Merge pull request #34748 from neikeq/issue-34744

Mono/C#: Fix GD.PrintErr now showing in the Output panel
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Rémi Verschelde 2020-01-02 13:41:32 +01:00 committed by GitHub
commit 08ed28346b
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@ -83,7 +83,7 @@ void godot_icall_GD_printerr(MonoArray *p_what) {
String str;
for (int i = 0; i < what.size(); i++)
str += what[i].operator String();
OS::get_singleton()->printerr("%s\n", str.utf8().get_data());
print_error(str);
}
void godot_icall_GD_printraw(MonoArray *p_what) {