RasterizerDummy now instances Image(s).

Avoid crash on start-up, we will need to slowly re-implement the various
methods with dummy objects so exporting works again like in 3.2
This commit is contained in:
Fabio Alessandrelli 2021-02-16 12:19:17 +01:00
parent a3c52b62db
commit 0ae762a701

View File

@ -210,8 +210,22 @@ public:
bool can_create_resources_async() const override { return false; }
/* TEXTURE API */
RID texture_allocate() override { return RID(); }
void texture_2d_initialize(RID p_texture, const Ref<Image> &p_image) override {}
struct DummyTexture {
Ref<Image> image;
};
mutable RID_PtrOwner<DummyTexture> texture_owner;
RID texture_allocate() override {
DummyTexture *texture = memnew(DummyTexture);
ERR_FAIL_COND_V(!texture, RID());
return texture_owner.make_rid(texture);
}
void texture_2d_initialize(RID p_texture, const Ref<Image> &p_image) override {
DummyTexture *t = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!t);
t->image = p_image->duplicate();
}
void texture_2d_layered_initialize(RID p_texture, const Vector<Ref<Image>> &p_layers, RS::TextureLayeredType p_layered_type) override {}
void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) override {}
void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) override {}
@ -224,7 +238,12 @@ public:
void texture_2d_layered_placeholder_initialize(RID p_texture, RenderingServer::TextureLayeredType p_layered_type) override {}
void texture_3d_placeholder_initialize(RID p_texture) override {}
Ref<Image> texture_2d_get(RID p_texture) const override { return Ref<Image>(); }
Ref<Image> texture_2d_get(RID p_texture) const override {
DummyTexture *t = texture_owner.getornull(p_texture);
ERR_FAIL_COND_V(!t, Ref<Image>());
return t->image;
}
Ref<Image> texture_2d_layer_get(RID p_texture, int p_layer) const override { return Ref<Image>(); }
Vector<Ref<Image>> texture_3d_get(RID p_texture) const override { return Vector<Ref<Image>>(); }
@ -635,7 +654,15 @@ public:
Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
RS::InstanceType get_base_type(RID p_rid) const override { return RS::INSTANCE_NONE; }
bool free(RID p_rid) override { return true; }
bool free(RID p_rid) override {
if (texture_owner.owns(p_rid)) {
// delete the texture
DummyTexture *texture = texture_owner.getornull(p_rid);
texture_owner.free(p_rid);
memdelete(texture);
}
return true;
}
bool has_os_feature(const String &p_feature) const override { return false; }