rendering of simple scenes."));
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rd_error = !rendering_device_supported;
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} else if (renderer_type == "mobile") {
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renderer_info->set_text(
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String::utf8("• ") + TTR("Supports desktop + mobile platforms.") +
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@ -442,16 +445,24 @@ void ProjectDialog::_renderer_selected() {
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String::utf8("\n• ") + TTR("Less scalable for complex scenes.") +
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String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") +
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String::utf8("\n• ") + TTR("Fast rendering of simple scenes."));
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rd_error = !rendering_device_supported;
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} else if (renderer_type == "gl_compatibility") {
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renderer_info->set_text(
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String::utf8("• ") + TTR("Supports desktop, mobile + web platforms.") +
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String::utf8("\n• ") + TTR("Least advanced 3D graphics (currently work-in-progress).") +
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String::utf8("\n• ") + TTR("Least advanced 3D graphics.") +
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String::utf8("\n• ") + TTR("Intended for low-end/older devices.") +
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String::utf8("\n• ") + TTR("Uses OpenGL 3 backend (OpenGL 3.3/ES 3.0/WebGL2).") +
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String::utf8("\n• ") + TTR("Fastest rendering of simple scenes."));
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} else {
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WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub.");
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}
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rd_not_supported->set_visible(rd_error);
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get_ok_button()->set_disabled(rd_error);
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if (rd_error) {
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// Needs to be set here since theme colors aren't available at startup.
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rd_not_supported->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
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}
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}
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void ProjectDialog::_nonempty_confirmation_ok_pressed() {
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@ -903,10 +914,16 @@ ProjectDialog::ProjectDialog() {
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default_renderer_type = EditorSettings::get_singleton()->get_setting("project_manager/default_renderer");
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}
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rendering_device_supported = DisplayServer::can_create_rendering_device();
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if (!rendering_device_supported) {
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default_renderer_type = "gl_compatibility";
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}
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Button *rs_button = memnew(CheckBox);
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rs_button->set_button_group(renderer_button_group);
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rs_button->set_text(TTR("Forward+"));
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#if defined(WEB_ENABLED)
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#ifndef RD_ENABLED
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rs_button->set_disabled(true);
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#endif
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rs_button->set_meta(SNAME("rendering_method"), "forward_plus");
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@ -918,7 +935,7 @@ ProjectDialog::ProjectDialog() {
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rs_button = memnew(CheckBox);
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rs_button->set_button_group(renderer_button_group);
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rs_button->set_text(TTR("Mobile"));
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#if defined(WEB_ENABLED)
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#ifndef RD_ENABLED
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rs_button->set_disabled(true);
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#endif
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rs_button->set_meta(SNAME("rendering_method"), "mobile");
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@ -950,6 +967,15 @@ ProjectDialog::ProjectDialog() {
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renderer_info = memnew(Label);
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renderer_info->set_modulate(Color(1, 1, 1, 0.7));
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rvb->add_child(renderer_info);
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rd_not_supported = memnew(Label);
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rd_not_supported->set_text(TTR("Rendering Device backend not available. Please use the Compatibility renderer."));
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rd_not_supported->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
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rd_not_supported->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
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rd_not_supported->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
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rd_not_supported->set_visible(false);
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renderer_container->add_child(rd_not_supported);
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_renderer_selected();
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l = memnew(Label);
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@ -77,6 +77,8 @@ private:
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Label *renderer_info = nullptr;
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HBoxContainer *default_files_container = nullptr;
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Ref<ButtonGroup> renderer_button_group;
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bool rendering_device_supported = false;
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Label *rd_not_supported = nullptr;
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Label *msg = nullptr;
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LineEdit *project_name = nullptr;
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@ -34,6 +34,14 @@
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#include "scene/resources/texture.h"
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#include "servers/display_server_headless.h"
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#if defined(VULKAN_ENABLED)
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#include "drivers/vulkan/rendering_context_driver_vulkan.h"
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#undef CursorShape
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#endif
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#if defined(D3D12_ENABLED)
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#include "drivers/d3d12/rendering_context_driver_d3d12.h"
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#endif
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DisplayServer *DisplayServer::singleton = nullptr;
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bool DisplayServer::hidpi_allowed = false;
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@ -1211,6 +1219,40 @@ void DisplayServer::_input_set_custom_mouse_cursor_func(const Ref<Resource> &p_i
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singleton->cursor_set_custom_image(p_image, (CursorShape)p_shape, p_hostspot);
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}
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bool DisplayServer::can_create_rendering_device() {
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#if defined(RD_ENABLED)
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Error err;
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RenderingContextDriver *rcd = nullptr;
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#if defined(VULKAN_ENABLED)
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rcd = memnew(RenderingContextDriverVulkan);
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#endif
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#ifdef D3D12_ENABLED
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if (rcd == nullptr) {
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rcd = memnew(RenderingContextDriverD3D12);
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}
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#endif
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if (rcd != nullptr) {
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err = rcd->initialize();
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if (err == OK) {
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RenderingDevice *rd = memnew(RenderingDevice);
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err = rd->initialize(rcd);
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memdelete(rd);
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rd = nullptr;
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if (err == OK) {
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return true;
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}
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}
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memdelete(rcd);
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rcd = nullptr;
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}
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#endif // RD_ENABLED
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return false;
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}
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DisplayServer::DisplayServer() {
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singleton = this;
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Input::set_mouse_mode_func = _input_set_mouse_mode;
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@ -594,6 +594,8 @@ public:
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static Vector<String> get_create_function_rendering_drivers(int p_index);
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static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
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static bool can_create_rendering_device();
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DisplayServer();
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~DisplayServer();
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};
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