Merge pull request #43683 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 9th batch
This commit is contained in:
commit
06389f705b
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@ -236,3 +236,13 @@ Engine::Engine() {
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_frame_step = 0;
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editor_hint = false;
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}
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Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr) :
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name(p_name),
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ptr(p_ptr) {
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#ifdef DEBUG_ENABLED
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if (Object::cast_to<Reference>(p_ptr)) {
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ERR_PRINT("A class intended to be used as a singleton must *not* inherit from Reference.");
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}
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#endif
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}
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@ -42,10 +42,7 @@ public:
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struct Singleton {
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StringName name;
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Object *ptr;
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Singleton(const StringName &p_name = StringName(), Object *p_ptr = NULL) :
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name(p_name),
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ptr(p_ptr) {
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}
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Singleton(const StringName &p_name = StringName(), Object *p_ptr = NULL);
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};
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private:
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@ -155,8 +155,8 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
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List<PropertyInfo> plist;
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get_property_list(&plist);
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Resource *r = Object::cast_to<Resource>(ClassDB::instance(get_class()));
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ERR_FAIL_COND_V(!r, Ref<Resource>());
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Ref<Resource> r = Object::cast_to<Resource>(ClassDB::instance(get_class()));
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ERR_FAIL_COND_V(r.is_null(), Ref<Resource>());
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r->local_scene = p_for_scene;
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@ -186,9 +186,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
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r->set(E->get().name, p);
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}
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RES res = Ref<Resource>(r);
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return res;
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return r;
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}
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void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) {
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@ -188,7 +188,7 @@
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<argument index="0" name="exit_code" type="int" default="-1">
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</argument>
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<description>
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Quits the application. A process [code]exit_code[/code] can optionally be passed as an argument. If this argument is [code]0[/code] or greater, it will override the [member OS.exit_code] defined before quitting the application.
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Quits the application at the end of the current iteration. A process [code]exit_code[/code] can optionally be passed as an argument. If this argument is [code]0[/code] or greater, it will override the [member OS.exit_code] defined before quitting the application.
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</description>
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</method>
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<method name="reload_current_scene">
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@ -1491,7 +1491,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
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// Start rotation
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if (drag_type == DRAG_NONE) {
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if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
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if ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
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if ((b->get_command() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
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List<CanvasItem *> selection = _get_edited_canvas_items();
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// Remove not movable nodes
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@ -4993,6 +4993,8 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
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}
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}
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}
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_finish_grid();
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_init_grid();
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), grid_enabled);
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@ -517,6 +517,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
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tools[SHAPE_NEW_RECTANGLE]->set_button_group(tg);
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tools[SHAPE_NEW_RECTANGLE]->set_tooltip(TTR("Create a new rectangle."));
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tools[SHAPE_NEW_RECTANGLE]->connect("pressed", this, "_on_tool_clicked", varray(SHAPE_NEW_RECTANGLE));
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tools[SHAPE_NEW_RECTANGLE]->set_shortcut(ED_SHORTCUT("tileset_editor/shape_new_rectangle", TTR("New Rectangle"), KEY_MASK_SHIFT | KEY_R));
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tools[SHAPE_NEW_POLYGON] = memnew(ToolButton);
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toolbar->add_child(tools[SHAPE_NEW_POLYGON]);
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@ -524,6 +525,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
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tools[SHAPE_NEW_POLYGON]->set_button_group(tg);
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tools[SHAPE_NEW_POLYGON]->set_tooltip(TTR("Create a new polygon."));
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tools[SHAPE_NEW_POLYGON]->connect("pressed", this, "_on_tool_clicked", varray(SHAPE_NEW_POLYGON));
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tools[SHAPE_NEW_POLYGON]->set_shortcut(ED_SHORTCUT("tileset_editor/shape_new_polygon", TTR("New Polygon"), KEY_MASK_SHIFT | KEY_P));
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separator_shape_toggle = memnew(VSeparator);
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toolbar->add_child(separator_shape_toggle);
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@ -535,6 +537,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
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toolbar->add_child(separator_delete);
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tools[SHAPE_DELETE] = memnew(ToolButton);
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tools[SHAPE_DELETE]->connect("pressed", this, "_on_tool_clicked", varray(SHAPE_DELETE));
