Add missing newlines to the generated `default_env.tres` in new projects

This prevents unnecessary whitespace changes in VCS diffs when saving
a scene for the first time in a new project.
This commit is contained in:
Hugo Locurcio 2022-04-02 18:41:15 +02:00
parent 99c07c92eb
commit 053b54b67c
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GPG Key ID: 39E8F8BE30B0A49C
1 changed files with 2 additions and 0 deletions

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@ -482,7 +482,9 @@ private:
set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
} else { } else {
f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]"); f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]");
f->store_line("");
f->store_line("[sub_resource type=\"ProceduralSky\" id=1]"); f->store_line("[sub_resource type=\"ProceduralSky\" id=1]");
f->store_line("");
f->store_line("[resource]"); f->store_line("[resource]");
f->store_line("background_mode = 2"); f->store_line("background_mode = 2");
f->store_line("background_sky = SubResource( 1 )"); f->store_line("background_sky = SubResource( 1 )");