GDScript: Fix crash on 'await' completion
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@ -1430,6 +1430,12 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
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void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) {
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if (p_await->to_await == nullptr) {
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GDScriptParser::DataType await_type;
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await_type.kind = GDScriptParser::DataType::VARIANT;
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p_await->set_datatype(await_type);
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return;
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}
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if (p_await->to_await->type == GDScriptParser::Node::CALL) {
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reduce_call(static_cast<GDScriptParser::CallNode *>(p_await->to_await), true);
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} else {
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