Fix warning: Property not found: mono/editor/editor_path_optional (#36995)
This commit is contained in:
parent
cce0a27ec7
commit
05946be2f1
|
@ -251,7 +251,7 @@ namespace GodotTools
|
|||
var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
|
||||
var msbuild = BuildTool.MsBuildMono;
|
||||
if (OS.IsWindows)
|
||||
msbuild = RiderPathManager.IsRider((string) editorSettings.GetSetting(RiderPathManager.EditorPathSettingName))
|
||||
msbuild = RiderPathManager.IsExternalEditorSetToRider(editorSettings)
|
||||
? BuildTool.JetBrainsMsBuild
|
||||
: BuildTool.MsBuildVs;
|
||||
|
||||
|
|
|
@ -55,6 +55,11 @@ namespace GodotTools.Ides.Rider
|
|||
}
|
||||
}
|
||||
|
||||
public static bool IsExternalEditorSetToRider(EditorSettings editorSettings)
|
||||
{
|
||||
return editorSettings.HasSetting(EditorPathSettingName) && IsRider((string) editorSettings.GetSetting(EditorPathSettingName));
|
||||
}
|
||||
|
||||
public static bool IsRider(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
|
|
Loading…
Reference in New Issue