diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 493f55e89bc..20ec9141c65 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -745,6 +745,22 @@
[/codeblock]
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diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 65d339c0d51..e05af0f1acb 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1298,10 +1298,6 @@
-
-
-
-
diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml
index 22f5e0838e6..de8e918f68e 100644
--- a/doc/classes/AnimationNodeAnimation.xml
+++ b/doc/classes/AnimationNodeAnimation.xml
@@ -9,12 +9,6 @@
-
-
-
-
-
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diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml
index 9d3dc5d70ac..c778cd56b38 100644
--- a/doc/classes/CPUParticles.xml
+++ b/doc/classes/CPUParticles.xml
@@ -39,8 +39,6 @@
-
-
@@ -181,7 +179,7 @@
-
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diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index 6d115e26503..bae725d47ce 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -39,8 +39,6 @@
-
-
@@ -177,7 +175,7 @@
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diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml
index fe7194dcfe2..69d873f446d 100644
--- a/doc/classes/CanvasItemMaterial.xml
+++ b/doc/classes/CanvasItemMaterial.xml
@@ -19,6 +19,14 @@
The manner in which material reacts to lighting.
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diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index a2a39fc8b63..5601f9b5ae5 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -41,6 +41,14 @@
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diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 4e4947de6cb..0b8ede92d50 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -166,6 +166,14 @@
Returns whether or not the item at the specified index is disabled
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@@ -289,6 +297,16 @@
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diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml
index f872552a49a..6416e409a38 100644
--- a/doc/classes/Particles2D.xml
+++ b/doc/classes/Particles2D.xml
@@ -42,9 +42,6 @@
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- Number of horizontal frames in [code]texture[/code].
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Amount of time each particle will exist. Default value: [code]1[/code].
@@ -71,9 +68,6 @@
Particle texture. If [code]null[/code] particles will be squares.
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- Number of vertical frames in [code]texture[/code].
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Editor visibility helper.
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 354b98485e5..2904d4c5780 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -32,9 +32,6 @@
Angular velocity randomness ratio. Default value: [code]0[/code].
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- If [code]true[/code] animation will loop. Default value: [code]false[/code].
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Particle animation offset.
@@ -216,7 +213,7 @@
Use with [method set_flag] to set [member flag_rotate_y]
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All particles will be emitted from a single point.
diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml
index ebd17fd9216..81db70f4357 100644
--- a/doc/classes/Physics2DDirectSpaceState.xml
+++ b/doc/classes/Physics2DDirectSpaceState.xml
@@ -75,6 +75,26 @@
Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to check in, or booleans to determine if the ray should collide with [PhysicsBody]s or [Area]s, respectively.
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diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml
index a473de4ce87..84e15d3b261 100644
--- a/doc/classes/Physics2DServer.xml
+++ b/doc/classes/Physics2DServer.xml
@@ -24,6 +24,16 @@
Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
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@@ -51,6 +61,14 @@
Creates an [Area2D].
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@@ -377,6 +395,16 @@
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@@ -404,6 +432,14 @@
Creates a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time.
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diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml
index 8fd9b59bdc8..392a550ee4c 100644
--- a/doc/classes/SpatialMaterial.xml
+++ b/doc/classes/SpatialMaterial.xml
@@ -180,7 +180,7 @@
The number of horizontal frames in the particle spritesheet. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode].
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If [code]true[/code] particle animations are looped. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode].
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index ed6fdacec77..46a06d63d44 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -239,10 +239,6 @@
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Adds a particles system to the [CanvasItem]'s draw commands.