Make sure RMB also works for resource editor in inspector, fixes #18994
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@ -2145,7 +2145,8 @@ void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<T
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}
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}
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void EditorPropertyResource::_update_menu() {
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void EditorPropertyResource::_update_menu_items() {
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//////////////////// UPDATE MENU //////////////////////////
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RES res = get_edited_object()->get(get_edited_property());
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@ -2287,6 +2288,11 @@ void EditorPropertyResource::_update_menu() {
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menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
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}
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}
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}
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void EditorPropertyResource::_update_menu() {
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_update_menu_items();
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Rect2 gt = edit->get_global_rect();
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menu->set_as_minsize();
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@ -2311,6 +2317,20 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
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emit_signal("object_id_selected", get_edited_property(), p_id);
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}
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void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
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_update_menu_items();
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Vector2 pos = mb->get_global_position();
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//pos = assign->get_global_transform().xform(pos);
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menu->set_as_minsize();
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menu->set_global_position(pos);
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menu->popup();
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}
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}
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}
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void EditorPropertyResource::_open_editor_pressed() {
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RES res = get_edited_object()->get(get_edited_property());
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if (res.is_valid()) {
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@ -2598,6 +2618,7 @@ void EditorPropertyResource::_bind_methods() {
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ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyResource::drop_data_fw);
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ClassDB::bind_method(D_METHOD("_button_draw"), &EditorPropertyResource::_button_draw);
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ClassDB::bind_method(D_METHOD("_open_editor_pressed"), &EditorPropertyResource::_open_editor_pressed);
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ClassDB::bind_method(D_METHOD("_button_input"), &EditorPropertyResource::_button_input);
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}
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EditorPropertyResource::EditorPropertyResource() {
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@ -2624,6 +2645,7 @@ EditorPropertyResource::EditorPropertyResource() {
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preview->set_margin(MARGIN_BOTTOM, -1);
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preview->set_margin(MARGIN_RIGHT, -1);
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assign->add_child(preview);
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assign->connect("gui_input", this, "_button_input");
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menu = memnew(PopupMenu);
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add_child(menu);
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@ -2632,6 +2654,7 @@ EditorPropertyResource::EditorPropertyResource() {
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menu->connect("id_pressed", this, "_menu_option");
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edit->connect("pressed", this, "_update_menu");
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hbc->add_child(edit);
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edit->connect("gui_input", this, "_button_input");
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file = NULL;
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scene_tree = NULL;
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@ -552,6 +552,8 @@ class EditorPropertyResource : public EditorProperty {
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void _resource_selected();
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void _viewport_selected(const NodePath &p_path);
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void _update_menu_items();
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void _update_menu();
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void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
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@ -564,6 +566,7 @@ class EditorPropertyResource : public EditorProperty {
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bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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void _button_input(const Ref<InputEvent> &p_event);
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void _open_editor_pressed();
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protected:
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