Fix typo in method of visual_instance_3d
This commit is contained in:
parent
c0de8d32d5
commit
0b480c7d99
|
@ -156,7 +156,7 @@ Ref<Material> GeometryInstance3D::get_material_overlay() const {
|
|||
return material_overlay;
|
||||
}
|
||||
|
||||
void GeometryInstance3D::set_transparecy(float p_transparency) {
|
||||
void GeometryInstance3D::set_transparency(float p_transparency) {
|
||||
transparency = CLAMP(p_transparency, 0.0f, 1.0f);
|
||||
RS::get_singleton()->instance_geometry_set_transparency(get_instance(), transparency);
|
||||
}
|
||||
|
@ -408,7 +408,7 @@ void GeometryInstance3D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_lod_bias", "bias"), &GeometryInstance3D::set_lod_bias);
|
||||
ClassDB::bind_method(D_METHOD("get_lod_bias"), &GeometryInstance3D::get_lod_bias);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_transparency", "transparency"), &GeometryInstance3D::set_transparecy);
|
||||
ClassDB::bind_method(D_METHOD("set_transparency", "transparency"), &GeometryInstance3D::set_transparency);
|
||||
ClassDB::bind_method(D_METHOD("get_transparency"), &GeometryInstance3D::get_transparency);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_visibility_range_end_margin", "distance"), &GeometryInstance3D::set_visibility_range_end_margin);
|
||||
|
|
|
@ -140,7 +140,7 @@ public:
|
|||
void set_cast_shadows_setting(ShadowCastingSetting p_shadow_casting_setting);
|
||||
ShadowCastingSetting get_cast_shadows_setting() const;
|
||||
|
||||
void set_transparecy(float p_transparency);
|
||||
void set_transparency(float p_transparency);
|
||||
float get_transparency() const;
|
||||
|
||||
void set_visibility_range_begin(float p_dist);
|
||||
|
|
Loading…
Reference in New Issue