Document enlarging Particles visibility AABB when they cast shadows

This closes https://github.com/godotengine/godot/issues/17267.
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Hugo Locurcio 2020-06-07 21:35:40 +02:00
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commit 0832ecc4a3
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@ -103,6 +103,7 @@
</member>
<member name="visibility_aabb" type="AABB" setter="set_visibility_aabb" getter="get_visibility_aabb" default="AABB( -4, -4, -4, 8, 8, 8 )">
The [AABB] that determines the area of the world part of which needs to be visible on screen for the particle system to be active.
[b]Note:[/b] If the [ParticlesMaterial] in use is configured to cast shadows, you may want to enlarge this AABB to ensure the shadow is updated when particles are off-screen.
</member>
</members>
<constants>