Correct Bullet's default Area angular damp value.
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@ -53,7 +53,7 @@ AreaBullet::AreaBullet() :
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spOv_gravityVec(0, -1, 0),
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spOv_gravityVec(0, -1, 0),
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spOv_gravityMag(10),
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spOv_gravityMag(10),
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spOv_linearDump(0.1),
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spOv_linearDump(0.1),
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spOv_angularDump(1),
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spOv_angularDump(0.1),
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spOv_priority(0),
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spOv_priority(0),
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isScratched(false) {
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isScratched(false) {
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