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tools[SHAPE_DELETE]->set_shortcut(ED_SHORTCUT("tileset_editor/shape_delete", TTR("Delete Selected Shape"), KEY_MASK_SHIFT | KEY_BACKSPACE));
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toolbar->add_child(tools[SHAPE_DELETE]);
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spin_priority = memnew(SpinBox);
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@ -2121,7 +2121,7 @@ void ProjectManager::_run_project_confirm() {
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if (selected_main == "") {
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run_error_diag->set_text(TTR("Can't run project: no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category."));
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run_error_diag->popup_centered();
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return;
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continue;
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}
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const String &selected = selected_list[i].project_key;
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@ -2130,7 +2130,7 @@ void ProjectManager::_run_project_confirm() {
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if (!DirAccess::exists(path + "/.import")) {
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run_error_diag->set_text(TTR("Can't run project: Assets need to be imported.\nPlease edit the project to trigger the initial import."));
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run_error_diag->popup_centered();
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return;
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continue;
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}
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print_line("Running project: " + path + " (" + selected + ")");
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@ -2630,6 +2630,13 @@ public:
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Error _zip_align_project(const String &sdk_path, const String &unaligned_file_path, const String &aligned_file_path) {
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// Look for the zipalign tool.
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String zipalign_command_name;
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#ifdef WINDOWS_ENABLED
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zipalign_command_name = "zipalign.exe";
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#else
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zipalign_command_name = "zipalign";
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#endif
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String zipalign_command;
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Error errn;
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String build_tools_dir = sdk_path.plus_file("build-tools");
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@ -2644,7 +2651,7 @@ public:
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while (!sub_dir.empty()) {
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if (!sub_dir.begins_with(".") && da->current_is_dir()) {
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// Check if the tool is here.
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String tool_path = build_tools_dir.plus_file(sub_dir).plus_file("zipalign");
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String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(zipalign_command_name);
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if (FileAccess::exists(tool_path)) {
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zipalign_command = tool_path;
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break;
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@ -45,9 +45,11 @@ def configure(env):
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if env["target"] == "release":
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if env["debug_symbols"] != "full":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize", "-msse2"])
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env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
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else: # optimize for size
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env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize", "-msse2"])
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env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
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if env["arch"] != "arm64":
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env.Prepend(CCFLAGS=["-msse2"])
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if env["debug_symbols"] == "yes":
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env.Prepend(CCFLAGS=["-g2"])
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@ -81,16 +83,16 @@ def configure(env):
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if "OSXCROSS_ROOT" in os.environ:
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env["osxcross"] = True
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if not "osxcross" in env: # regular native build
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if env["arch"] == "arm64":
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print("Building for macOS 10.15+, platform arm64.")
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env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
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env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
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else:
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print("Building for macOS 10.9+, platform x86-64.")
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env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.9"])
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env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.9"])
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if env["arch"] == "arm64":
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print("Building for macOS 10.15+, platform arm64.")
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env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
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env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
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else:
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print("Building for macOS 10.9+, platform x86-64.")
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env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.9"])
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env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.9"])
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if not "osxcross" in env: # regular native build
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if env["macports_clang"] != "no":
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mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
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mpclangver = env["macports_clang"]
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@ -111,7 +113,10 @@ def configure(env):
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else: # osxcross build
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root = os.environ.get("OSXCROSS_ROOT", 0)
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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if env["arch"] == "arm64":
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basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
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else:
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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ccache_path = os.environ.get("CCACHE")
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if ccache_path is None:
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