Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
This commit is contained in:
parent
1aef3a42b2
commit
07adf1193d
|
@ -1667,7 +1667,7 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
|
|||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), ""));
|
||||
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/depth_buffer_bits", PROPERTY_HINT_ENUM, "16 bits,24 bits [default],32 bits"), 1));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false));
|
||||
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
|
||||
|
@ -2209,9 +2209,10 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP
|
|||
command_line_strings.push_back("--xr_mode_regular");
|
||||
}
|
||||
|
||||
bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer");
|
||||
if (use_32_bit_framebuffer) {
|
||||
command_line_strings.push_back("--use_depth_32");
|
||||
int depth_buffer_bits_index = p_preset->get("graphics/depth_buffer_bits");
|
||||
if (depth_buffer_bits_index >= 0 && depth_buffer_bits_index <= 2) {
|
||||
int depth_buffer_bits = 16 + depth_buffer_bits_index * 8;
|
||||
command_line_strings.push_back(vformat("--use_depth=%d", depth_buffer_bits));
|
||||
}
|
||||
|
||||
bool immersive = p_preset->get("screen/immersive_mode");
|
||||
|
|
|
@ -119,7 +119,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
|
|||
private Button mWiFiSettingsButton;
|
||||
|
||||
private XRMode xrMode = XRMode.REGULAR;
|
||||
private boolean use_32_bits = false;
|
||||
private int depth_buffer_bits = 24;
|
||||
private boolean use_immersive = false;
|
||||
private boolean use_debug_opengl = false;
|
||||
private boolean mStatePaused;
|
||||
|
@ -266,7 +266,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
|
|||
if (videoDriver.equals("Vulkan")) {
|
||||
mRenderView = new GodotVulkanRenderView(activity, this);
|
||||
} else {
|
||||
mRenderView = new GodotGLRenderView(activity, this, xrMode, use_32_bits,
|
||||
mRenderView = new GodotGLRenderView(activity, this, xrMode, depth_buffer_bits,
|
||||
use_debug_opengl);
|
||||
}
|
||||
|
||||
|
@ -506,8 +506,12 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
|
|||
xrMode = XRMode.REGULAR;
|
||||
} else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
|
||||
xrMode = XRMode.OVR;
|
||||
} else if (command_line[i].equals("--use_depth_32")) {
|
||||
use_32_bits = true;
|
||||
} else if (command_line[i].startsWith("--use_depth=")) {
|
||||
try {
|
||||
depth_buffer_bits = Integer.parseInt(command_line[i].split("=")[1]);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else if (command_line[i].equals("--debug_opengl")) {
|
||||
use_debug_opengl = true;
|
||||
} else if (command_line[i].equals("--use_immersive")) {
|
||||
|
|
|
@ -78,10 +78,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
|
|||
private final GodotRenderer godotRenderer;
|
||||
private PointerIcon pointerIcon;
|
||||
|
||||
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_32_bits,
|
||||
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, int p_depth_buffer_bits,
|
||||
boolean p_use_debug_opengl) {
|
||||
super(context);
|
||||
GLUtils.use_32 = p_use_32_bits;
|
||||
GLUtils.depth_buffer_bits = p_depth_buffer_bits;
|
||||
GLUtils.use_debug_opengl = p_use_debug_opengl;
|
||||
|
||||
this.godot = godot;
|
||||
|
@ -209,18 +209,16 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
|
|||
* below.
|
||||
*/
|
||||
|
||||
if (GLUtils.use_32) {
|
||||
setEGLConfigChooser(translucent
|
||||
? new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
|
||||
new RegularConfigChooser(8, 8, 8, 8, 16, stencil))
|
||||
: new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
|
||||
new RegularConfigChooser(5, 6, 5, 0, 16, stencil)));
|
||||
|
||||
} else {
|
||||
setEGLConfigChooser(translucent
|
||||
? new RegularConfigChooser(8, 8, 8, 8, 16, stencil)
|
||||
: new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
|
||||
RegularConfigChooser configChooser =
|
||||
new RegularFallbackConfigChooser(8, 8, 8, 8, 16, stencil,
|
||||
new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
|
||||
if (GLUtils.depth_buffer_bits >= 24) {
|
||||
configChooser = new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, configChooser);
|
||||
if (GLUtils.depth_buffer_bits >= 32) {
|
||||
configChooser = new RegularFallbackConfigChooser(8, 8, 8, 8, 32, stencil, configChooser);
|
||||
}
|
||||
}
|
||||
setEGLConfigChooser(configChooser);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -75,9 +75,8 @@ public class GodotLib {
|
|||
/**
|
||||
* Invoked on the render thread when the underlying Android surface is created or recreated.
