glad: Sync with upstream 0.1.14a0
This commit is contained in:
parent
c769a38c07
commit
0a87979d2e
|
@ -72,7 +72,7 @@ Files extracted from upstream source:
|
||||||
## glad
|
## glad
|
||||||
|
|
||||||
- Upstream: https://github.com/Dav1dde/glad
|
- Upstream: https://github.com/Dav1dde/glad
|
||||||
- Version: 0.1.13a0
|
- Version: 0.1.14a0
|
||||||
- License: MIT
|
- License: MIT
|
||||||
|
|
||||||
The files we package are automatically generated.
|
The files we package are automatically generated.
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
|
|
||||||
OpenGL loader generated by glad 0.1.13a0 on Fri Jan 6 19:27:07 2017.
|
OpenGL loader generated by glad 0.1.14a0 on Wed Jun 14 20:12:45 2017.
|
||||||
|
|
||||||
Language/Generator: C/C++
|
Language/Generator: C/C++
|
||||||
Specification: gl
|
Specification: gl
|
||||||
|
@ -30,7 +30,7 @@ static void* get_proc(const char *namez);
|
||||||
static HMODULE libGL;
|
static HMODULE libGL;
|
||||||
|
|
||||||
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
|
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
|
||||||
PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
|
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
|
||||||
|
|
||||||
static
|
static
|
||||||
int open_gl(void) {
|
int open_gl(void) {
|
||||||
|
@ -57,7 +57,7 @@ static void* libGL;
|
||||||
|
|
||||||
#ifndef __APPLE__
|
#ifndef __APPLE__
|
||||||
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
|
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
|
||||||
PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
|
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static
|
static
|
||||||
|
@ -152,19 +152,19 @@ static int get_exts(void) {
|
||||||
exts = (const char *)glGetString(GL_EXTENSIONS);
|
exts = (const char *)glGetString(GL_EXTENSIONS);
|
||||||
#ifdef _GLAD_IS_SOME_NEW_VERSION
|
#ifdef _GLAD_IS_SOME_NEW_VERSION
|
||||||
} else {
|
} else {
|
||||||
int index;
|
unsigned int index;
|
||||||
|
|
||||||
num_exts_i = 0;
|
num_exts_i = 0;
|
||||||
glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
|
glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
|
||||||
if (num_exts_i > 0) {
|
if (num_exts_i > 0) {
|
||||||
exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i);
|
exts_i = (const char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (exts_i == NULL) {
|
if (exts_i == NULL) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
for(index = 0; index < num_exts_i; index++) {
|
for(index = 0; index < (unsigned)num_exts_i; index++) {
|
||||||
exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index);
|
exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -174,7 +174,7 @@ static int get_exts(void) {
|
||||||
|
|
||||||
static void free_exts(void) {
|
static void free_exts(void) {
|
||||||
if (exts_i != NULL) {
|
if (exts_i != NULL) {
|
||||||
free((char **)exts_i);
|
free((void *)exts_i);
|
||||||
exts_i = NULL;
|
exts_i = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
|
|
||||||
OpenGL loader generated by glad 0.1.13a0 on Fri Jan 6 19:27:07 2017.
|
OpenGL loader generated by glad 0.1.14a0 on Wed Jun 14 20:12:45 2017.
