Validate argument in Navigation2D::navpoly_add
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@ -204,6 +204,8 @@ void Navigation2D::_navpoly_unlink(int p_id) {
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int Navigation2D::navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) {
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ERR_FAIL_COND_V(p_mesh.is_null(), -1);
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int id = last_id++;
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NavMesh nm;
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nm.linked = false;
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