Don't use trashy max_decals value to prevent crashes
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d2e1216504
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0c3febca06
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@ -8785,6 +8785,14 @@ RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
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default_giprobe_buffer = RD::get_singleton()->uniform_buffer_create(sizeof(GI::GIProbeData) * RenderBuffers::MAX_GIPROBES);
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}
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{ //decals
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cluster.max_decals = max_cluster_elements;
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uint32_t decal_buffer_size = cluster.max_decals * sizeof(Cluster::DecalData);
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cluster.decals = memnew_arr(Cluster::DecalData, cluster.max_decals);
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cluster.decal_sort = memnew_arr(Cluster::InstanceSort<DecalInstance>, cluster.max_decals);
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cluster.decal_buffer = RD::get_singleton()->storage_buffer_create(decal_buffer_size);
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}
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{ //reflections
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cluster.max_reflections = max_cluster_elements;
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@ -8815,14 +8823,6 @@ RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
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cluster.directional_light_buffer = RD::get_singleton()->uniform_buffer_create(directional_light_buffer_size);
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}
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{ //decals
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cluster.max_decals = max_cluster_elements;
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uint32_t decal_buffer_size = cluster.max_decals * sizeof(Cluster::DecalData);
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cluster.decals = memnew_arr(Cluster::DecalData, cluster.max_decals);
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cluster.decal_sort = memnew_arr(Cluster::InstanceSort<DecalInstance>, cluster.max_decals);
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cluster.decal_buffer = RD::get_singleton()->storage_buffer_create(decal_buffer_size);
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}
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if (!low_end) {
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String defines = "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(cluster.max_directional_lights) + "\n";
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Vector<String> volumetric_fog_modes;
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