Allow to not optimize release build
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942f5f0cb2
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@ -115,7 +115,7 @@ opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True
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opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
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opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "")
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opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64")))
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opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size")))
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opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size", "none")))
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opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
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opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
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@ -197,12 +197,11 @@ def configure(env):
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Append(LINKFLAGS=["-O2"])
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env.Append(CCFLAGS=["-O2", "-fomit-frame-pointer"])
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env.Append(CPPDEFINES=["NDEBUG"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Append(CCFLAGS=["-Os"])
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env.Append(CPPDEFINES=["NDEBUG"])
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env.Append(LINKFLAGS=["-Os"])
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env.Append(CPPDEFINES=["NDEBUG"])
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if can_vectorize:
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env.Append(CCFLAGS=["-ftree-vectorize"])
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if env["target"] == "release_debug":
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@ -54,7 +54,7 @@ def configure(env):
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"])
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env.Append(LINKFLAGS=["-O2"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Append(CCFLAGS=["-Os", "-ftree-vectorize"])
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env.Append(LINKFLAGS=["-Os"])
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@ -64,21 +64,21 @@ def configure(env):
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sys.exit(255)
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## Build type
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if env["target"] == "release":
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if env["target"].startswith("release"):
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# Use -Os to prioritize optimizing for reduced file size. This is
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# particularly valuable for the web platform because it directly
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# decreases download time.
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# -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
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# 100 KiB over -Os, which does not justify the negative impact on
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# run-time performance.
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env.Append(CCFLAGS=["-Os"])
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env.Append(LINKFLAGS=["-Os"])
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elif env["target"] == "release_debug":
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env.Append(CCFLAGS=["-Os"])
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env.Append(LINKFLAGS=["-Os"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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# Retain function names for backtraces at the cost of file size.
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env.Append(LINKFLAGS=["--profiling-funcs"])
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if env["optimize"] != "none":
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env.Append(CCFLAGS=["-Os"])
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env.Append(LINKFLAGS=["-Os"])
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if env["target"] == "release_debug":
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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# Retain function names for backtraces at the cost of file size.
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env.Append(LINKFLAGS=["--profiling-funcs"])
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else: # "debug"
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(CCFLAGS=["-O1", "-g"])
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@ -90,7 +90,7 @@ def configure(env):
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if env["target"] == "release":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O3"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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if env["debug_symbols"]:
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@ -99,7 +99,7 @@ def configure(env):
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elif env["target"] == "release_debug":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O2"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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@ -50,7 +50,7 @@ def configure(env):
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if env["target"] == "release":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
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if env["arch"] != "arm64":
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env.Prepend(CCFLAGS=["-msse2"])
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@ -61,7 +61,7 @@ def configure(env):
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elif env["target"] == "release_debug":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O2"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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if env["debug_symbols"]:
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@ -56,7 +56,7 @@ def configure(env):
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if env["target"] == "release":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O3"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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if env["debug_symbols"]:
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@ -65,7 +65,7 @@ def configure(env):
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elif env["target"] == "release_debug":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Prepend(CCFLAGS=["-O2"])
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else: # optimize for size
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elif env["optimize"] == "size": # optimize for size
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env.Prepend(CCFLAGS=["-Os"])
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env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
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@ -54,16 +54,19 @@ def configure(env):
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## Build type
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if env["target"] == "release":
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env.Append(CCFLAGS=["/O2", "/GL"])
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env.Append(CCFLAGS=["/MD"])
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env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"])
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env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
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if env["optimize"] != "none":
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env.Append(CCFLAGS=["/O2", "/GL"])
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env.Append(LINKFLAGS=["/LTCG"])
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elif env["target"] == "release_debug":
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env.Append(CCFLAGS=["/O2", "/Zi"])
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env.Append(CCFLAGS=["/MD"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
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env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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if env["optimize"] != "none":
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env.Append(CCFLAGS=["/O2", "/Zi"])
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elif env["target"] == "debug":
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env.Append(CCFLAGS=["/Zi"])
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@ -190,18 +190,20 @@ def configure_msvc(env, manual_msvc_config):
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if env["target"] == "release":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Append(CCFLAGS=["/O2"])
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else: # optimize for size
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env.Append(LINKFLAGS=["/OPT:REF"])
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elif env["optimize"] == "size": # optimize for size
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env.Append(CCFLAGS=["/O1"])
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env.Append(LINKFLAGS=["/OPT:REF"])
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env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
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env.Append(LINKFLAGS=["/OPT:REF"])
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elif env["target"] == "release_debug":
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if env["optimize"] == "speed": # optimize for speed (default)
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env.Append(CCFLAGS=["/O2"])
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else: # optimize for size
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env.Append(LINKFLAGS=["/OPT:REF"])
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elif env["optimize"] == "size": # optimize for size
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env.Append(CCFLAGS=["/O1"])
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env.Append(LINKFLAGS=["/OPT:REF"])
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env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(LINKFLAGS=["/OPT:REF"])
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elif env["target"] == "debug":
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env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
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