diff --git a/doc/classes/OccluderInstance3D.xml b/doc/classes/OccluderInstance3D.xml index 1c3477e4b27..6f45d722495 100644 --- a/doc/classes/OccluderInstance3D.xml +++ b/doc/classes/OccluderInstance3D.xml @@ -1,5 +1,5 @@ - + Provides occlusion culling for 3D nodes, which improves performance in closed areas. diff --git a/scene/3d/occluder_instance_3d.h b/scene/3d/occluder_instance_3d.h index f607877e8f2..91445710b35 100644 --- a/scene/3d/occluder_instance_3d.h +++ b/scene/3d/occluder_instance_3d.h @@ -161,7 +161,7 @@ public: }; class OccluderInstance3D : public VisualInstance3D { - GDCLASS(OccluderInstance3D, Node3D); + GDCLASS(OccluderInstance3D, VisualInstance3D); private: Ref occluder;