Style: Fix previous commits from @reduz
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f6c0a3fce9
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@ -128,7 +128,6 @@ PhysicalBone *SkeletonEditor::create_physical_bone(int bone_id, int bone_child_i
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void SkeletonEditor::edit(Skeleton *p_node) {
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skeleton = p_node;
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}
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void SkeletonEditor::_notification(int p_what) {
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@ -674,7 +674,6 @@ void AnimationTree::_clear_caches() {
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cache_valid = false;
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}
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void AnimationTree::_process_graph(float p_delta) {
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_update_properties(); //if properties need updating, update them
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@ -719,7 +718,6 @@ void AnimationTree::_process_graph(float p_delta) {
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}
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last_animation_player = current_animation_player;
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}
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if (!player) {
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@ -1228,7 +1226,6 @@ void AnimationTree::_notification(int p_what) {
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old_player->disconnect("caches_cleared", this, "_clear_caches");
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}
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}
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}
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}
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@ -1452,7 +1449,6 @@ float AnimationTree::get_connection_activity(const StringName& p_path,int p_conn
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return (*activity)[p_connection].activity;
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}
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void AnimationTree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationTree::set_active);
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ClassDB::bind_method(D_METHOD("is_active"), &AnimationTree::is_active);
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