Change the default editor camera rotation to position it in +X +Y +Z

(cherry picked from commit 6c2df6792b)
This commit is contained in:
Aaron Franke 2020-06-07 13:21:29 -04:00 committed by Rémi Verschelde
parent eb6c7ec09c
commit 0b6a410890
2 changed files with 4 additions and 6 deletions

View File

@ -3407,11 +3407,7 @@ void SpatialEditorViewport::reset() {
last_message = "";
name = "";
cursor.x_rot = 0.5;
cursor.y_rot = 0.5;
cursor.distance = 4;
cursor.region_select = false;
cursor.pos = Vector3();
cursor = Cursor();
_update_name();
}

View File

@ -375,7 +375,9 @@ private:
Point2 region_begin, region_end;
Cursor() {
x_rot = y_rot = 0.5;
// These rotations place the camera in +X +Y +Z, aka south east, facing north west.
x_rot = 0.5;
y_rot = -0.5;
distance = 4;
region_select = false;
}