Merge pull request #54374 from Chaosus/fix_fogvolume_crash
Fix crashing of `FogVolume`s when `WorldEnvironment` was added
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07cad91722
@ -101,7 +101,9 @@ AABB FogVolume::get_aabb() const {
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TypedArray<String> FogVolume::get_configuration_warnings() const {
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TypedArray<String> warnings = Node::get_configuration_warnings();
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if (!get_viewport()->find_world_3d()->get_environment()->is_volumetric_fog_enabled()) {
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Ref<Environment> environment = get_viewport()->find_world_3d()->get_environment();
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if (environment.is_valid() && !environment->is_volumetric_fog_enabled()) {
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warnings.push_back(("Fog Volumes need volumetric fog to be enabled in the scene's Environment in order to be visible."));
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}
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