diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 4ef2d171280..dd4d9eea5e7 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -396,6 +396,8 @@ void TileMapEditor::_update_palette() { // Update the palette Vector selected = get_selected_tiles(); + int selected_single = palette->get_current(); + int selected_manual = manual_palette->get_current(); palette->clear(); manual_palette->clear(); manual_palette->hide(); @@ -545,9 +547,10 @@ void TileMapEditor::_update_palette() { if (manual_palette->get_item_count() > 0) { // Only show the manual palette if at least tile exists in it - int selected2 = manual_palette->get_current(); - if (selected2 == -1) selected2 = 0; - manual_palette->set_current(selected2); + if (selected_manual == -1 || selected_single != palette->get_current()) + selected_manual = 0; + if (selected_manual < manual_palette->get_item_count()) + manual_palette->set_current(selected_manual); manual_palette->show(); } @@ -1980,31 +1983,31 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { p->connect("id_pressed", this, "_menu_option"); rotate_left_button = memnew(ToolButton); - rotate_left_button->set_tooltip(TTR("Rotate left")); + rotate_left_button->set_tooltip(TTR("Rotate Left")); rotate_left_button->set_focus_mode(FOCUS_NONE); rotate_left_button->connect("pressed", this, "_rotate", varray(-1)); tool_hb->add_child(rotate_left_button); rotate_right_button = memnew(ToolButton); - rotate_right_button->set_tooltip(TTR("Rotate right")); + rotate_right_button->set_tooltip(TTR("Rotate Right")); rotate_right_button->set_focus_mode(FOCUS_NONE); rotate_right_button->connect("pressed", this, "_rotate", varray(1)); tool_hb->add_child(rotate_right_button); flip_horizontal_button = memnew(ToolButton); - flip_horizontal_button->set_tooltip(TTR("Flip horizontally")); + flip_horizontal_button->set_tooltip(TTR("Flip Horizontally")); flip_horizontal_button->set_focus_mode(FOCUS_NONE); flip_horizontal_button->connect("pressed", this, "_flip_horizontal"); tool_hb->add_child(flip_horizontal_button); flip_vertical_button = memnew(ToolButton); - flip_vertical_button->set_tooltip(TTR("Flip vertically")); + flip_vertical_button->set_tooltip(TTR("Flip Vertically")); flip_vertical_button->set_focus_mode(FOCUS_NONE); flip_vertical_button->connect("pressed", this, "_flip_vertical"); tool_hb->add_child(flip_vertical_button); clear_transform_button = memnew(ToolButton); - clear_transform_button->set_tooltip(TTR("Clear transform")); + clear_transform_button->set_tooltip(TTR("Clear Transform")); clear_transform_button->set_focus_mode(FOCUS_NONE); clear_transform_button->connect("pressed", this, "_clear_transform"); tool_hb->add_child(clear_transform_button);