Merge pull request #42185 from godotengine/3.2-android-app-bundle
[3.2] Android App Bundle Implementation
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@ -0,0 +1,245 @@
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/*************************************************************************/
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/* gradle_export_util.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GODOT_GRADLE_EXPORT_UTIL_H
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#define GODOT_GRADLE_EXPORT_UTIL_H
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#include "core/io/zip_io.h"
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#include "core/os/dir_access.h"
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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#include "editor/editor_export.h"
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const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="utf-8"?>
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<!--WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
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<resources>
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<string name="godot_project_name_string">%s</string>
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</resources>
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)";
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// Utility method used to create a directory.
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Error create_directory(const String &p_dir) {
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if (!DirAccess::exists(p_dir)) {
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DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'.");
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Error err = filesystem_da->make_dir_recursive(p_dir);
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ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'.");
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memdelete(filesystem_da);
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}
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return OK;
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}
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// Implementation of EditorExportSaveSharedObject.
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// This method will only be called as an input to export_project_files.
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// This method lets the .so files for all ABIs to be copied
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// into the gradle project from the .AAR file
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Error ignore_so_file(void *p_userdata, const SharedObject &p_so) {
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return OK;
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}
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// Writes p_data into a file at p_path, creating directories if necessary.
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// Note: this will overwrite the file at p_path if it already exists.
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Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) {
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String dir = p_path.get_base_dir();
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Error err = create_directory(dir);
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if (err != OK) {
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return err;
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}
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FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE);
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ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
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fa->store_buffer(p_data.ptr(), p_data.size());
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memdelete(fa);
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return OK;
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}
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// Writes string p_data into a file at p_path, creating directories if necessary.
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// Note: this will overwrite the file at p_path if it already exists.
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Error store_string_at_path(const String &p_path, const String &p_data) {
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String dir = p_path.get_base_dir();
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Error err = create_directory(dir);
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if (err != OK) {
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return err;
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}
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FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE);
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ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'.");
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fa->store_string(p_data);
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memdelete(fa);
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return OK;
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}
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// Implementation of EditorExportSaveFunction.
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// This method will only be called as an input to export_project_files.
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// It is used by the export_project_files method to save all the asset files into the gradle project.
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// It's functionality mirrors that of the method save_apk_file.
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// This method will be called ONLY when custom build is enabled.
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Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
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String dst_path = p_path.replace_first("res://", "res://android/build/assets/");
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Error err = store_file_at_path(dst_path, p_data);
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return err;
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}
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// Creates strings.xml files inside the gradle project for different locales.
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Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) {
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// Stores the string into the default values directory.
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String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true));
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store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string);
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// Searches the Gradle project res/ directory to find all supported locales
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DirAccessRef da = DirAccess::open("res://android/build/res");
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if (!da) {
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return ERR_CANT_OPEN;
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}
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da->list_dir_begin();
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while (true) {
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String file = da->get_next();
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if (file == "") {
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break;
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}
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if (!file.begins_with("values-")) {
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// NOTE: This assumes all directories that start with "values-" are for localization.
