Allow to not optimize release build

This commit is contained in:
Rafał Mikrut 2021-03-13 15:29:55 +01:00
parent 942f5f0cb2
commit 0b298d201e
9 changed files with 32 additions and 28 deletions

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@ -115,7 +115,7 @@ opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True
opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "")
opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64")))
opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size")))
opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size", "none")))
opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))

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@ -197,12 +197,11 @@ def configure(env):
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(LINKFLAGS=["-O2"])
env.Append(CCFLAGS=["-O2", "-fomit-frame-pointer"])
env.Append(CPPDEFINES=["NDEBUG"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["-Os"])
env.Append(CPPDEFINES=["NDEBUG"])
env.Append(LINKFLAGS=["-Os"])
env.Append(CPPDEFINES=["NDEBUG"])
if can_vectorize:
env.Append(CCFLAGS=["-ftree-vectorize"])
if env["target"] == "release_debug":

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@ -54,7 +54,7 @@ def configure(env):
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"])
env.Append(LINKFLAGS=["-O2"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["-Os", "-ftree-vectorize"])
env.Append(LINKFLAGS=["-Os"])

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@ -64,18 +64,18 @@ def configure(env):
sys.exit(255)
## Build type
if env["target"] == "release":
if env["target"].startswith("release"):
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
# decreases download time.
# -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
# 100 KiB over -Os, which does not justify the negative impact on
# run-time performance.
if env["optimize"] != "none":
env.Append(CCFLAGS=["-Os"])
env.Append(LINKFLAGS=["-Os"])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-Os"])
env.Append(LINKFLAGS=["-Os"])
if env["target"] == "release_debug":
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
# Retain function names for backtraces at the cost of file size.
env.Append(LINKFLAGS=["--profiling-funcs"])

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@ -90,7 +90,7 @@ def configure(env):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"]:
@ -99,7 +99,7 @@ def configure(env):
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])

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@ -50,7 +50,7 @@ def configure(env):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
@ -61,7 +61,7 @@ def configure(env):
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"]:

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@ -56,7 +56,7 @@ def configure(env):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"]:
@ -65,7 +65,7 @@ def configure(env):
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
elif env["optimize"] == "size": # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])

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@ -54,16 +54,19 @@ def configure(env):
## Build type
if env["target"] == "release":
env.Append(CCFLAGS=["/O2", "/GL"])
env.Append(CCFLAGS=["/MD"])
env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"])
env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
if env["optimize"] != "none":
env.Append(CCFLAGS=["/O2", "/GL"])
env.Append(LINKFLAGS=["/LTCG"])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["/O2", "/Zi"])
env.Append(CCFLAGS=["/MD"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
if env["optimize"] != "none":
env.Append(CCFLAGS=["/O2", "/Zi"])
elif env["target"] == "debug":
env.Append(CCFLAGS=["/Zi"])

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@ -190,18 +190,20 @@ def configure_msvc(env, manual_msvc_config):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/OPT:REF"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/OPT:REF"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
elif env["target"] == "debug":
env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])