|
||||||
|
|
||||||
Language/Generator: C/C++
|
Language/Generator: C/C++
|
||||||
Specification: gl
|
Specification: gl
|
||||||
|
@ -54,7 +54,7 @@ typedef void* (* GLADloadproc)(const char *name);
|
||||||
|
|
||||||
#ifndef GLAPI
|
#ifndef GLAPI
|
||||||
# if defined(GLAD_GLAPI_EXPORT)
|
# if defined(GLAD_GLAPI_EXPORT)
|
||||||
# if defined(WIN32) || defined(__CYGWIN__)
|
# if defined(_WIN32) || defined(__CYGWIN__)
|
||||||
# if defined(GLAD_GLAPI_EXPORT_BUILD)
|
# if defined(GLAD_GLAPI_EXPORT_BUILD)
|
||||||
# if defined(__GNUC__)
|
# if defined(__GNUC__)
|
||||||
# define GLAPI __attribute__ ((dllexport)) extern
|
# define GLAPI __attribute__ ((dllexport)) extern
|
||||||
|
@ -183,6 +183,7 @@ typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLen
|
||||||
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
|
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
|
||||||
typedef unsigned short GLhalfNV;
|
typedef unsigned short GLhalfNV;
|
||||||
typedef GLintptr GLvdpauSurfaceNV;
|
typedef GLintptr GLvdpauSurfaceNV;
|
||||||
|
typedef void (APIENTRY *GLVULKANPROCNV)(void);
|
||||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||||
|
@ -264,7 +265,6 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_BLEND_SRC 0x0BE1
|
#define GL_BLEND_SRC 0x0BE1
|
||||||
#define GL_BLEND 0x0BE2
|
#define GL_BLEND 0x0BE2
|
||||||
#define GL_LOGIC_OP_MODE 0x0BF0
|
#define GL_LOGIC_OP_MODE 0x0BF0
|
||||||
#define GL_COLOR_LOGIC_OP 0x0BF2
|
|
||||||
#define GL_DRAW_BUFFER 0x0C01
|
#define GL_DRAW_BUFFER 0x0C01
|
||||||
#define GL_READ_BUFFER 0x0C02
|
#define GL_READ_BUFFER 0x0C02
|
||||||
#define GL_SCISSOR_BOX 0x0C10
|
#define GL_SCISSOR_BOX 0x0C10
|
||||||
|
@ -292,21 +292,9 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_SUBPIXEL_BITS 0x0D50
|
#define GL_SUBPIXEL_BITS 0x0D50
|
||||||
#define GL_TEXTURE_1D 0x0DE0
|
#define GL_TEXTURE_1D 0x0DE0
|
||||||
#define GL_TEXTURE_2D 0x0DE1
|
#define GL_TEXTURE_2D 0x0DE1
|
||||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
|
||||||
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
|
||||||
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
|
||||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
|
||||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
|
||||||
#define GL_TEXTURE_BINDING_1D 0x8068
|
|
||||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
|
||||||
#define GL_TEXTURE_WIDTH 0x1000
|
#define GL_TEXTURE_WIDTH 0x1000
|
||||||
#define GL_TEXTURE_HEIGHT 0x1001
|
#define GL_TEXTURE_HEIGHT 0x1001
|
||||||
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
|
||||||
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
||||||
#define GL_TEXTURE_RED_SIZE 0x805C
|
|
||||||
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
|
||||||
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
|
||||||
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
|
||||||
#define GL_DONT_CARE 0x1100
|
#define GL_DONT_CARE 0x1100
|
||||||
#define GL_FASTEST 0x1101
|
#define GL_FASTEST 0x1101
|
||||||
#define GL_NICEST 0x1102
|
#define GL_NICEST 0x1102
|
||||||
|
@ -317,7 +305,6 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_INT 0x1404
|
#define GL_INT 0x1404
|
||||||
#define GL_UNSIGNED_INT 0x1405
|
#define GL_UNSIGNED_INT 0x1405
|
||||||
#define GL_FLOAT 0x1406
|
#define GL_FLOAT 0x1406
|
||||||
#define GL_DOUBLE 0x140A
|
|
||||||
#define GL_STACK_OVERFLOW 0x0503
|
#define GL_STACK_OVERFLOW 0x0503
|
||||||
#define GL_STACK_UNDERFLOW 0x0504
|
#define GL_STACK_UNDERFLOW 0x0504
|
||||||
#define GL_CLEAR 0x1500
|
#define GL_CLEAR 0x1500
|
||||||
|
@ -369,23 +356,7 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||||
#define GL_TEXTURE_WRAP_S 0x2802
|
#define GL_TEXTURE_WRAP_S 0x2802
|
||||||
#define GL_TEXTURE_WRAP_T 0x2803
|
#define GL_TEXTURE_WRAP_T 0x2803
|
||||||
#define GL_PROXY_TEXTURE_1D 0x8063
|
|
||||||
#define GL_PROXY_TEXTURE_2D 0x8064
