diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 4b2ce6f45ee..a57f6adec8d 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -2639,6 +2639,9 @@ - Position + Custom data: 16 floats (12 floats for Transform3D, 4 floats of custom data) - Position + Vertex color + Custom data: 20 floats (12 floats for Transform3D, 4 floats for Color, 4 floats of custom data) [/codeblock] + Instance transforms are in row-major order. Specifically: + - For [Transform2D] the float-order is: [code](x.x, y.x, padding_float, origin.x, x.y, y.y, padding_float, origin.y)[/code]. + - For [Transform3D] the float-order is: [code](basis.x.x, basis.y.x, basis.z.x, origin.x, basis.x.y, basis.y.y, basis.z.y, origin.y, basis.x.z, basis.y.z, basis.z.z, origin.z)[/code].