diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 9db730ec990..72fb1df94b6 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -308,6 +308,12 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) { //from octree InstanceGIProbeData *gi_probe = static_cast(instance->base_data); + //make sure probes are done baking + while (!probe_bake_list.empty()) { + OS::get_singleton()->delay_usec(1); + } + //make sure this one is done baking + while (gi_probe->dynamic.updating_stage == GI_UPDATE_STAGE_LIGHTING) { //wait until bake is done if it's baking OS::get_singleton()->delay_usec(1); @@ -2596,7 +2602,15 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { } //send back to main thread to update un little chunks + if (probe_bake_mutex) { + probe_bake_mutex->lock(); + } + probe_data->dynamic.updating_stage = GI_UPDATE_STAGE_UPLOADING; + + if (probe_bake_mutex) { + probe_bake_mutex->unlock(); + } } bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { @@ -2729,11 +2743,11 @@ void VisualServerScene::render_probes() { case GI_UPDATE_STAGE_CHECK: { if (_check_gi_probe(instance_probe) || force_lighting) { - //send to lighting thread - probe->dynamic.updating_stage = GI_UPDATE_STAGE_LIGHTING; +//send to lighting thread #ifndef NO_THREADS probe_bake_mutex->lock(); + probe->dynamic.updating_stage = GI_UPDATE_STAGE_LIGHTING; probe_bake_list.push_back(instance_probe); probe_bake_mutex->unlock(); probe_bake_sem->post(); diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 9af5ffb74d9..bc5d2661130 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -438,6 +438,7 @@ public: : update_element(this) { invalid = true; base_version = 0; + dynamic.updating_stage = GI_UPDATE_STAGE_CHECK; } };