Export: Rename 'Windows Universal' to 'UWP'
It's otherwise too easy to be confused between 'Windows Desktop' (Win32) and 'Windows Universal' (UWP).
This commit is contained in:
parent
3eab3c10b5
commit
08ef0aab16
|
@ -283,7 +283,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
|
||||||
platforms["Haiku"] = platform_haiku;
|
platforms["Haiku"] = platform_haiku;
|
||||||
|
|
||||||
NativePlatformConfig platform_uwp;
|
NativePlatformConfig platform_uwp;
|
||||||
platform_uwp.name = "Windows Universal";
|
platform_uwp.name = "UWP";
|
||||||
platform_uwp.entries.push_back("arm");
|
platform_uwp.entries.push_back("arm");
|
||||||
platform_uwp.entries.push_back("32");
|
platform_uwp.entries.push_back("32");
|
||||||
platform_uwp.entries.push_back("64");
|
platform_uwp.entries.push_back("64");
|
||||||
|
|
|
@ -970,7 +970,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
virtual String get_name() const {
|
virtual String get_name() const {
|
||||||
return "Windows Universal";
|
return "UWP";
|
||||||
}
|
}
|
||||||
virtual String get_os_name() const {
|
virtual String get_os_name() const {
|
||||||
return "UWP";
|
return "UWP";
|
||||||
|
@ -1180,7 +1180,7 @@ public:
|
||||||
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) {
|
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) {
|
||||||
String src_appx;
|
String src_appx;
|
||||||
|
|
||||||
EditorProgress ep("export", "Exporting for Windows Universal", 7, true);
|
EditorProgress ep("export", "Exporting for UWP", 7, true);
|
||||||
|
|
||||||
if (p_debug) {
|
if (p_debug) {
|
||||||
src_appx = p_preset->get("custom_template/debug");
|
src_appx = p_preset->get("custom_template/debug");
|
||||||
|
|
Loading…
Reference in New Issue