BasisUniversal: Fix texture decompression
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@ -158,6 +158,8 @@ Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size) {
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bool s3tc_supported = RS::get_singleton()->has_os_feature("s3tc");
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bool etc2_supported = RS::get_singleton()->has_os_feature("etc2");
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bool needs_ra_rg_swap = false;
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switch (*(uint32_t *)(src_ptr)) {
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case BASIS_DECOMPRESS_RG: {
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// RGTC transcoding is currently performed with RG_AS_RA, fail.
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@ -213,6 +215,7 @@ Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size) {
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// No supported VRAM compression formats, decompress.
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basisu_format = basist::transcoder_texture_format::cTFRGBA32;
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image_format = Image::FORMAT_RGBA8;
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needs_ra_rg_swap = true;
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}
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} break;
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}
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@ -228,6 +231,7 @@ Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size) {
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basist::basisu_image_info basisu_info;
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transcoder.get_image_info(src_ptr, src_size, basisu_info, 0);
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// Create the buffer for transcoded/decompressed data.
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Vector<uint8_t> out_data;
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out_data.resize(Image::get_image_data_size(basisu_info.m_width, basisu_info.m_height, image_format, basisu_info.m_total_levels > 1));
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@ -239,8 +243,10 @@ Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size) {
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basist::basisu_image_level_info basisu_level;
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transcoder.get_image_level_info(src_ptr, src_size, basisu_level, 0, i);
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uint32_t mip_block_or_pixel_count = image_format >= Image::FORMAT_DXT1 ? basisu_level.m_total_blocks : basisu_level.m_orig_width * basisu_level.m_orig_height;
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int ofs = Image::get_image_mipmap_offset(basisu_info.m_width, basisu_info.m_height, image_format, i);
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bool result = transcoder.transcode_image_level(src_ptr, src_size, 0, i, dst + ofs, basisu_level.m_total_blocks, basisu_format);
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bool result = transcoder.transcode_image_level(src_ptr, src_size, 0, i, dst + ofs, mip_block_or_pixel_count, basisu_format);
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if (!result) {
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print_line(vformat("BasisUniversal cannot unpack level %d.", i));
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@ -250,6 +256,11 @@ Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size) {
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image = Image::create_from_data(basisu_info.m_width, basisu_info.m_height, basisu_info.m_total_levels > 1, image_format, out_data);
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if (needs_ra_rg_swap) {
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// Swap uncompressed RA-as-RG texture's color channels.
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image->convert_ra_rgba8_to_rg();
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}
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return image;
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}
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