|
|
||||||
#define GL_REPEAT 0x2901
|
#define GL_REPEAT 0x2901
|
||||||
#define GL_R3_G3_B2 0x2A10
|
|
||||||
#define GL_RGB4 0x804F
|
|
||||||
#define GL_RGB5 0x8050
|
|
||||||
#define GL_RGB8 0x8051
|
|
||||||
#define GL_RGB10 0x8052
|
|
||||||
#define GL_RGB12 0x8053
|
|
||||||
#define GL_RGB16 0x8054
|
|
||||||
#define GL_RGBA2 0x8055
|
|
||||||
#define GL_RGBA4 0x8056
|
|
||||||
#define GL_RGB5_A1 0x8057
|
|
||||||
#define GL_RGBA8 0x8058
|
|
||||||
#define GL_RGB10_A2 0x8059
|
|
||||||
#define GL_RGBA12 0x805A
|
|
||||||
#define GL_RGBA16 0x805B
|
|
||||||
#define GL_CURRENT_BIT 0x00000001
|
#define GL_CURRENT_BIT 0x00000001
|
||||||
#define GL_POINT_BIT 0x00000002
|
#define GL_POINT_BIT 0x00000002
|
||||||
#define GL_LINE_BIT 0x00000004
|
#define GL_LINE_BIT 0x00000004
|
||||||
|
@ -404,9 +375,6 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_TEXTURE_BIT 0x00040000
|
#define GL_TEXTURE_BIT 0x00040000
|
||||||
#define GL_SCISSOR_BIT 0x00080000
|
#define GL_SCISSOR_BIT 0x00080000
|
||||||
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
|
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
|
||||||
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
|
||||||
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
|
||||||
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
|
|
||||||
#define GL_QUAD_STRIP 0x0008
|
#define GL_QUAD_STRIP 0x0008
|
||||||
#define GL_POLYGON 0x0009
|
#define GL_POLYGON 0x0009
|
||||||
#define GL_ACCUM 0x0100
|
#define GL_ACCUM 0x0100
|
||||||
|
@ -446,14 +414,6 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_PIXEL_MAP_G_TO_G 0x0C77
|
#define GL_PIXEL_MAP_G_TO_G 0x0C77
|
||||||
#define GL_PIXEL_MAP_B_TO_B 0x0C78
|
#define GL_PIXEL_MAP_B_TO_B 0x0C78
|
||||||
#define GL_PIXEL_MAP_A_TO_A 0x0C79
|
#define GL_PIXEL_MAP_A_TO_A 0x0C79
|
||||||
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
|
||||||
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
|
||||||
#define GL_COLOR_ARRAY_POINTER 0x8090
|
|
||||||
#define GL_INDEX_ARRAY_POINTER 0x8091
|
|
||||||
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
|
||||||
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
|
|
||||||
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
|
|
||||||
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
|
|
||||||
#define GL_CURRENT_COLOR 0x0B00
|
#define GL_CURRENT_COLOR 0x0B00
|
||||||
#define GL_CURRENT_INDEX 0x0B01
|
#define GL_CURRENT_INDEX 0x0B01
|
||||||
#define GL_CURRENT_NORMAL 0x0B02
|
#define GL_CURRENT_NORMAL 0x0B02
|
||||||
|
@ -499,11 +459,9 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_PROJECTION_MATRIX 0x0BA7
|
#define GL_PROJECTION_MATRIX 0x0BA7
|
||||||
#define GL_TEXTURE_MATRIX 0x0BA8
|
#define GL_TEXTURE_MATRIX 0x0BA8
|
||||||
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
|
||||||
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
|
||||||
#define GL_ALPHA_TEST 0x0BC0
|
#define GL_ALPHA_TEST 0x0BC0
|
||||||
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
||||||
#define GL_ALPHA_TEST_REF 0x0BC2
|
#define GL_ALPHA_TEST_REF 0x0BC2
|
||||||
#define GL_INDEX_LOGIC_OP 0x0BF1
|
|
||||||
#define GL_LOGIC_OP 0x0BF1
|
#define GL_LOGIC_OP 0x0BF1
|
||||||
#define GL_AUX_BUFFERS 0x0C00
|
#define GL_AUX_BUFFERS 0x0C00
|
||||||
#define GL_INDEX_CLEAR_VALUE 0x0C20
|
#define GL_INDEX_CLEAR_VALUE 0x0C20
|
||||||
|
@ -553,7 +511,6 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
|
||||||
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
||||||
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
||||||
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
|
||||||
#define GL_INDEX_BITS 0x0D51
|
#define GL_INDEX_BITS 0x0D51
|
||||||
#define GL_RED_BITS 0x0D52
|
#define GL_RED_BITS 0x0D52
|
||||||
#define GL_GREEN_BITS 0x0D53
|
#define GL_GREEN_BITS 0x0D53
|
||||||
|
@ -589,35 +546,8 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