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continue;
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}
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String locale = file.replace("values-", "").replace("-r", "_");
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String property_name = "application/config/name_" + locale;
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String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml";
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if (ProjectSettings::get_singleton()->has_setting(property_name)) {
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String locale_project_name = ProjectSettings::get_singleton()->get(property_name);
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String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true));
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store_string_at_path(locale_directory, processed_xml_string);
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} else {
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// TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch
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store_string_at_path(locale_directory, processed_default_xml_string);
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}
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}
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da->list_dir_end();
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return OK;
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}
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String bool_to_string(bool v) {
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return v ? "true" : "false";
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}
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String _get_gles_tag() {
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bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
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!ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
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return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
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}
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String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
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String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\"";
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String sizes[] = { "small", "normal", "large", "xlarge" };
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size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]);
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for (size_t i = 0; i < num_sizes; i++) {
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String feature_name = vformat("screen/support_%s", sizes[i]);
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String feature_support = bool_to_string(p_preset->get(feature_name));
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String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support);
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manifest_screen_sizes += xml_entry;
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}
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manifest_screen_sizes += " />\n";
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return manifest_screen_sizes;
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}
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String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
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String manifest_xr_features;
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bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
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if (uses_xr) {
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int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof
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if (dof_index == 1) {
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manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"false\" android:version=\"1\" />\n";
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} else if (dof_index == 2) {
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manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
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}
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int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
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if (hand_tracking_index == 1) {
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manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
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} else if (hand_tracking_index == 2) {
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manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n";
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}
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}
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return manifest_xr_features;
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}
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String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
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String package_name = p_preset->get("package/unique_name");
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String manifest_instrumentation_text = vformat(
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" <instrumentation\n"
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" tools:node=\"replace\"\n"
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" android:name=\".GodotInstrumentation\"\n"
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" android:icon=\"@mipmap/icon\"\n"
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" android:label=\"@string/godot_project_name_string\"\n"
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" android:targetPackage=\"%s\" />\n",
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package_name);
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return manifest_instrumentation_text;
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}
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String _get_plugins_tag(const String &plugins_names) {
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if (!plugins_names.empty()) {
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return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names);
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} else {
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return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n";
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}
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}
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String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
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bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
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String orientation = (int)(p_preset->get("screen/orientation")) == 1 ? "portrait" : "landscape";
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String manifest_activity_text = vformat(
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" <activity android:name=\"com.godot.game.GodotApp\" "
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"tools:replace=\"android:screenOrientation\" "
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"android:screenOrientation=\"%s\">\n",
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orientation);
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if (uses_xr) {
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String focus_awareness = bool_to_string(p_preset->get("xr_features/focus_awareness"));
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manifest_activity_text += vformat(" <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"%s\" />\n", focus_awareness);
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} else {
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manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
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}
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manifest_activity_text += " </activity>\n";
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return manifest_activity_text;
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}
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String _get_application_tag(const Ref<EditorExportPreset> &p_preset, const String &plugins_names) {
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bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
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String manifest_application_text =
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" <application android:label=\"@string/godot_project_name_string\"\n"
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" android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n"
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" android:icon=\"@mipmap/icon\">)\n\n"
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" <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n";
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manifest_application_text += _get_plugins_tag(plugins_names);
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if (uses_xr) {
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manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n";
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}
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manifest_application_text += _get_activity_tag(p_preset);
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manifest_application_text += " </application>\n";
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return manifest_application_text;
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}
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#endif //GODOT_GRADLE_EXPORT_UTIL_H
