Improve the CanvasItem class documentation
(cherry picked from commit ccd8cdc363
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@ -34,7 +34,7 @@
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<argument index="6" name="width" type="float" default="1.0" />
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<argument index="7" name="antialiased" type="bool" default="false" />
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<description>
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Draws an arc between the given angles. The larger the value of [code]point_count[/code], the smoother the curve.
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Draws a unfilled arc between the given angles. The larger the value of [code]point_count[/code], the smoother the curve. See also [method draw_circle].
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</description>
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</method>
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<method name="draw_char">
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<argument index="1" name="radius" type="float" />
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<argument index="2" name="color" type="Color" />
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<description>
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Draws a colored circle.
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Draws a colored, unfilled circle. See also [method draw_arc], [method draw_polyline] and [method draw_polygon].
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</description>
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</method>
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<method name="draw_colored_polygon">
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<argument index="4" name="normal_map" type="Texture" default="null" />
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<argument index="5" name="antialiased" type="bool" default="false" />
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<description>
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Draws a colored polygon of any amount of points, convex or concave.
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Draws a colored polygon of any amount of points, convex or concave. Unlike [method draw_polygon], a single color must be specified for the whole polygon.
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</description>
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</method>
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<method name="draw_line">
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<argument index="3" name="width" type="float" default="1.0" />
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<argument index="4" name="antialiased" type="bool" default="false" />
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<description>
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Draws a line from a 2D point to another, with a given color and width. It can be optionally antialiased.
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Draws a line from a 2D point to another, with a given color and width. It can be optionally antialiased. See also [method draw_multiline] and [method draw_polyline].
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</description>
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</method>
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<method name="draw_mesh">
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@ -98,7 +98,7 @@
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<argument index="2" name="width" type="float" default="1.0" />
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<argument index="3" name="antialiased" type="bool" default="false" />
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<description>
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Draws multiple, parallel lines with a uniform [code]color[/code].
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Draws multiple disconnected lines with a uniform [code]color[/code]. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw interconnected lines, use [method draw_polyline] instead.
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[b]Note:[/b] [code]width[/code] and [code]antialiased[/code] are currently not implemented and have no effect.
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</description>
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</method>
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<argument index="2" name="width" type="float" default="1.0" />
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<argument index="3" name="antialiased" type="bool" default="false" />
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<description>
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Draws multiple, parallel lines with a uniform [code]width[/code] and segment-by-segment coloring. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code].
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Draws multiple disconnected lines with a uniform [code]width[/code] and segment-by-segment coloring. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code]. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw interconnected lines, use [method draw_polyline_colors] instead.
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[b]Note:[/b] [code]width[/code] and [code]antialiased[/code] are currently not implemented and have no effect.
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</description>
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</method>
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<argument index="4" name="normal_map" type="Texture" default="null" />
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<argument index="5" name="antialiased" type="bool" default="false" />
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<description>
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Draws a polygon of any amount of points, convex or concave.
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Draws a solid polygon of any amount of points, convex or concave. Unlike [method draw_colored_polygon], each point's color can be changed individually. See also [method draw_polyline] and [method draw_polyline_colors].
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</description>
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</method>
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<method name="draw_polyline">
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<argument index="2" name="width" type="float" default="1.0" />
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<argument index="3" name="antialiased" type="bool" default="false" />
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<description>
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Draws interconnected line segments with a uniform [code]color[/code] and [code]width[/code] and optional antialiasing.
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Draws interconnected line segments with a uniform [code]color[/code] and [code]width[/code] and optional antialiasing. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw disconnected lines, use [method draw_multiline] instead. See also [method draw_polygon].
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</description>
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</method>
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<method name="draw_polyline_colors">
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<argument index="2" name="width" type="float" default="1.0" />
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<argument index="3" name="antialiased" type="bool" default="false" />
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<description>
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Draws interconnected line segments with a uniform [code]width[/code], segment-by-segment coloring, and optional antialiasing. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code].
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Draws interconnected line segments with a uniform [code]width[/code] and segment-by-segment coloring, and optional antialiasing. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code]. When drawing large amounts of lines, this is faster than using individual [method draw_line] calls. To draw disconnected lines, use [method draw_multiline_colors] instead. See also [method draw_polygon].
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</description>
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</method>
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<method name="draw_primitive">
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<argument index="4" name="width" type="float" default="1.0" />
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<argument index="5" name="normal_map" type="Texture" default="null" />
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<description>
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Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points for a triangle and 4 points for a quad.
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Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points for a triangle, and 4 points for a quad. If 0 points or more than 4 points are specified, nothing will be drawn and an error message will be printed. See also [method draw_line], [method draw_polyline], [method draw_polygon], and [method draw_rect].
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</description>
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</method>
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<method name="draw_rect">
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<method name="hide">
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<return type="void" />
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<description>
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Hide the [CanvasItem] if it's currently visible.
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Hide the [CanvasItem] if it's currently visible. This is equivalent to setting [member visible] to [code]false[/code].
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</description>
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</method>
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<method name="is_local_transform_notification_enabled" qualifiers="const">
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<method name="show">
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<return type="void" />
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<description>
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Show the [CanvasItem] if it's currently hidden. For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple [code]popup*()[/code] functions instead.
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Show the [CanvasItem] if it's currently hidden. This is equivalent to setting [member visible] to [code]true[/code]. For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple [code]popup*()[/code] functions instead.
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</description>
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</method>
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<method name="update">
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