From 055045af1852a7e5cb8f72f0684652e6a5558a3e Mon Sep 17 00:00:00 2001 From: David Snopek Date: Wed, 25 Jan 2023 13:20:53 -0600 Subject: [PATCH] Update WebXR tutorial link to point at the Godot 4 version --- modules/webxr/doc_classes/WebXRInterface.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml index ba1750386f1..0c18acbcb1f 100644 --- a/modules/webxr/doc_classes/WebXRInterface.xml +++ b/modules/webxr/doc_classes/WebXRInterface.xml @@ -90,7 +90,7 @@ You can use both methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices. - https://www.snopekgames.com/blog/2020/how-make-vr-game-webxr-godot + https://www.snopekgames.com/tutorial/2023/how-make-vr-game-webxr-godot-4