|
||||
* @param p_surface
|
||||
* @param p_32_bits
|
||||
*/
|
||||
public static native void newcontext(Surface p_surface, boolean p_32_bits);
|
||||
public static native void newcontext(Surface p_surface);
|
||||
|
||||
/**
|
||||
* Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread.
|
||||
|
|
|
@ -70,7 +70,7 @@ class GodotRenderer implements GLSurfaceView.Renderer {
|
|||
}
|
||||
|
||||
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
GodotLib.newcontext(null, GLUtils.use_32);
|
||||
GodotLib.newcontext(null);
|
||||
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
|
||||
plugin.onGLSurfaceCreated(gl, config);
|
||||
}
|
||||
|
|
|
@ -44,7 +44,7 @@ public class GLUtils {
|
|||
|
||||
public static final boolean DEBUG = false;
|
||||
|
||||
public static boolean use_32 = false;
|
||||
public static int depth_buffer_bits; // No need to reiterate the default here
|
||||
public static boolean use_debug_opengl = false;
|
||||
|
||||
private static final String[] ATTRIBUTES_NAMES = new String[] {
|
||||
|
|
|
@ -58,7 +58,7 @@ internal class VkRenderer {
|
|||
* Called when the surface is created and signals the beginning of rendering.
|
||||
*/
|
||||
fun onVkSurfaceCreated(surface: Surface) {
|
||||
GodotLib.newcontext(surface, false)
|
||||
GodotLib.newcontext(surface)
|
||||
|
||||
for (plugin in pluginRegistry.getAllPlugins()) {
|
||||
plugin.onVkSurfaceCreated(surface)
|
||||
|
|
|
@ -38,7 +38,7 @@ import javax.microedition.khronos.egl.EGL10;
|
|||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.egl.EGLDisplay;
|
||||
|
||||
/* Fallback if 32bit View is not supported*/
|
||||
/* Fallback if the requested configuration is not supported */
|
||||
public class RegularFallbackConfigChooser extends RegularConfigChooser {
|
||||
private static final String TAG = RegularFallbackConfigChooser.class.getSimpleName();
|
||||
|
||||
|
@ -55,7 +55,6 @@ public class RegularFallbackConfigChooser extends RegularConfigChooser {
|
|||
if (ec == null) {
|
||||
Log.w(TAG, "Trying ConfigChooser fallback");
|
||||
ec = fallback.chooseConfig(egl, display, configs);
|
||||
GLUtils.use_32 = false;
|
||||
}
|
||||
return ec;
|
||||
}
|
||||
|
|
|
@ -182,11 +182,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
|
|||
}
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) {
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface) {
|
||||
if (os_android) {
|
||||
if (step.get() == 0) {
|
||||
// During startup
|
||||
os_android->set_context_is_16_bits(!p_32_bits);
|
||||
if (p_surface) {
|
||||
ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
|
||||
os_android->set_native_window(native_window);
|
||||
|
|
|
@ -41,7 +41,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
|
|||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
|
||||
void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0);
|
||||
|
|
|
@ -261,13 +261,6 @@ Size2i OS_Android::get_display_size() const {
|
|||
return display_size;
|
||||
}
|
||||
|
||||
void OS_Android::set_context_is_16_bits(bool p_is_16) {
|
||||
#if defined(GLES3_ENABLED)
|
||||
//if (rasterizer)
|
||||
// rasterizer->set_force_16_bits_fbo(p_is_16);
|
||||
#endif
|
||||
}
|
||||
|
||||
void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
|
||||
#if defined(GLES3_ENABLED)
|
||||
ERR_FAIL_COND(!p_gl_extensions);
|
||||
|
|
|
@ -102,7 +102,6 @@ public:
|
|||
void set_display_size(const Size2i &p_size);
|
||||
Size2i get_display_size() const;
|
||||
|
||||
void set_context_is_16_bits(bool p_is_16);
|
||||
void set_opengl_extensions(const char *p_gl_extensions);
|
||||
|
||||
void set_native_window(ANativeWindow *p_native_window);
|
||||
|
|
Loading…
Reference in New Issue