|
||||||
#define GL_MAP2_GRID_DOMAIN 0x0DD2
|
#define GL_MAP2_GRID_DOMAIN 0x0DD2
|
||||||
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
|
||||||
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
|
|
||||||
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
|
|
||||||
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
|
|
||||||
#define GL_VERTEX_ARRAY 0x8074
|
|
||||||
#define GL_NORMAL_ARRAY 0x8075
|
|
||||||
#define GL_COLOR_ARRAY 0x8076
|
|
||||||
#define GL_INDEX_ARRAY 0x8077
|
|
||||||
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
|
||||||
#define GL_EDGE_FLAG_ARRAY 0x8079
|
|
||||||
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
|
||||||
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
|
||||||
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
|
||||||
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
|
||||||
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
|
||||||
#define GL_COLOR_ARRAY_SIZE 0x8081
|
|
||||||
#define GL_COLOR_ARRAY_TYPE 0x8082
|
|
||||||
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
|
||||||
#define GL_INDEX_ARRAY_TYPE 0x8085
|
|
||||||
#define GL_INDEX_ARRAY_STRIDE 0x8086
|
|
||||||
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
|
||||||
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
|
||||||
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
|
||||||
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
|
|
||||||
#define GL_TEXTURE_COMPONENTS 0x1003
|
#define GL_TEXTURE_COMPONENTS 0x1003
|
||||||
#define GL_TEXTURE_BORDER 0x1005
|
#define GL_TEXTURE_BORDER 0x1005
|
||||||
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
|
||||||
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
|
||||||
#define GL_TEXTURE_PRIORITY 0x8066
|
|
||||||
#define GL_TEXTURE_RESIDENT 0x8067
|
|
||||||
#define GL_AMBIENT 0x1200
|
#define GL_AMBIENT 0x1200
|
||||||
#define GL_DIFFUSE 0x1201
|
#define GL_DIFFUSE 0x1201
|
||||||
#define GL_SPECULAR 0x1202
|
#define GL_SPECULAR 0x1202
|
||||||
|
@ -664,6 +594,91 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_OBJECT_PLANE 0x2501
|
#define GL_OBJECT_PLANE 0x2501
|
||||||
#define GL_EYE_PLANE 0x2502
|
#define GL_EYE_PLANE 0x2502
|
||||||
#define GL_CLAMP 0x2900
|
#define GL_CLAMP 0x2900
|
||||||
|
#define GL_CLIP_PLANE0 0x3000
|
||||||
|
#define GL_CLIP_PLANE1 0x3001
|
||||||
|
#define GL_CLIP_PLANE2 0x3002
|
||||||
|
#define GL_CLIP_PLANE3 0x3003
|
||||||
|
#define GL_CLIP_PLANE4 0x3004
|
||||||
|
#define GL_CLIP_PLANE5 0x3005
|
||||||
|
#define GL_LIGHT0 0x4000
|
||||||
|
#define GL_LIGHT1 0x4001
|
||||||
|
#define GL_LIGHT2 0x4002
|
||||||
|
#define GL_LIGHT3 0x4003
|
||||||
|
#define GL_LIGHT4 0x4004
|
||||||
|
#define GL_LIGHT5 0x4005
|
||||||
|
#define GL_LIGHT6 0x4006
|
||||||
|
#define GL_LIGHT7 0x4007
|
||||||
|
#define GL_COLOR_LOGIC_OP 0x0BF2
|
||||||
|
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||||
|
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
||||||
|
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
||||||
|
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||||
|
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||||
|
#define GL_TEXTURE_BINDING_1D 0x8068
|
||||||
|
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||||
|
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
||||||
|
#define GL_TEXTURE_RED_SIZE 0x805C
|
||||||
|
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
||||||
|
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
||||||
|
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
||||||
|
#define GL_DOUBLE 0x140A
|
||||||
|
#define GL_PROXY_TEXTURE_1D 0x8063
|
||||||
|
#define GL_PROXY_TEXTURE_2D 0x8064
|
||||||
|
#define GL_R3_G3_B2 0x2A10
|
||||||
|
#define GL_RGB4 0x804F
|
||||||
|
#define GL_RGB5 0x8050
|
||||||
|
#define GL_RGB8 0x8051
|
||||||
|
