Fixing textures not triggering _change_notify
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2c9536b655
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0577f93cf6
@ -185,6 +185,7 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin
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format = p_format;
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w = p_width;
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h = p_height;
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_change_notify();
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}
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void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) {
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@ -211,6 +212,7 @@ void ImageTexture::set_flags(uint32_t p_flags) {
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return; //uninitialized, do not set to texture
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}
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VisualServer::get_singleton()->texture_set_flags(texture, p_flags);
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_change_notify("flags");
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}
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uint32_t ImageTexture::get_flags() const {
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@ -712,6 +714,7 @@ Error StreamTexture::load(const String &p_path) {
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path_to_file = p_path;
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format = image->get_format();
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_change_notify();
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return OK;
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}
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String StreamTexture::get_load_path() const {
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@ -801,6 +804,7 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
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void StreamTexture::set_flags(uint32_t p_flags) {
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flags = p_flags;
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VS::get_singleton()->texture_set_flags(texture, flags);
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_change_notify("flags");
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}
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void StreamTexture::reload_from_file() {
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