Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devices(like Sumsung Note2)
in some devices, gpu doe's not support uint(32bit) indies
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@ -8142,7 +8142,14 @@ void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indic
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if (p_indices) {
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if (p_indices) {
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glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_INT, p_indices );
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static const int _max_draw_poly_indices = 8*1024; // change this size if needed!!!
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ERR_FAIL_COND(p_vertex_count > _max_draw_poly_indices);
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static uint16_t _draw_poly_indices[_max_draw_poly_indices];
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for (int i=0; i<p_vertex_count; i++) {
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_draw_poly_indices[i] = p_indices[i];
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};
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glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_SHORT, _draw_poly_indices );
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//glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_INT, p_indices );
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} else {
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} else {
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glDrawArrays(GL_TRIANGLES,0,p_vertex_count);
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glDrawArrays(GL_TRIANGLES,0,p_vertex_count);
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}
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}
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