#define GL_RGB10 0x8052
|
||||||
|
#define GL_RGB12 0x8053
|
||||||
|
#define GL_RGB16 0x8054
|
||||||
|
#define GL_RGBA2 0x8055
|
||||||
|
#define GL_RGBA4 0x8056
|
||||||
|
#define GL_RGB5_A1 0x8057
|
||||||
|
#define GL_RGBA8 0x8058
|
||||||
|
#define GL_RGB10_A2 0x8059
|
||||||
|
#define GL_RGBA12 0x805A
|
||||||
|
#define GL_RGBA16 0x805B
|
||||||
|
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
|
||||||
|
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
|
||||||
|
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
|
||||||
|
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
||||||
|
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
||||||
|
#define GL_COLOR_ARRAY_POINTER 0x8090
|
||||||
|
#define GL_INDEX_ARRAY_POINTER 0x8091
|
||||||
|
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
||||||
|
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
|
||||||
|
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
|
||||||
|
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
|
||||||
|
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
|
||||||
|
#define GL_INDEX_LOGIC_OP 0x0BF1
|
||||||
|
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
|
||||||
|
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
|
||||||
|
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
|
||||||
|
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
|
||||||
|
#define GL_VERTEX_ARRAY 0x8074
|
||||||
|
#define GL_NORMAL_ARRAY 0x8075
|
||||||
|
#define GL_COLOR_ARRAY 0x8076
|
||||||
|
#define GL_INDEX_ARRAY 0x8077
|
||||||
|
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
||||||
|
#define GL_EDGE_FLAG_ARRAY 0x8079
|
||||||
|
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
||||||
|
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
||||||
|
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
||||||
|
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
||||||
|
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
||||||
|
#define GL_COLOR_ARRAY_SIZE 0x8081
|
||||||
|
#define GL_COLOR_ARRAY_TYPE 0x8082
|
||||||
|
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
||||||
|
#define GL_INDEX_ARRAY_TYPE 0x8085
|
||||||
|
#define GL_INDEX_ARRAY_STRIDE 0x8086
|
||||||
|
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
||||||
|
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
||||||
|
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
||||||
|
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
|
||||||
|
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
|
||||||
|
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
|
||||||
|
#define GL_TEXTURE_PRIORITY 0x8066
|
||||||
|
#define GL_TEXTURE_RESIDENT 0x8067
|
||||||
#define GL_ALPHA4 0x803B
|
#define GL_ALPHA4 0x803B
|
||||||
#define GL_ALPHA8 0x803C
|
#define GL_ALPHA8 0x803C
|
||||||
#define GL_ALPHA12 0x803D
|
#define GL_ALPHA12 0x803D
|
||||||
|
@ -697,20 +712,6 @@ typedef GLintptr GLvdpauSurfaceNV;
|
||||||
#define GL_T2F_N3F_V3F 0x2A2B
|
#define GL_T2F_N3F_V3F 0x2A2B
|
||||||
#define GL_T2F_C4F_N3F_V3F 0x2A2C
|
#define GL_T2F_C4F_N3F_V3F 0x2A2C
|
||||||
#define GL_T4F_C4F_N3F_V4F 0x2A2D
|
#define GL_T4F_C4F_N3F_V4F 0x2A2D
|
||||||
#define GL_CLIP_PLANE0 0x3000
|
|
||||||
#define GL_CLIP_PLANE1 0x3001
|
|
||||||
#define GL_CLIP_PLANE2 0x3002
|
|
||||||
#define GL_CLIP_PLANE3 0x3003
|
|
||||||
#define GL_CLIP_PLANE4 0x3004
|
|
||||||
#define GL_CLIP_PLANE5 0x3005
|
|
||||||
#define GL_LIGHT0 0x4000
|
|
||||||
#define GL_LIGHT1 0x4001
|
|
||||||
#define GL_LIGHT2 0x4002
|
|
||||||
#define GL_LIGHT3 0x4003
|
|
||||||
#define GL_LIGHT4 0x4004
|
|
||||||
#define GL_LIGHT5 0x4005
|
|
||||||
#define GL_LIGHT6 0x4006
|
|
||||||
#define GL_LIGHT7 0x4007
|
|
||||||
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
||||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||||
|
|
Loading…
Reference in New Issue