Add option to disable virtual keyboard for LineEdit
Co-authored-by: Alexander Holland <alexander.holland@live.de>
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@ -167,6 +167,9 @@
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String value of the [LineEdit].
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[b]Note:[/b] Changing text using this property won't emit the [signal text_changed] signal.
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</member>
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<member name="virtual_keyboard_enabled" type="bool" setter="set_virtual_keyboard_enabled" getter="is_virtual_keyboard_enabled" default="true">
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If [code]true[/code], the native virtual keyboard is shown when focused on platforms that support it.
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</member>
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</members>
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<signals>
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<signal name="text_change_rejected">
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@ -118,7 +118,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
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selection.creating = false;
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selection.doubleclick = false;
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) {
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
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if (selection.enabled) {
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DisplayServer::get_singleton()->virtual_keyboard_show(text, get_global_rect(), max_length, selection.begin, selection.end);
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} else {
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@ -309,7 +309,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
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case KEY_KP_ENTER:
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case KEY_ENTER: {
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emit_signal("text_entered", text);
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) {
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
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DisplayServer::get_singleton()->virtual_keyboard_hide();
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}
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@ -937,7 +937,7 @@ void LineEdit::_notification(int p_what) {
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DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos, get_viewport()->get_window_id());
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}
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) {
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
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if (selection.enabled) {
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DisplayServer::get_singleton()->virtual_keyboard_show(text, get_global_rect(), max_length, selection.begin, selection.end);
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} else {
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@ -958,7 +958,7 @@ void LineEdit::_notification(int p_what) {
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ime_text = "";
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ime_selection = Point2();
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD)) {
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
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DisplayServer::get_singleton()->virtual_keyboard_hide();
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}
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@ -1658,6 +1658,14 @@ bool LineEdit::is_shortcut_keys_enabled() const {
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return shortcut_keys_enabled;
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}
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void LineEdit::set_virtual_keyboard_enabled(bool p_enable) {
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virtual_keyboard_enabled = p_enable;
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}
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bool LineEdit::is_virtual_keyboard_enabled() const {
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return virtual_keyboard_enabled;
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}
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void LineEdit::set_selecting_enabled(bool p_enabled) {
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selecting_enabled = p_enabled;
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@ -1813,6 +1821,8 @@ void LineEdit::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu);
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ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled);
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ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled);
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ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enable"), &LineEdit::set_virtual_keyboard_enabled);
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ClassDB::bind_method(D_METHOD("is_virtual_keyboard_enabled"), &LineEdit::is_virtual_keyboard_enabled);
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ClassDB::bind_method(D_METHOD("set_clear_button_enabled", "enable"), &LineEdit::set_clear_button_enabled);
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ClassDB::bind_method(D_METHOD("is_clear_button_enabled"), &LineEdit::is_clear_button_enabled);
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ClassDB::bind_method(D_METHOD("set_shortcut_keys_enabled", "enable"), &LineEdit::set_shortcut_keys_enabled);
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@ -1848,6 +1858,7 @@ void LineEdit::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "secret_character"), "set_secret_character", "get_secret_character");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_to_text_length"), "set_expand_to_text_length", "get_expand_to_text_length");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clear_button_enabled"), "set_clear_button_enabled", "is_clear_button_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled");
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@ -90,6 +90,8 @@ private:
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bool shortcut_keys_enabled;
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bool virtual_keyboard_enabled = true;
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Ref<Texture2D> right_icon;
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struct Selection {
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@ -227,6 +229,9 @@ public:
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void set_shortcut_keys_enabled(bool p_enabled);
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bool is_shortcut_keys_enabled() const;
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void set_virtual_keyboard_enabled(bool p_enable);
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bool is_virtual_keyboard_enabled() const;
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void set_selecting_enabled(bool p_enabled);
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bool is_selecting_enabled() const;
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