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@ -92,8 +92,15 @@ android {
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ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~"
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}
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ndk {
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String[] export_abi_list = getExportEnabledABIs()
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abiFilters export_abi_list
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}
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// Feel free to modify the application id to your own.
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applicationId getExportPackageName()
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versionCode getExportVersionCode()
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versionName getExportVersionName()
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minSdkVersion versions.minSdk
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targetSdkVersion versions.targetSdk
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//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
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@ -162,5 +169,29 @@ android {
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}
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}
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task copyAndRenameDebugApk(type: Copy) {
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from "$buildDir/outputs/apk/debug/android_debug.apk"
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into getExportPath()
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rename "android_debug.apk", getExportFilename()
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}
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task copyAndRenameReleaseApk(type: Copy) {
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from "$buildDir/outputs/apk/release/android_release.apk"
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into getExportPath()
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rename "android_release.apk", getExportFilename()
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}
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task copyAndRenameDebugAab(type: Copy) {
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from "$buildDir/outputs/bundle/debug/build-debug.aab"
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into getExportPath()
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rename "build-debug.aab", getExportFilename()
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}
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task copyAndRenameReleaseAab(type: Copy) {
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from "$buildDir/outputs/bundle/release/build-release.aab"
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into getExportPath()
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rename "build-release.aab", getExportFilename()
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}
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//CHUNK_GLOBAL_BEGIN
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//CHUNK_GLOBAL_END
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@ -28,8 +28,55 @@ ext.getExportPackageName = { ->
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return appId
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}
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ext.getExportVersionCode = { ->
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String versionCode = project.hasProperty("export_version_code") ? project.property("export_version_code") : ""
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if (versionCode == null || versionCode.isEmpty()) {
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versionCode = "1"
|
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}
|
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return Integer.parseInt(versionCode)
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}
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ext.getExportVersionName = { ->
|
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String versionName = project.hasProperty("export_version_name") ? project.property("export_version_name") : ""
|
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if (versionName == null || versionName.isEmpty()) {
|
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versionName = "1.0"
|
||||
}
|
||||
return versionName
|
||||
}
|
||||
|
||||
final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"
|
||||
|
||||
// get the list of ABIs the project should be exported to
|
||||
ext.getExportEnabledABIs = { ->
|
||||
String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : "";
|
||||
if (enabledABIs == null || enabledABIs.isEmpty()) {
|
||||
enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|"
|
||||
}
|
||||
Set<String> exportAbiFilter = [];
|
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for (String abi_name : enabledABIs.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
|
||||
if (!abi_name.trim().isEmpty()){
|
||||
exportAbiFilter.add(abi_name);
|
||||
}
|
||||
}
|
||||
return exportAbiFilter;
|
||||
}
|
||||
|
||||
ext.getExportPath = {
|
||||
String exportPath = project.hasProperty("export_path") ? project.property("export_path") : ""
|
||||
if (exportPath == null || exportPath.isEmpty()) {
|
||||
exportPath = "."
|
||||
}
|
||||
return exportPath
|
||||
}
|
||||
|
||||
ext.getExportFilename = {
|
||||
String exportFilename = project.hasProperty("export_filename") ? project.property("export_filename") : ""
|
||||
if (exportFilename == null || exportFilename.isEmpty()) {
|
||||
exportFilename = "godot_android"
|
||||
}
|
||||
return exportFilename
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse the project properties for the 'plugins_maven_repos' property and return the list
|
||||
* of maven repos.
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-ar</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-bg</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-ca</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-cs</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-da</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-de</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-el</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-en</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-es_ES</string>
|
||||
</resources>
|
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@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-es</string>
|
||||
</resources>
|
|
@ -0,0 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-fa</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-fi</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-fr</string>
|
||||
</resources>
|
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@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-hi</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-hr</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-hu</string>
|
||||
</resources>
|
|
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|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-in</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-it</string>
|
||||
</resources>
|
|
@ -0,0 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-iw</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-ja</string>
|
||||
</resources>
|
|
@ -0,0 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-ko</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-lt</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-lv</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-nb</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-nl</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-pl</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-pt</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-ro</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-ru</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-sk</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-sl</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-sr</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-sv</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-th</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-tl</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-tr</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-uk</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-vi</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-zh_HK</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-zh_TW</string>
|
||||
</resources>
|
|
@ -1,4 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-zh</string>
|
||||
</resources>
|
|
@ -0,0 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name</string>
|
||||
</resources>
|
|
@ -1,6 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-fa</string>
|
||||
<string name="text_paused_cellular">آیا می خواهید بر روی اتصال داده همراه دانلود را شروع کنید؟ بر اساس نوع سطح داده شما این ممکن است برای شما هزینه مالی داشته باشد.</string>
|
||||
<string name="text_paused_cellular_2">اگر نمی خواهید بر روی اتصال داده همراه دانلود را شروع کنید ، دانلود به صورت خودکار در زمان دسترسی به وای-فای شروع می شود.</string>
|
||||
<string name="text_button_resume_cellular">ادامه دانلود</string>
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-id</string>
|
||||
</resources>
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-he</string>
|
||||
</resources>
|
|
@ -1,6 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="godot_project_name_string">godot-project-name-ko</string>
|
||||
<string name="text_paused_cellular">모바일 네트워크를 사용하여 다운로드 하시겠습니까? 남은 데이터 사용량에 따라, 요금이 부과될 수 있습니다.</string>
|
||||
<string name="text_paused_cellular_2">모바일 네트워크를 사용하여 다운로드 하지 않을 경우, 와이파이 연결이 가능할 때 자동적으로 다운로드가 이루어집니다.</string>
|
||||
<string name="text_button_resume_cellular">다운로드 계속하기</string>
|
||||
|
|
Loading…
Reference in New Issue