expose Variant operator= to GDNative

This commit is contained in:
BimDav 2021-11-02 11:10:18 +01:00
parent 44a532e99e
commit 084b21c4a8
3 changed files with 16 additions and 0 deletions

View File

@ -62,6 +62,12 @@ godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_self) {
return (godot_variant_type)self->get_type();
}
void GDAPI godot_variant_operator_assign(godot_variant *r_dest, const godot_variant *p_v) {
Variant *dest = (Variant *)r_dest;
Variant *v = (Variant *)p_v;
*dest = *v;
}
void GDAPI godot_variant_new_copy(godot_variant *p_dest, const godot_variant *p_src) {
Variant *dest = (Variant *)p_dest;
Variant *src = (Variant *)p_src;

View File

@ -4393,6 +4393,14 @@
["const godot_variant *", "p_v"]
]
},
{
"name": "godot_variant_operator_assign",
"return_type": "void",
"arguments": [
["godot_variant *", "r_dest"],
["const godot_variant *", "p_v"]
]
},
{
"name": "godot_variant_new_copy",
"return_type": "void",

View File

@ -170,6 +170,8 @@ extern "C" {
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);
void GDAPI godot_variant_operator_assign(godot_variant *r_dest, const godot_variant *p_v);
void GDAPI godot_variant_new_copy(godot_variant *r_dest, const godot_variant *p_src);
void GDAPI godot_variant_new_nil(godot_variant *r_dest);